Search found 17 matches
- Thu Jan 06, 2005 11:32 pm
- Forum: ET Pro
- Topic: TY Rain for Map Locations
- Replies: 15
- Views: 15010
- Tue Dec 21, 2004 1:12 am
- Forum: ET Pro
- Topic: [Request]Fireteam fixed width
- Replies: 14
- Views: 8618
- Mon Dec 20, 2004 11:32 pm
- Forum: ET Pro
- Topic: [Request]Fireteam fixed width
- Replies: 14
- Views: 8618
hmmm when alpha is down to 0.3 - 0.5 I really don't see how it can be that obtrusive unless you're using a small resolution Then the problem would be that i can't really see if everyone is selected. In a war you'll just do it twice (after a round, if neccesary) but in pubs (i don't know about you, ...
- Sat Dec 18, 2004 3:43 am
- Forum: ET Pro
- Topic: [Request]Fireteam fixed width
- Replies: 14
- Views: 8618
- Sat Dec 18, 2004 2:12 am
- Forum: ET Pro
- Topic: request autoexec_class_weapon.cfg
- Replies: 19
- Views: 12010
I dont's get it... you can set your default class (with weapon) in your autoexec.cfg (or any other .cfg for that matter) autoexec get's executed ALWAYS... so if you would have those 2 .cfg's only the last one executed will be loaded (all other vars processed in prev. autoexec's will be overwritten) ...
- Sat Dec 18, 2004 2:04 am
- Forum: ET Pro
- Topic: [Request]Fireteam fixed width
- Replies: 14
- Views: 8618
- Sat Dec 18, 2004 1:34 am
- Forum: ET Pro
- Topic: [Request]Fireteam fixed width
- Replies: 14
- Views: 8618
[Request]Fireteam fixed width
I was playing on a server with 3.1.9. I noticed that my fireteam no longer displays coördinates but names for where the hell they are... Nice one, but (there always is a but) I get annoyed with the window not being a fixed width. If my fireteam runs in and out of a certain position (if they encounte...
- Wed Dec 15, 2004 4:14 am
- Forum: ET Pro
- Topic: Stats not showing
- Replies: 5
- Views: 4100
- Wed Dec 15, 2004 3:23 am
- Forum: ET Pro
- Topic: setspawnpt numbers
- Replies: 16
- Views: 15568
- Wed Dec 15, 2004 1:07 am
- Forum: ET Pro
- Topic: Stats not showing
- Replies: 5
- Views: 4100
ok... thx so i need to vstr it... +topshots >> -topshots;+stats >> -stats thx for clearing it up for me :) [edit] @EagleReloaded i'm used to topshots for airstrike efficiency... since stats don't work (ehhmm dind't work :) )i rellied on topshots for my accuracy... that way i know how to time better ...
- Tue Dec 14, 2004 11:41 pm
- Forum: ET Pro
- Topic: Stats not showing
- Replies: 5
- Views: 4100
Stats not showing
Before everybody start trolling/flaming me, i'm not a stats whore!!!
I'm trying to improve my HS ratio and on the pub i play on my script for +topshots;+stats only shows topshots not the stats... on non etpro servers it works fine, has bani already removed it in 3.1.0???
I'm trying to improve my HS ratio and on the pub i play on my script for +topshots;+stats only shows topshots not the stats... on non etpro servers it works fine, has bani already removed it in 3.1.0???
- Tue Dec 16, 2003 1:38 am
- Forum: ET Pro
- Topic: Battery changes for tournament stopwatch
- Replies: 68
- Views: 45523
Well put Kendle... i still think that clans are afraid to this kind of change since this means REAL play. I 'm sure that a clan with more then intermediate skills can easilly push to a full hold, while when attacking (against a starting clan, or clan with much less skills) they can still break their...
- Mon Dec 15, 2003 11:46 pm
- Forum: ET Pro
- Topic: Fueldump changes for tournament stopwatch
- Replies: 54
- Views: 42621
[...] IMO a forward spawn would be good, BUT can only spawn there after the main depot gates are down (or at LEAST until the tank is into the tunnel) [...] Thats the one!!!! (it'll be simular to oasis... city wall breached no more taking back the old city, only you don't have to capture it first :P...
- Mon Dec 15, 2003 1:35 pm
- Forum: ET Pro
- Topic: Feature Req: Power Bar Coloring
- Replies: 6
- Views: 5337
- Mon Dec 15, 2003 6:42 am
- Forum: ET Pro
- Topic: Remove skill levels for tournament stopwatch
- Replies: 94
- Views: 70243
[...] Well, heres one for you, smoke greandes make very little difference, why not toss them out of the game? Jokin' right? Smoke is one of the reasons that fueldump is not always a full hold.... as is in battery. A smoke nade is the most important attribute the CO has. (well... after the uni rippi...