Search found 7 matches
- Mon Sep 13, 2004 11:46 am
- Forum: ET Pro
- Topic: fixed(!) XX sec spawn?
- Replies: 8
- Views: 5432
nobody said you can't spawnkill anymore, but it would be less effective if you got only 1-man pf kills AND keeping track of every single player is more difficult than keeping track of :00, :20, :40 spawn times. btw kingjackal, i'm not talking about UT, just to remind you :idea: ... okay, lets alter ...
- Sun Sep 12, 2004 5:09 am
- Forum: ET Pro
- Topic: fixed(!) XX sec spawn?
- Replies: 8
- Views: 5432
for sure it's harder to get a 6-ppl spawnkill - and a 1-ppl spawnkill still is possible, but you will have to think about whether the 1-ppl spawnkill is worth the time waiting AND you cannot throw arti to rain down just as the enemy is leaving spawn area, because there won't be those fixed spawntime...
- Sat Sep 11, 2004 3:05 pm
- Forum: ET Pro
- Topic: fixed(!) XX sec spawn?
- Replies: 8
- Views: 5432
fixed(!) XX sec spawn?
it's said the group respawns are made for pub servers to keep ppl running together... but is has come (not only) to my attention one can greatly exploit the respawn timer. be it going on a rampage 10 seconds before respawn to confuse / weaken the opponent team and get killed (/kill-ed) to spawn righ...
- Sat Sep 11, 2004 2:44 pm
- Forum: ET Pro
- Topic: Pronebug @ Oasis
- Replies: 4
- Views: 4581
- Sun Aug 29, 2004 4:56 am
- Forum: ET Events
- Topic: CANCELLED: ET TV for Sunday, August 29, 2004
- Replies: 7
- Views: 10116
- Sat Aug 07, 2004 5:46 am
- Forum: ET TV
- Topic: Vote for the ET TV Logo :D
- Replies: 48
- Views: 104086
voted for edstrom. it recalls the gfx-style during the time of ww2 almost perfectly, although the font could still use some improvements in perspective scaling. the logo by feuersturm also is good, but imo not as unique as edstrom's is. again, i like edstroms especially for it's style, that reminds ...
- Sun Jun 20, 2004 5:34 pm
- Forum: ET Pro News
- Topic: ET Pro 3.0.10 testbugfix released
- Replies: 67
- Views: 57997
REQUEST is it possible to shorten wm_announcements triggered by the same entity? it very often happens on oasis or radar, that in hard fights for the forward spawn the flag is captured maaaaaaaany times in a very short timeframe. since every single announcement is broadcastet, there are still announ...