Search found 8 matches

by shamanix
Sun Nov 14, 2004 6:00 pm
Forum: ET Pro
Topic: Request: change map expand speed
Replies: 1
Views: 2506

I'd increase the command map expand speed if I could... :)
by shamanix
Wed Nov 10, 2004 6:00 pm
Forum: ET Pro
Topic: speaking of removals...
Replies: 18
Views: 11830

Re: speaking of removals...

i'd like it very much if the etpro team could separate cg_draw2d from the crosshair. that's how it is for me already o_O When I want to go take 'clean' pictures for use in strats, I use cg_draw2d, which removes everything except for the xhair. I have to use cg_crosshairalpha 0 to get rid of the xha...
by shamanix
Fri Aug 27, 2004 8:25 pm
Forum: ET Pro News
Topic: ET Pro 3.1.0 Released!
Replies: 102
Views: 129483

lol yea after actually trying it out I guess it is... I thought people were complaining they couldnt use pliers,needles, etc during the unprone nevermind my post.... bani and I had the same idea :P but personally I like to see this on the way down as well... but thats just me pronedelay works on th...
by shamanix
Tue Jun 22, 2004 10:04 pm
Forum: BayonET
Topic: 2-way damage-based XP
Replies: 14
Views: 11871

hiro wrote:I'd live to see medics get more xp for revives and less for just handing out packs, might encourage them to do a bit more medicing :)
medics get 4 xp per revive and only 1 xp per pack they give out.. that sounds like they get more xp for revives to me >_>
by shamanix
Mon Jun 21, 2004 6:25 am
Forum: ET Pro
Topic: A request/suggestion regarding the custom hud, b_althud 3 :)
Replies: 10
Views: 7226

this is what I'm planning to implement: - drag & drop hud elements - alternate hud element drawing (like: big compass, small compass, a green compass -> by using you scrollwheel you can switch between them) - saving/loading into/from a file, which allows easy switching between different hud set...
by shamanix
Sat Jun 19, 2004 10:57 pm
Forum: ET Pro
Topic: A request/suggestion regarding the custom hud, b_althud 3 :)
Replies: 10
Views: 7226

A request/suggestion regarding the custom hud, b_althud 3 :)

Let me just start by saying that I know b_althud 3 isn't finished yet and that fretn is still working on it and that's why I'm asking for this now, so that hopefully it will be included when b_althud 3 is fully implemented :) Now, the main problem I have with the alternate huds in ETpro is that the...
by shamanix
Sat Jun 19, 2004 5:25 am
Forum: ET Pro Documentation
Topic: Easter Egg Hints
Replies: 87
Views: 149708

woops :oops:
yeah sorry, what they said :oops:

btw, any chance of another hint for that rain on fire egg? :D
by shamanix
Tue Jun 15, 2004 11:25 pm
Forum: ET Pro Documentation
Topic: Easter Egg Hints
Replies: 87
Views: 149708

I can get the row row row your boat thing to say it, but i got no idea what to do next/make the dinghy move the extra dinghy in the screenshot isn't an easter egg, you can make it appear by using the cfg's supplied with ETPro... they just put the dinghy there as a hint for the row, row your boat ea...