Search found 23 matches

by Pangea
Sat Aug 27, 2005 12:22 pm
Forum: ET Server Admins
Topic: ETPRO not running/activated.
Replies: 10
Views: 12006

Also note that sv_floodprotect should be 0 for ETPro.
by Pangea
Thu Aug 18, 2005 3:43 am
Forum: ET Server Admins
Topic: Loading config erases nextmap
Replies: 5
Views: 5357

If the nexus config breaks the rotation, it probably has 'set nextmap ""' in it. It will keep breaking the rotation even if rotation is executed after the config, because the config is applied on every map load/match reset/shuffle/team swap etc. Check for a nextmap command in the nexus con...
by Pangea
Sat Aug 06, 2005 3:36 am
Forum: ET Bugs/Cheats
Topic: suddent increase of mouse sens after mapload
Replies: 9
Views: 12007

Make sure that MouseWare really recognizes ET as a game. Usually it recognizes games because they use DirectX or OpenGL, but it doesn't work with ET, so you have to add ET manually. I already explained it here: http://bani.anime.net/banimod/forums/viewtopic.php?t=5128 Then the important thing to do ...
by Pangea
Wed Aug 03, 2005 4:11 am
Forum: ET Pro
Topic: Etpro Guide
Replies: 5
Views: 15087

A wiki would be cool. (:
by Pangea
Mon Aug 01, 2005 1:12 am
Forum: ET Bugs/Cheats
Topic: suddent increase of mouse sens after mapload
Replies: 9
Views: 12007

Usually, Mouseware recognizes games, so that Windows mouse settings won't affect game settings. But maybe after map loading it doesn't recognize ET anymore because it lost focus for a moment (might happen if map loads twice because cvars are enforced that require vid_restart)? When it happens again,...
by Pangea
Thu Jun 30, 2005 1:23 pm
Forum: ET Pro
Topic: Suggestions..
Replies: 20
Views: 26575

[pH*Deus] wrote:I have complaintpopups disabled, but i still can file them.
Sounds interesting. ;) How is it done, when popups are disabled?
by Pangea
Wed May 18, 2005 7:30 am
Forum: ET Server Admins
Topic: Certifying your etpro .config
Replies: 30
Views: 179824

Another thing: before all configs got certified and we still just one server which was public while not playing a war, I used to add g_password to the configs, which was very handy. Now it's not possible any more, but I don't care because we have an extra private server now. :P But for all the clans...
by Pangea
Tue May 17, 2005 3:43 pm
Forum: ET Server Admins
Topic: Certifying your etpro .config
Replies: 30
Views: 179824

Hmm... that method seems pretty clever to me. ;) Obviously it's not implemented yet. I checked two other configs. One would be terribly outdated, the other one would require a new top level domain. :roll: As long as it's not implemented, ETPro shouldn't display that the config is the most recent one...
by Pangea
Tue May 17, 2005 2:38 pm
Forum: ET Server Admins
Topic: Certifying your etpro .config
Replies: 30
Views: 179824

I have a stupid question about certified configs and their versions. When a certified config is loaded, ETPro always says "Config version ist the most recent available", even if it's not. There are two certified configs on our server, their version strings are: version 4.2.0.0 clanwar.vers...
by Pangea
Fri May 06, 2005 6:19 pm
Forum: ET Pro News
Topic: ET Pro 3.1.14 Public Beta Release
Replies: 172
Views: 288916

Changelog wrote:oasis script fixed (remove end of round delay after destroying both guns)
Is this fixed only with ETPro Mapscripts? Because etpro/maps/oasis.script and etpro/etpromapscripts/oasis.script are not the same.
by Pangea
Wed Mar 30, 2005 1:07 am
Forum: ET Server Admins
Topic: Can someone explain to me whats wrong?
Replies: 7
Views: 7132

Are your trying to run ET Pro 3.1.9 with ET Patch 2.60? In that case what you described is most likely to happen. ;)
by Pangea
Tue Mar 22, 2005 3:24 am
Forum: ET Players
Topic: New ET patch 2.60
Replies: 8
Views: 7755

Re: New ET patch 2.60

/edit2 imo you should install another ET to a different directory so you can still play on deez old servers, then just direct the 2.60 patch to the new dir. easier way: 1. copy your et directory over to a new directory (Wolfenstein Enemy-Territory Old), then install the patch... :D I did that and e...
by Pangea
Thu Mar 10, 2005 9:01 am
Forum: ET Bugs/Cheats
Topic: cheaters driving me nutts
Replies: 17
Views: 15347

Try "" instead of 0:
pb_sv_cvar yy_aim IN ""
by Pangea
Sun Feb 27, 2005 4:38 am
Forum: ET Pro
Topic: Another stupid suggestion for public play.
Replies: 15
Views: 12517

Another stupid suggestion for public play.

I guess the developers of ET didn't intend the PF to be a substitution for aiming skill, but a mass kill weapon to take out groups of players, which requires understanding of gameplay and good timing. The XP system should take that into account: no XP reward for shots that do not kill at least two o...
by Pangea
Tue Feb 01, 2005 4:07 am
Forum: ET Server Admins
Topic: How do I prevent this: bind (key) cmd kill;forcetapout
Replies: 10
Views: 8930

"cmd" is somehow protected. You can't create a cvar with that name and you can't force values on it. Forcing a value on "kill" isn't the nicest way to disable selfkills, because it persists even on other servers until ET is restarted. As far as I know, the ET Admin Mod can count ...