Search found 56 matches
- Mon Apr 04, 2005 10:04 am
- Forum: ET Bugs/Cheats
- Topic: aim spread and fps
- Replies: 12
- Views: 21845
I can confirm the behaviour you described in the other thread, very interesting finding. :D Inside a room where I reached about 200 fps, it became very significant. However, only after I had turned down the USB poll rate from 250 to 125 Hz. In that case, spread really seems to be almost absent (if o...
- Sun Mar 27, 2005 4:14 am
- Forum: ET Pro
- Topic: Prone proposal
- Replies: 20
- Views: 18959
- Sat Mar 26, 2005 2:29 pm
- Forum: ET Pro
- Topic: Prone proposal
- Replies: 20
- Views: 18959
The reason why I aim above the prone hitbox in the demos, but at the crouch hitbox is exactly because I wanted to show that it can happen that you have no chance of knowing where to aim, unless you're foot raging anyway. When you see the animation, you can't really decide whether the other player is...
- Sat Mar 26, 2005 6:52 am
- Forum: ET Pro
- Topic: Prone proposal
- Replies: 20
- Views: 18959
I wouldn't mind if you couldn't shoot while going prone/unprone (it would make sense for that to count as pronemoving), but as far as I can tell, the only argument presented to support it is OMG IT SO LAMZORZ!!!!1111. Well, that's wrong. 8) You posted on the thread which demonstrates the existing b...
- Tue Mar 22, 2005 12:39 pm
- Forum: ET Pro News
- Topic: ET 2.60 Patch with etpro status
- Replies: 262
- Views: 309968
- Tue Mar 22, 2005 8:25 am
- Forum: ET Pro
- Topic: Prone proposal
- Replies: 20
- Views: 18959
To me, your proposal sounds like an idea which deserves further testing. I think that it might be even more important than limiting the horizontal movement to limit the vertical movement, bearing in mind the typical situations where proning happens (narrow corridors, short range). I'd also like to j...
- Mon Feb 14, 2005 3:36 pm
- Forum: ET Pro
- Topic: Lower fps with ETPro 3.1.9
- Replies: 2
- Views: 3973
Lower fps with ETPro 3.1.9
I scanned quickly through the forum but couldn't find a thread related to this. I found out today with a timedemo that I have about 8-10% less fps with ETPro 3.1.9 than with 3.1.0. Now, if that is due to the beta status (which I guess is the case) and you (ETPro team) are aware of that, then never m...
- Sat Jan 29, 2005 11:13 am
- Forum: ET Pro
- Topic: ETPro hitboxes, lag or prone?
- Replies: 23
- Views: 22075
Yes, I saw his reply, too. I don't claim that I know WHY it happens, but it definitely DOES happen. Here are a couple more demos which prove it (all to be watched with timescale 0.1). First of all, a demo which shows that spread can't be the reason: Demo 1 (12 consecutive shots which all hit) Next, ...
- Sat Jan 29, 2005 5:27 am
- Forum: ET Pro
- Topic: ETPro hitboxes, lag or prone?
- Replies: 23
- Views: 22075
I've only watched the first half of the first supplydepot demo so far but couldn't see anything suspicious. I guess you are referring to a certain situation. Could you please say which demo and at which time it happens? Btw, Madscientist isnt't completely unknown at least to me. I remember I saw him...
- Tue Nov 23, 2004 9:30 am
- Forum: ET Bugs/Cheats
- Topic: playing on et pro 3.18 server BUGS
- Replies: 27
- Views: 24690
- Mon Nov 22, 2004 6:34 am
- Forum: ET Bugs/Cheats
- Topic: playing on et pro 3.18 server BUGS
- Replies: 27
- Views: 24690
I doubt the reason of the game freezing lies in anti-virus software, because I don't run any. At least no on-access ones which are running in the background all the time. Turning off my Kerio Personal Firewall didn't change anything either. Having to be logged in as admin can't be the reason in my c...
- Fri Nov 19, 2004 12:03 pm
- Forum: ET Bugs/Cheats
- Topic: 3.1.8 Bug?
- Replies: 11
- Views: 9620
- Wed Oct 20, 2004 11:10 am
- Forum: ET TV
- Topic: ET TV Known Bugs
- Replies: 28
- Views: 55948
- Mon Oct 04, 2004 12:54 pm
- Forum: ET TV
- Topic: ET TV Known Bugs
- Replies: 28
- Views: 55948
there's a 1 hs kill sniper already in et. what game have you been playing? in fact, not 2 minutes ago i spawned and was promptly killed with a single headshot on helmsdeep, so *nya* (sticks tongue out) Killing with a single headshot ONLY works if there's not a single medic in your team. Why? Becaus...