Search found 94 matches

by NewdeaL
Sun Aug 22, 2004 3:28 am
Forum: ET Pro
Topic: commands
Replies: 8
Views: 5587

Code: Select all

 /cvarlist *b_*
or /b_ then press TAB and it'll spill a list of b_ cvars
by NewdeaL
Sun Aug 22, 2004 3:25 am
Forum: ET Pro
Topic: smg soldier?
Replies: 14
Views: 9745

the soldier/smg already has an advantage over the other classes....


look around on your HUD for 30/64 and you'll know what i'm talking about.
by NewdeaL
Fri Aug 20, 2004 11:41 am
Forum: ET Pro
Topic: Medic Class Restrictions
Replies: 114
Views: 67930

you are an idiot. Yar, I agree. Newdeal and Eclipse two Alpha dick's that can't offer a vaild argument. I don't agree with him but how about you take two seconds and offer a Adult response? Na you couldn't do that you need to troll more forums... Move along. just read his post, and find anything th...
by NewdeaL
Tue Aug 17, 2004 9:43 pm
Forum: ET Pro
Topic: Medic Class Restrictions
Replies: 114
Views: 67930

Re: Medic Class Restrictions

Now alot of various restrictions have been introduced to the game and for the better. I have always believe that the medic has always been one of the strongest classes in the game. A medic: has more health than any other class. Can pack them selves. Can bring pack team mates from the dead. What I h...
by NewdeaL
Wed Aug 11, 2004 1:16 am
Forum: ET Pro
Topic: edithud
Replies: 3
Views: 3678

i belive this would be the start to the "drag and drop" hud fretn is working on. of course this is purely speculation on my behalf.

i just checked it out and once its finished, should be pretty cool.
by NewdeaL
Tue Jul 27, 2004 1:21 am
Forum: ET Pro News
Topic: ET Pro 3.1.0 Released!
Replies: 102
Views: 129538

bani: no time was wasted with prone delay. everyone knows the prone hitboxes are b0rked (even those of you who use it often). nevermind the whiners on this one, they just rely on the b0rked hitboxes to get by in this game. an RtCW vet rarely uses prone, for good reason. those who have never experien...
by NewdeaL
Mon Jul 26, 2004 12:08 am
Forum: ET TV
Topic: Vote for the ET TV Logo :D
Replies: 48
Views: 104418

feururstrum

i liked it when they were all being posted, and i like it now.
by NewdeaL
Thu Jul 22, 2004 3:30 am
Forum: ET TV
Topic: A couple of idea's (Announcer/Replays)
Replies: 17
Views: 20139

bani: i think you missed the point entirely. what he's asking about is replays of major events that happen during the event of a match (i.e. big panzer kill, multi-kills, knife kills, last second dyno defusals) and i stated that i dont know if it's possible because there isnt a "cameraman"...
by NewdeaL
Wed Jul 21, 2004 11:06 pm
Forum: ET TV
Topic: A couple of idea's (Announcer/Replays)
Replies: 17
Views: 20139

i really really really like this idea, although i dont know if its possible. one of the things that make watching sports on TV interesting is seeing the replays of the huge hit on the goal line, or spanking the crap out of the baseball only to be caught by the outfielder reaching over the wall, or t...
by NewdeaL
Mon Jun 28, 2004 8:12 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 139429

ragnarok: he didnt use slang. english must not be your first language.

at any rate: demoman, could you post some ip's of servers that are running your mod? i want to play it, but i can never find any servers running it.

it might just give some of these people an understanding of rtcw
by NewdeaL
Mon Jun 28, 2004 5:38 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 139429

demoman: http://newdeal.20inchdongs.com/rtcwsoundpack.zip

add it to rtcwmod!!!!11oneuno

you might want to edit/adjust the artillery sounds yourself, they dont match up quite right
by NewdeaL
Mon Jun 28, 2004 4:38 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 139429

and _please_ guys, "things used to be like that in rtcw" is just no argument. for god's sake: et isn't rtcw! live with it! equally valid statement: just because something is in rtcw isn't a reason to exclude it from et. using your logic, let's remove needles, grenades, mp40, thompson, pan...
by NewdeaL
Mon Jun 28, 2004 4:25 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 139429

imtooweak4u: ever seen "The Matrix"? here, this is really geeky, but i'll quote it. <Morpheus> Do you think that me being stronger or faster, has anything to do with my muscles in this place... <Neo> *pant* *pant* <Morpheus> Do you think thats air your breathing? if you catch my drift, awe...
by NewdeaL
Wed Jun 16, 2004 3:45 am
Forum: ET Pro
Topic: Battery Back Door + Fuel Dump Allied Forward Spawn
Replies: 6
Views: 5870

well, i dont have much experience with fueldump, played 1 tourny match on it that wasnt very balanced, so we didnt have to strat much. as far as battery is concerned, i like that the back door is dyno-able. the only problem is, the TWL config lets you satchel the ramp now, because of the door, and i...
by NewdeaL
Wed Jun 16, 2004 3:39 am
Forum: ET Pro
Topic: Prone proprosal
Replies: 54
Views: 35232

Just disable prone and make it for the MG class but only when they deploy. Its a fucking plague to this game. Are you god? because only god could propose such a GREAT fucking idea. Prone is a fucking disease that needs to be removed. I say this with much hate, embrace the force. edit: It would not ...