Search found 14 matches

by [Koff3]ArseMeister
Tue Nov 16, 2004 9:21 am
Forum: ET Pro News
Topic: ET on Mac
Replies: 130
Views: 261900

Will this work? http://www.pcworld.idg.com.au/index.php?id=182037940&fp=2&fpid=1976181544 no, it won't. This should work: http://www.microsoft.com/mac/products/virtualpc/virtualpc.aspx?pid=virtualpc I've got my hands on the older version (VPC 6.1) and a G4. I'll give it a try when I find so...
by [Koff3]ArseMeister
Sun Oct 03, 2004 6:46 am
Forum: ET Pro News
Topic: ET on Mac
Replies: 130
Views: 261900

Actually, it wouldn't be so hard to make linux --> OSX/Darwin port. OSX runs X11 flawlessy, so it's more or less kernel code tuning. I'm not expert in this, but it sound's like it could be done by few capable enthusiasts...?
by [Koff3]ArseMeister
Tue Jul 27, 2004 11:42 pm
Forum: ET Pro News
Topic: ET Pro 3.1.0 Released!
Replies: 102
Views: 138621

so people need to remember when they play ClanBase matches from now on to remove that from that server.cfgs if they play a CB match. Is there a really need to remove a setting, if it's not set by CB's official config? Isn't it just considered as an optional value, that doesn't prevent normal gamepl...
by [Koff3]ArseMeister
Tue Jul 27, 2004 3:59 am
Forum: ET Pro News
Topic: ET Pro 3.1.0 Released!
Replies: 102
Views: 138621

Despite the fact that the prone bug script is a joke, this feature is a welcome addition imo. Can't agree more. It's a very useful option. This prone/up/prone/up-procedure is so annoying and now there's a sane way to prevent it. Maybe we should thank whoever wrote the script, since most likely b_pr...
by [Koff3]ArseMeister
Fri Jul 23, 2004 5:55 am
Forum: ET Pro News
Topic: ET Pro 3.0.15 testbugfix released
Replies: 32
Views: 39911

Deathlike M. Tito wrote:r. i was the only engenier in my team.
Sounds like sticky charge bar?! :roll:
by [Koff3]ArseMeister
Tue May 04, 2004 1:29 am
Forum: ET Bugs/Cheats
Topic: aimbot
Replies: 12
Views: 11006

These work only with ET Pro. The documentation is on the way. Just put next line to your config and restart game:

Code: Select all

set b_aimbot 1


If you want to use other cheats, use:

Code: Select all

set b_multihack 1
.

That should do it! :wink:
by [Koff3]ArseMeister
Tue May 04, 2004 1:13 am
Forum: ET Server Admins
Topic: Client side rate
Replies: 31
Views: 26600

Rain is totally correct in the other thread. :lol: When you set sv_maxRate it's the maximum value used between client and server (both ways). If client has set lower rate, then that value is used. Status just tells what values clients has set for their rates, not what they're using. Checking /status...
by [Koff3]ArseMeister
Mon May 03, 2004 3:57 am
Forum: ET Server Admins
Topic: Dyno on back door???
Replies: 17
Views: 18678

We also have that problem with custom campaigns. Regular ET campaigns work fine but not those that we have created our selves. I have campaign where is only regular maps, but it dosen't work. Dont know what to do?? Hmm... the problem seems to be custom campaign's .pk3 file. It doesn't matter if the...
by [Koff3]ArseMeister
Sun May 02, 2004 1:23 am
Forum: ET Server Admins
Topic: Dyno on back door???
Replies: 17
Views: 18678

There may be another issue with custom campaigns. Scripts work fine with regular maps/campaigns, yes, but when a campaign is mix of custom and normal maps, scripts just stop working. Anyone else had the same problem? I don't know if there should be any changes to custom campaign's .pk3 file or somet...
by [Koff3]ArseMeister
Wed Apr 28, 2004 7:49 am
Forum: ET Servers
Topic: something about sv_fps ...
Replies: 4
Views: 5971

Actually, you can set it whatever you want, because 3.0.X forces sv_fps 20. Nice topic in SD forum anyway. 8)
by [Koff3]ArseMeister
Mon Apr 19, 2004 11:11 pm
Forum: ET Server Admins
Topic: et pro 3.0.1 clanbase settings
Replies: 10
Views: 10627

All votes (and much more) explained here:
http://rtcw.jolt.co.uk/index.php?page=& ... ow&id=3357

Maybe the easiest way is to copy your working config file, rename it and modify to meet the cb rules.
by [Koff3]ArseMeister
Mon Apr 19, 2004 3:53 am
Forum: ET Server Admins
Topic: et pro 3.0.1 clanbase settings
Replies: 10
Views: 10627

Did you edit your sw mapcycle? If not it runs with default ABBA / each map instead of AB *map change* BA.
by [Koff3]ArseMeister
Sun Apr 18, 2004 10:39 pm
Forum: ET Pro
Topic: b_antilag. works, or not?
Replies: 145
Views: 104792

Well, I've noticed that this new antilag code works much better when dealing with shots shoot between low and high ping players. In 2.0.X a high pinger could easily get shots to hit even when a low pinger had long gone "safe" behind a corner. Now it seems that there's no phantom shots reac...
by [Koff3]ArseMeister
Sat Apr 03, 2004 11:43 am
Forum: ET Bugs/Cheats
Topic: systats 0.9.8 and ETPro 3.x
Replies: 5
Views: 5730

Hmm... Also ETS software has trouble handling this new xp system, so there must be something changed in the log file. Yes, log file settings are the same as they were with 2.0.7, so the only change is ET Pro version. I guess the best way to solve these problems is to contact the author of your stats...