Search found 48 matches

by Noobie
Sat Jun 10, 2006 1:52 pm
Forum: ET Pro
Topic: cl_nodelta
Replies: 54
Views: 66756

Lag on demand. Spread of the weapons in ET is particaly zero. Aimbots that dont reach 99-100% acc is a indicator that something is wrong. Without considering external programs thats can infuence client server communication. Variable range = r Static condition cvars = a s1 = rate s1 = [s1]x[r1] s2 =...
by Noobie
Tue May 24, 2005 1:58 am
Forum: ET Pro News
Topic: ET Pro 3.1.15 Public Beta Release
Replies: 69
Views: 122896

all known prone bbox bugs have been fixed between 3.1.9 and 3.1.15. and with b_realhead the headbox is always correct regardless of animation. do your mid air pirouettes all you like, your headbox will always be correct thanks to b_realhead. This is fantastic! I wish league plp think again prone re...
by Noobie
Thu May 19, 2005 3:44 pm
Forum: ET Pro
Topic: Removing icons of map
Replies: 5
Views: 4957

Afaik they are stored in memory, because after quiting ET the settings you selected in the limbo menu is gone. Maybe they can be turned into a set of cvars that are either on or off.
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Lamborghini Wiki History
by Noobie
Thu May 12, 2005 2:46 pm
Forum: ET Pro
Topic: ASE Filter editing
Replies: 25
Views: 24519

Noobie, I assume you're looking to be able to filter for public servers that run setups similar to some specified league? I assume that would be next to impossible, at least unless you want it to be exact, bar obvious settings required for pub I am suggesting a pre-defined set of configs availible ...
by Noobie
Thu May 12, 2005 1:34 pm
Forum: ET Pro
Topic: ASE Filter editing
Replies: 25
Views: 24519

cvars can be changed or omitted, but you have to be careful not to break old browsers eg etmain. dont think any browsers care about chargetimes, so that could be consolidated. Chargetimes could be argued against in much the same way as b_wolfrof. I think we need to re-evaluate the problem. IMO the ...
by Noobie
Wed May 11, 2005 4:51 am
Forum: ET Pro
Topic: ASE Filter editing
Replies: 25
Views: 24519

I'll work on some possible examples, roughly how many serverinfo vars are going spare - allowing for the usual server added ones like sets .Admin "admin@email.com" etc? Well that is the problem. I was told that there is no spare space left. Because the serverinfo also outputs a maximum of...
by Noobie
Wed May 11, 2005 2:05 am
Forum: ET Pro News
Topic: ET Pro 3.1.14 Public Beta Release
Replies: 172
Views: 288192

I was playing on X3Mservers.net - Estonia ET 2.60 ETPRO 3.1.14 (82.192.80.138:27910) and after I got some XP (66 XP to be precise) I left. When I got back I had 66 XP. After I joined a team and stood still for a minute, I reconnected. After I got back my XP was gone. Haven't ran into the XP increase...
by Noobie
Tue May 10, 2005 4:36 pm
Forum: ET Pro
Topic: ASE Filter editing
Replies: 25
Views: 24519

someone come up with a bitmask of flags you want to filter on. that way when someone (and they will) whines about how it sucks, I don't have to take the blame for it. i can just direct all complaints at Kendle 8) Okay, let's do it! We need info on the following cvars: b_defaultskills b_noskillupgra...
by Noobie
Tue May 10, 2005 3:06 am
Forum: ET Pro
Topic: ASE Filter editing
Replies: 25
Views: 24519

You can do that by creating new filters using the appropriate menu options. Perhaps not as nice, but doesn't involve editing a file (which ASE may overwrite when it updates). What would be really nice would be a way to include some of the b_ cvars in the serverinfo so filters for b_wolfrof etc. cou...
by Noobie
Tue May 10, 2005 2:33 am
Forum: ET Pro
Topic: ASE Filter editing
Replies: 25
Views: 24519

ASE Filter editing

I made a little addition to ASE: filtering ETPro versions. Here are the instructions: 1) Open up the all seeing eye installation folder (default: C:\Program Files\The All-Seeing Eye) 2) Copy the filters.txt file to a filters.bak file (as a backup) and open the filters.txt file with notepad 3) Look f...
by Noobie
Mon Jul 26, 2004 1:27 pm
Forum: ET Pro News
Topic: ET Pro 3.1.0 Released!
Replies: 102
Views: 129304

The script isn't useless, it's just an autmatic way of doing stuff. You can make jump scripts too......
by Noobie
Mon Jul 26, 2004 5:20 am
Forum: ET Pro News
Topic: ET Pro 3.1.0 Released!
Replies: 102
Views: 129304

b_pronedelay (default 0, disabled) - millseconds to freeze player on prone transitions. A value of 600 defeats the "bugprone" script entirely. This one is interesting, since the whole script is a joke. It was originally a speed jump script that instead of jumping goes prone, and therefore...
by Noobie
Thu Jul 22, 2004 3:33 am
Forum: ET Pro
Topic: Spawn invulnerability
Replies: 5
Views: 4962

Can't you already do this using the spawninvul cvar and the mapdefault_radar.cfg/mapdefault.cfg files?

Well it would work if ETpro has that cvar but it doesn't lol....
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Xl175
by Noobie
Mon Jul 19, 2004 1:04 am
Forum: ET Pro News
Topic: ET Pro 3.0.15 testbugfix released
Replies: 32
Views: 38911

Great work, nice new features! And also the scoreboard bug looks gone!
by Noobie
Mon Jul 12, 2004 12:36 am
Forum: ET Pro News
Topic: ET Pro 3.0.13 testbugfix released
Replies: 25
Views: 30467

The return of the scoreboard bug :( Sometimes it works, sometimes it doesn't, sometimes it'll not work right away, but when it hits 5 seconds before spawn it'll work. Also I had this scoreboard bug with lots of time left before I spawned, and when I let go of my scoreboard key, all the players were ...