Search found 73 matches

by ZarkingFardwarks
Wed Sep 08, 2004 6:11 pm
Forum: ET Pro
Topic: Good Idea or Stupid Idea? :p
Replies: 19
Views: 14505

how about some kind of bindable key that will show said things, like a list with flags and short descriptions? basically the same thing in the "list" at the bottom of the limbo menu, but the limbo menu's a pain to open and scroll through all the time imo. it could work somewhat like the &q...
by ZarkingFardwarks
Mon Jan 26, 2004 8:18 pm
Forum: Offtopic
Topic: How To Install phpbb
Replies: 11
Views: 10006

you forgot to add "poll creator is an idiot"

phpbb: follow the instructions
by ZarkingFardwarks
Fri Sep 26, 2003 11:23 am
Forum: ET Pro
Topic: I don't care what Bani says! :)
Replies: 13
Views: 8926

ROF in RTCW (at least in bani) (read g_realweapons 0 chart)

someone more in the know about ET can probably post a link or the ROF values...
by ZarkingFardwarks
Sat Aug 16, 2003 2:53 am
Forum: ET Players
Topic: shots
Replies: 3
Views: 5375

shooting teammages is a TD hit... do the stats on the intermission screen just tally the two? i know the stats in console / saved text are separated
by ZarkingFardwarks
Sat Aug 16, 2003 2:51 am
Forum: ET Players
Topic: gibs in ettest?
Replies: 31
Views: 24042

v10
by ZarkingFardwarks
Sat Aug 16, 2003 2:47 am
Forum: BayonET
Topic: new gametype idea :o
Replies: 9
Views: 8864

also limited to 4 maps since oasis and railgun only have one set of cabinets. radar is also iffy since the cabinets on axis side are actually IN the spawn, much riskier to take unless you time it properly. likewise with battery, provided the allies can/do spawn there. so to be fair you could only do...
by ZarkingFardwarks
Sat Aug 16, 2003 2:41 am
Forum: BayonET
Topic: team XP
Replies: 20
Views: 17173

let's say theoretically that every kill is 10xp, and each player gets 1/10th of that per kill i make, or 1 point. i play a whole round and kill 30 people, 300 xp for me and 30 for the noobs apiece? this would be nice to get the other players their upgrades faster, when they don't know how to use the...
by ZarkingFardwarks
Sat Aug 16, 2003 2:35 am
Forum: BayonET
Topic: bayon et ruqest
Replies: 28
Views: 21829

actually i'd say, only get points for team members getting packs you drop there, and if you DO put ammo in a cabinet and fill it up, it doesn't "overwrite" your packs by itself. think about it, if you're a medic and you want XP really fast, you throw a grenade close enough to injure yourse...
by ZarkingFardwarks
Sat Aug 16, 2003 2:29 am
Forum: ET Pro
Topic: cg_hudalpha
Replies: 4
Views: 6855

i liked however it worked in wolf... if you cg_hudalpha 0 the only thing that stays on the screen is the / for the ammo (if i remember right) i'd say just text and compass, anything bright, although there's not many dark maps for et at the moment... that helps more in wolf where the maps are all dar...
by ZarkingFardwarks
Tue Aug 12, 2003 1:02 am
Forum: ET Pro
Topic: cg_hudalpha
Replies: 4
Views: 6855

cg_hudalpha

any chance of readding this in the server/client version? (begs) =D
by ZarkingFardwarks
Tue Aug 12, 2003 12:50 am
Forum: BayonET
Topic: Artillary strikes
Replies: 10
Views: 9281

maybe a client side thing, but how about NOT losing your whole charge bar if your canister lands somewhere not visible from the "plane"? that bugs me more than anything...
by ZarkingFardwarks
Tue Aug 12, 2003 12:48 am
Forum: BayonET
Topic: BayonET logos
Replies: 137
Views: 159239

the longer you use a graphics program the more you get used to it; hence most people's pick of psp or ps or gimp. however to say that photoshop is not a picture creator is purely wrong, but people that take things seriously as per creating art usually have wacom tablets and the like. pictures also d...
by ZarkingFardwarks
Sat Aug 09, 2003 2:09 am
Forum: BayonET
Topic: BayonET logos
Replies: 137
Views: 159239

I like it. Mind if I play around with it? as long as you don't turn it into one of those goddamn power ranger toy packaging things like your other logos :mrgreen: you'd think with the advent of the windows XP fisher price interface (tm) we'd have had enough of insane bevels by now... kjsandlkjsndvk...
by ZarkingFardwarks
Sat Aug 09, 2003 2:06 am
Forum: BayonET
Topic: BayonET logos
Replies: 137
Views: 159239

title of image: i have no life

Image
by ZarkingFardwarks
Sat Aug 09, 2003 1:42 am
Forum: BayonET
Topic: BayonET logos
Replies: 137
Views: 159239

i suck, but whatever, i gave it a shot.

Image