Search found 20 matches
- Sun Jun 05, 2005 10:21 am
- Forum: ET Pro
- Topic: Is there a command that doesn't do anything and gets logged?
- Replies: 9
- Views: 8041
- Fri May 27, 2005 10:56 pm
- Forum: ET Pro
- Topic: Disable auto weapon switch completely
- Replies: 7
- Views: 5547
- Tue May 24, 2005 4:28 pm
- Forum: ET Pro
- Topic: Feature Request: string concatenation
- Replies: 9
- Views: 8043
- Sun May 22, 2005 7:01 am
- Forum: ET Pro
- Topic: Feature Request: b_fixedmortar
- Replies: 15
- Views: 18665
- Mon May 02, 2005 8:41 am
- Forum: ET Pro
- Topic: log features request for stats
- Replies: 3
- Views: 4022
- Mon May 02, 2005 8:40 am
- Forum: ET Pro
- Topic: log features request for stats
- Replies: 3
- Views: 4022
Good idea. And maybe a Logentry in the console.log to show if its only warmup or if the real match has started. oh yes, forgot this one :) perhaps to have field in InitGame: \warmup\1\... also there would be great if log can hold info of campaign progress status: on startup of the first map in the ...
- Mon May 02, 2005 7:54 am
- Forum: ET Pro
- Topic: log features request for stats
- Replies: 3
- Views: 4022
log features request for stats
I'm writing statistics for ET since Sep 2003 and I hope etpro can implement few usefull features regarding parsing log information. 1. timestamp the real time upon server startup (i.e. time mark 0:00) 0:00 ServerStarted 2005.05.01 13:01:01 this should be the first message in the log or at least in t...
- Mon Jan 31, 2005 8:48 pm
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45498
If there is restrictions on one class this makes other stronger. There *are* limits on heavy weapons so medics *are* stronger in this case. To say that limits on medic class will makes strategies range smaller is a bit silly because this range is already smaller as result of heavy weapons limits! Ke...
- Sun Jan 30, 2005 1:41 pm
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45498
I'm also against granulating levels too much. It would trigger just weird server configs and, if useable at all, it would be too difficult to balance them for each map separately. Llimit for medics count per team would be the best. Either in percentage as heavy weapons restriction or as absolute cou...
balloons
For quick tactic comms it would be great if there is kind of 'balloon chat' i.e. exactly the same as the player names in shoutcaster mode. Combined with voice chat (possibly the alt text for voice messages) it would be very quick to figure who said something without tracking the messages at the bott...
- Mon Aug 02, 2004 4:26 pm
- Forum: ET Pro
- Topic: mortar cooperation
- Replies: 21
- Views: 16865
- Mon Aug 02, 2004 1:46 pm
- Forum: ET Pro
- Topic: mortar cooperation
- Replies: 21
- Views: 16865