Search found 1052 matches

by duke'ku
Wed Sep 20, 2006 1:11 pm
Forum: ET Pro
Topic: bani masterbate yourself insthead modify et pro
Replies: 49
Views: 112759

hey sponge why doesnt twl use sv_fps 50 its better for lag
by duke'ku
Wed Sep 20, 2006 1:04 pm
Forum: ET Pro
Topic: bani masterbate yourself insthead modify et pro
Replies: 49
Views: 112759

i fakking hate anti lag
by duke'ku
Wed Jan 19, 2005 9:47 pm
Forum: ET Pro News
Topic: ET on Mac
Replies: 130
Views: 214582

lol thanks napoleon :) its ok i give up anyway im SURE THERE IS A WAY TO DO IT but im just not advanced enough to do it and im 35k shy lol. Anyway I guess ill have to build up a pc or just wait till aspyr gets some brains and converts it. By the way there stupid project for Doom 3 is completly wort...
by duke'ku
Wed Jan 19, 2005 4:18 pm
Forum: ET Pro News
Topic: ET on Mac
Replies: 130
Views: 214582

hahahahahhahahahaa, x11 isn't an x86 binary you fool; apple has a ppc build that they've conjured up and there's been a ppc build out with fink for ages - the only reason there's a binary for ppc is because the source is available

the et engine, however, is not available, so stop trying kthx
by duke'ku
Tue Oct 26, 2004 10:42 pm
Forum: ET Pro News
Topic: ET on Mac
Replies: 130
Views: 214582

no, it won't.
by duke'ku
Thu Oct 21, 2004 11:46 am
Forum: ET Pro
Topic: How should I relate to the new hitboxes?
Replies: 77
Views: 63823

Spark2 wrote:So fscking what? It's a game.
omg omg omg, your knight killed my rook by JUMPING on it :P Don't get me started.
my rook just owned your knight, noob
by duke'ku
Thu Oct 07, 2004 8:22 am
Forum: ET Pro
Topic: Mouserate 2ms v 8m reporting (raziel patch mx510 vs mx1000)
Replies: 38
Views: 41128

>>steven! wrote:y would u rather not?

imo keep ur usb ports free for devices like webcams, scanners and the leetest piece of hardware being the sidewinder gamevoice muahahaha
you know, you can hook over 100 usb devices per usb port
by duke'ku
Mon Oct 04, 2004 11:21 pm
Forum: ET Pro
Topic: advanced scripting
Replies: 15
Views: 17423

ouroboro wrote:i only know php. use php pls :P
ahahahahahahahahah

i use mysql for my spawn timers, nubs
by duke'ku
Wed Sep 29, 2004 2:12 pm
Forum: ET Pro
Topic: Goldrush2
Replies: 21
Views: 22762

Re: Goldrush2

Hi, i read about your design of goldrush and have some more points that would make it a better map. Having more space in the bank, like being able to go up on the balcony's up the top. or even making it like fueldump, E.g. having an axis door at the back That'd make it easier to defend... therefore...
by duke'ku
Mon Sep 27, 2004 9:56 pm
Forum: ET Pro
Topic: question for rain
Replies: 11
Views: 11974

kekkyoku wrote:quickgamma > *
fix-gamma > quickgamma
by duke'ku
Sun Sep 26, 2004 11:43 am
Forum: ET Pro
Topic: Dear Bani
Replies: 116
Views: 90791

pubs? where did i say anything about pubs?? i am on about competive play and a full hold does, it proves what a clans good at, defence or offence there's absolutely nothing stopping players from voicing their opinions here. if they're not happy, they can come here. there's no need for any of the et...
by duke'ku
Sat Sep 25, 2004 8:30 am
Forum: BayonET
Topic: Objectives for BayonET?
Replies: 16
Views: 29854

fukken nubs :oops:
by duke'ku
Fri Sep 24, 2004 2:49 pm
Forum: BayonET
Topic: Objectives for BayonET?
Replies: 16
Views: 29854

lol i never saw that huge thommy gun :D hehe but i think that by the time etpro / ettv is dont it will be somewhere in 2005 it's not a thompson, it's a BAR the other weapons are as follows: Sturmgewehr 44 (also known as the MP44 Bazooka the mg is a browning .30cal, same as the gun mounted on the ch...
by duke'ku
Fri Sep 24, 2004 2:44 pm
Forum: BayonET
Topic: Objectives for BayonET?
Replies: 16
Views: 29854

bacon wrote:You mean they're fake? :(
There goes the allies idea of shoving the bazooka in front of the axis team :(
no, they're all real

one of the models was leaked in an etpro release :(
by duke'ku
Wed Sep 22, 2004 7:51 pm
Forum: BayonET
Topic: Objectives for BayonET?
Replies: 16
Views: 29854

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