Search found 23 matches

by thompier
Tue Jan 09, 2007 4:31 am
Forum: ET Players
Topic: Direct Input in ET
Replies: 2
Views: 15486

Direct Input in ET

Hello, I have a very simple question:

Why is there no direct input in ET on Windows? (Linux has it!)

I heard that there was in_mouse -1 in the past but it doesn't exist anymore since the 2.60 patch.
What's the reason? Why etpro doesn't fix it?

Thank you!
by thompier
Mon Aug 08, 2005 8:12 pm
Forum: ET Pro News
Topic: ETTV Public beta 4
Replies: 5
Views: 13347

always no /+stats :(
by thompier
Thu Jun 30, 2005 12:50 pm
Forum: ET Pro News
Topic: ET Pro 3.2.0 Released!
Replies: 95
Views: 151131

etpro timer always works even after a /pause... annoying.
by thompier
Thu Apr 28, 2005 6:59 pm
Forum: ET Pro News
Topic: ET Pro 3.1.13 Public Beta Release
Replies: 114
Views: 173714

b_demorecord_statusline doesn't work.

It looks like there is lower FPS with this new version under Linux (~5-10%).
by thompier
Sun Jan 16, 2005 8:22 am
Forum: ET Pro
Topic: Variables in chat like in Q3, etc.
Replies: 19
Views: 14628

Variables in chat like in Q3, etc.

It would be nice if etpro included a variables system in the chat like in Q3, ETF, etc. Example in ETF: $h - Speaker's Health $a - Speaker's Armor // useless in ET $l - Speaker's Current Location // OK with ETpro 3.2.0 $d - Speaker's Location of Last Death $t - Speaker's Team (Red, Blue, Yellow, or ...
by thompier
Tue Dec 14, 2004 10:01 am
Forum: ET Pro
Topic: Better gameplay
Replies: 18
Views: 13389

Re: Better gameplay

- Remove xp-system(no extra clip) - All classes should have same 100hp - No autohealing(medics) - Only engineer have grenades - Smg to covert - No ammo or health cabinets - Remove riflegranades More teamplay, faster game, less spam I'm agree. Except to rifle nades which should be less accurate (the...
by thompier
Mon Dec 13, 2004 1:37 pm
Forum: ET Pro
Topic: Hitsounds, tough one..?
Replies: 54
Views: 36408

It would be well to be able to adjust volume of hitsounds (low as in Q3).

b_hitsoundsVolume 0 to 1
by thompier
Tue Dec 07, 2004 9:34 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

Read my first post. :)
by thompier
Tue Dec 07, 2004 6:45 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

So I hope there will be a b_iconAlpha [5 and 8], a b_bannerTextScale [1 to 4] or a b_printExtraInfo [6 and 7] in next release. :cry:
by thompier
Mon Dec 06, 2004 10:44 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

seta b_popupStayTime "0" seta b_popupFadeTime "0" seta b_popupTime "0" Only this 3 lines remove something (objective messages "north anti-ank gun destroyed", "objective secured", etc.) but also the frag lines... That had not the goal I wished to be ...
by thompier
Mon Dec 06, 2004 9:45 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

The major problem is the banners. :x
No way to remove it? Except to cg_draw2D 0 (popup frag messages will be erased).
by thompier
Mon Dec 06, 2004 9:03 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

I know that, but with this cfg, all that I quote isn't removed.
by thompier
Sun Dec 05, 2004 6:33 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

To make a summary, I want only the frags (with the message "You killed somebody" and the popup frag messages) to make a "clean" movie.
by thompier
Sat Dec 04, 2004 11:06 am
Forum: ET Pro
Topic: Remove banners, and some stuffs. How-to?
Replies: 19
Views: 13966

Remove banners, and some stuffs. How-to?

I would like to remove: 1. The banners [on the screen]; 2. The warning message when we are near landmines/construction area [on the screen]; 3. The message when revived by a teammate [on the screen]; 4. The message when choosing class [on the screen]; 5. The message when near a MG/tank barrier/etc (...
by thompier
Thu Nov 25, 2004 7:45 am
Forum: ET Pro News
Topic: ET Pro 3.1.9 Public Beta Release
Replies: 104
Views: 125556

=FF=im2weak4u wrote:you can already set / reset at the name time whit conosle command

settimer 31 ; resettimer or something
No.
setTimer 31 sets a 31 seconds cycle, but I want to resetTimer at 31, with a 30 seconds cycle.