Search found 10 matches

by RivrStyx
Thu May 05, 2005 2:53 am
Forum: ET Pro
Topic: feature request: Mortar upgrade
Replies: 9
Views: 9908

and this would be positive because YOU want to indoor mortar?...lol. ok. So its a fun and good change only if you want it no matter how stupid? If this is not the case then stfu with polls against every fucking change thats ever taken place that others feel is a fun and good change. :roll: WolfROF a...
by RivrStyx
Wed May 04, 2005 9:18 pm
Forum: ET Pro
Topic: feature request: Mortar upgrade
Replies: 9
Views: 9908

Hmmm... Change the mortar coming from Mr.waaaathegamekeepschanging.
by RivrStyx
Tue Apr 26, 2005 8:49 pm
Forum: ET Pro News
Topic: ET Pro 3.1.12 Public Beta Release
Replies: 94
Views: 140681

not funny. :( This blows chunks. I heard it was to stop mortar scripts. Can't it just be disabled when using just a mortar?
by RivrStyx
Tue Apr 26, 2005 7:41 pm
Forum: ET Pro News
Topic: ET Pro 3.1.12 Public Beta Release
Replies: 94
Views: 140681

+right and +left no longer work? unknown command. I've used a joystick since wolf3d. Thats how i turn.
by RivrStyx
Fri Nov 26, 2004 10:52 am
Forum: ET Pro News
Topic: ET Pro 3.1.9 Public Beta Release
Replies: 104
Views: 125455

All my autoexec_<map> and autoexec_<class> scripts don't seem to work all the time in 3.1.9. All worked perfect up until this version. Sometimes they get executed...sometimes they don't. They even worked fine in 3.1.8.
Still works in matches or servers using 3.1.0 btw
by RivrStyx
Thu Jun 24, 2004 6:28 am
Forum: ET Pro
Topic: Prone proprosal
Replies: 54
Views: 35205

Didn't read all this and posted about a 2 sec or so delay in firing when going prone in another thread. That would work i think to stop it in duels but allow it to still be used the way it was intended. Should still be able to fire right away when standing back up though to stop those sneaking up on...
by RivrStyx
Thu Jun 24, 2004 4:24 am
Forum: ET Pro
Topic: Question about the Prone hitboxes
Replies: 39
Views: 30481

Maybe just delay being able to shoot for 2 secs or so as you prone. That would probably be enough to stop it in duels. If your proning the way its suppose to be used a 2 sec or so deley wouldn't matter but would make you think twice doing it 1 or 2 times in a duel as whats happening now. Kinda getti...
by RivrStyx
Thu Jun 24, 2004 4:18 am
Forum: ET Pro
Topic: Prone, "l33t" aimers, verticle aim, and m_pitch li
Replies: 53
Views: 36011

Maybe slow down the time it takes to go prone quite a bit ..and you can't shoot while doing it. Kinda getting outa of hand in duels. Proning wasn't meant to be used in dueling.
by RivrStyx
Thu Apr 29, 2004 1:37 pm
Forum: ET Pro
Topic: Suggestion: Location names instead of grid location.
Replies: 20
Views: 13402

That would rule. Have them show in fireteams next to name. Would be nice to glance at the fireteam and know exactly where team is. I'm sure some dudes have the command map down...but C4 or A5 isn't locations that stick in my head as to where that is and takes a bit of time to look and pinpoint a pla...
by RivrStyx
Sun Apr 11, 2004 7:59 am
Forum: ET Pro
Topic: Backdoor on Battery
Replies: 7
Views: 4978

Why not tie the back doors to the command post (and the generator if wanted). If axis build it doors are closed ... if allies blow and build it doors are open. Generator could still control it the way it is also if an allie comes from inside and blows generator ...but will still split the defense be...