Search found 117 matches

by /*Demoman*/
Fri Sep 12, 2008 11:21 am
Forum: ET Pro
Topic: Request for special licensing terms
Replies: 43
Views: 513814

Spoofeh wrote:
squadjot wrote: Give me an OSP-flavored RTCW-MOD (for ET).. and you will never hear me cry again.
OSP is included in ET, so all you need is Demoman's old LamaPro mod (previously known as rtcwmod).
I don't know if any pk3 exist anymore and the mod has been dead a while since I stopped programming
by /*Demoman*/
Fri May 06, 2005 9:34 am
Forum: ET Pro
Topic: Feature requests.
Replies: 38
Views: 42061

maybe etpro needs a mini plugin mod for pubplay :? or maybe they need to stop being the "mod to end all mods" and just create a competion mod... like etpro was supposed to be if they want to add nifty pub things like class limitation, shrug, etc move code over to bayonet side and finally ...
by /*Demoman*/
Sat Apr 30, 2005 2:08 am
Forum: ET Pro
Topic: ETPro 3.1.0 selected for Qcon Qualifiers????
Replies: 31
Views: 37711

personally I understand people wanting the new headboxes.... they are more accuate... this is true...but you have to remember this is qcon and et is gaining more people who have never played the game before just because its at qcon. The headboxes have been the same since q3... this is the only mod t...
by /*Demoman*/
Wed Mar 09, 2005 1:41 am
Forum: ET Pro
Topic: Hud work?
Replies: 8
Views: 8320

so basically it took 2 years to complete a simple rtcw hud :roll:
by /*Demoman*/
Tue Dec 21, 2004 8:35 pm
Forum: ET Pro
Topic: Feature request: Revive side effect
Replies: 28
Views: 18669

well said. also let's not forget the old adage "fight fire with fire". if they have 5 meds, you can have 5 as well. and if your 5 get killed and gibbed by their 5, it's not because ET is broken. it's because they are your superiors and you are getting schooled. you really are pro-medic ba...
by /*Demoman*/
Fri Dec 10, 2004 10:23 pm
Forum: ET Pro
Topic: New feature that should be added in next mod!!!
Replies: 41
Views: 39375

fuck the masses.... they will never like any change or agree on anything... this is a competion mod that bani and the etpro team is doing... if they believe that major changes need to occur in order for the competion game play to be better.. they need to do it... or at least make a cvar for the leag...
by /*Demoman*/
Fri Dec 10, 2004 3:20 pm
Forum: ET Pro
Topic: New feature that should be added in next mod!!!
Replies: 41
Views: 39375

ET is basically a game of dueling medics, and you choose another class when needed then go back to med ASAP. we all know what the average match looks like: a cluster of medics from both teams, killing and reviving until one side is all down. that's your basic skirmish in this game. tag along an eng...
by /*Demoman*/
Fri Dec 10, 2004 11:37 am
Forum: ET Pro
Topic: New feature that should be added in next mod!!!
Replies: 41
Views: 39375

I disagree.. I think they'll be more likely stick with the group of people instead of out ramboing on their own ... or in their own little medic group while the rest of the players are left with no medics around Im trying to make the game play more focused on class dependancy on one another right no...
by /*Demoman*/
Thu Dec 09, 2004 8:03 am
Forum: ET Pro
Topic: New feature that should be added in next mod!!!
Replies: 41
Views: 39375

you mean that it might turn into a teammate reliant game??

say it aint so :lol:
by /*Demoman*/
Thu Dec 09, 2004 7:28 am
Forum: ET Pro
Topic: New feature that should be added in next mod!!!
Replies: 41
Views: 39375

new things I would like to see added: 1: +dropweapon 2: ability to turn off xp and have weapons use like in rtcw ie aircans half bar 3: some kind of on screen objective indicator for flag grabs and objectives something like this: http://home.comcast.net/~dbpryor/newfuel.jpg everyone I talked to like...
by /*Demoman*/
Thu Dec 09, 2004 7:00 am
Forum: ET Pro
Topic: Hitsounds, tough one..?
Replies: 54
Views: 36370

If adding hearing to visual aids.. why not add visual to hearing aids... like when objectives are stole or planted at have a message popup on the screen.. so that those that dont hear the planted/stolen sound can see whats going on instead? you mean like this? or this? but see its small and white a...
by /*Demoman*/
Thu Dec 09, 2004 6:55 am
Forum: ET Pro
Topic: Changes to gameplay
Replies: 16
Views: 23462

Rate of fire would be cool if it was a little faster, but I doubt there'd ever be consensus on changing it (omg it might be more like another game). you can always make it a cvar atleast thats what I did d_smgattributes rof , spread, ammo amount, heat, cool, etc all effected by this cvar set to 0 h...
by /*Demoman*/
Wed Dec 08, 2004 3:11 pm
Forum: ET Pro
Topic: Hitsounds, tough one..?
Replies: 54
Views: 36370

( my personal feeling is that hitsounds are slightly "cheap", especially with splash damage weapons, and the ability to detect people through smoke and such. ) cheap you got it... Ive never been a fan of hitsounds... If adding hearing to visual aids.. why not add visual to hearing aids......
by /*Demoman*/
Tue Dec 07, 2004 9:38 am
Forum: ET Pro
Topic: Changes to gameplay
Replies: 16
Views: 23462

neither sniperrifles nor mg42 have distance falloff as it is while the sniper rifle can get headshots... the mg42 can not the problem with battling the mg42... at an smg's farthest distance he can get only 9 damage for a body shot and 20 for a headshot meanwhile the mg42 is already shooting faster(s...
by /*Demoman*/
Tue Nov 30, 2004 1:06 pm
Forum: ET Pro
Topic: Worst ETPro feature/change/addition
Replies: 26
Views: 18131

hit sounds