I always thought it would be good if smoke cans canceled out artillery.
Some might disagree on its benefits for competition.
Search found 16 matches
- Mon Mar 14, 2005 3:48 pm
- Forum: ET Pro
- Topic: counter-battery artillery and anti-bomber fighters
- Replies: 3
- Views: 4459
- Tue Aug 24, 2004 10:43 am
- Forum: ET Pro
- Topic: Disabling stats, med whoring, etc...
- Replies: 16
- Views: 14820
- Tue Aug 24, 2004 8:16 am
- Forum: ET Pro
- Topic: Disabling stats, med whoring, etc...
- Replies: 16
- Views: 14820
- Mon Aug 23, 2004 1:37 pm
- Forum: ET Pro
- Topic: Banning mortar scripts
- Replies: 91
- Views: 66359
I dont get how you can't see the differences between this script and writing the coords on a piece of paper. If youre a mortar, and press a button to automatically shoot at a certain spot, dont you think that would take considerably less time and effort than *looking on a piece of paper, manually ad...
- Sat Aug 07, 2004 5:53 pm
- Forum: ET TV
- Topic: problems connecting
- Replies: 7
- Views: 11354
I looked at all the servers using HLSW, and it showed the pings of the players being 300-400, with euros pinging 600-700. Towards the end of the game each server only had about 120 people on them (from what I saw), and the pings were still bad. Maybe if you limited it to 60 users per server or somet...
- Sat Aug 07, 2004 12:18 pm
- Forum: ET Pro
- Topic: Spawn timer support
- Replies: 121
- Views: 106540
- Sat Aug 07, 2004 6:43 am
- Forum: ET Pro
- Topic: Spawn timer support
- Replies: 121
- Views: 106540
Oh and if this spawn timer thing that has been implemented is anything like I imagine, I would say that heron is much better. With heron, it says how long left until the next respawn in the teamchat, so you dont have to constantly look and see how long until the next respawn. This seems like a featu...
- Sat Aug 07, 2004 6:27 am
- Forum: ET Pro
- Topic: Spawn timer support
- Replies: 121
- Views: 106540
- Fri Aug 06, 2004 6:46 am
- Forum: ET Pro
- Topic: Spawn timer support
- Replies: 121
- Views: 106540
- Sat May 15, 2004 12:17 pm
- Forum: ET Bugs/Cheats
- Topic: ET crash causes cheater error?
- Replies: 80
- Views: 41856
Only if a player is said to be cheating should the logs be sent to the admins. But it would need to be displayed somehow, as admins arent really present for every single match. Also, if a clan is hosting the match, one of them might have refs, and what would happen if you were a ref and in the middl...
- Sat Apr 24, 2004 7:59 am
- Forum: ET Pro
- Topic: ET turning into CS..?
- Replies: 45
- Views: 36019
- Wed Mar 31, 2004 1:40 pm
- Forum: ET Pro
- Topic: Do MGs depend on framerate?
- Replies: 13
- Views: 8413
- Sat Feb 28, 2004 9:15 pm
- Forum: ET Pro
- Topic: Set XP Distribution
- Replies: 16
- Views: 10912
- Fri Feb 27, 2004 10:00 pm
- Forum: ET Pro
- Topic: Damage-based XP proposal
- Replies: 243
- Views: 170782
I dont think thats a very good idea. In theory, the team would evenly distribute the xp, but thats in theory only (or at least thats what I would think). Why not give the best player all the xp, so he has full BS, Light, and Meds; he would be practically invincible. Personally, I like the current XP...
- Sat Feb 21, 2004 10:55 am
- Forum: ET Pro
- Topic: server monitor
- Replies: 14
- Views: 9903
This bot does it:hiro wrote:I've seen this done with an irc bot that dumps console entries into an irc channel set up for it.
http://www.gab-clan.org/downloads/rtcw/ ... wnload.php
(Works for RTCW and ET)