Search found 31 matches

by Zaedyn
Thu Aug 25, 2005 7:25 am
Forum: ET TV
Topic: Does the latest ettv still work with other mods?
Replies: 1
Views: 3041

Does the latest ettv still work with other mods?

I haven't used ettv in a little while, but I noticed that the release notes for beta 6 say you have to use ettv with etpro 3.2.0's server mod dll.

So no ettv for other mods besides etpro currently? Is that right?
by Zaedyn
Fri Apr 08, 2005 7:21 am
Forum: ET Modding
Topic: etmain wasn't copying ps->velocity into s.pos.trDelta, wh
Replies: 0
Views: 4734

etmain wasn't copying ps->velocity into s.pos.trDelta, wh

If you look in BG_PlayerStateToEntityState() a little ways down you see this: VectorCopy( ps->origin, s->pos.trBase ); if ( snap ) { SnapVector( s->pos.trBase ); } What you don't see anywhere is this: VectorCopy( ps->velocity,...
by Zaedyn
Thu Mar 24, 2005 8:06 am
Forum: ET Modding
Topic: Banning from qagame
Replies: 4
Views: 5361

Nevermind. Just use good 'ol trap_Drop.
by Zaedyn
Thu Mar 24, 2005 7:25 am
Forum: ET Modding
Topic: Banning from qagame
Replies: 4
Views: 5361

Banning from qagame

From the 2.60 readme: "kick/ban code is now moved entirely into qagame, mods can choose to use the engine banning system or the qagame one. #define USE_ENGINE_BANLIST qtrue, changing to qfalse makes use of the qagame ban system" How do you ban from qagame? I haven't tried to find a way yet...
by Zaedyn
Thu Mar 17, 2005 11:51 am
Forum: ET Modding
Topic: Fixing Spawn As Soldier (weaponlimit bug)
Replies: 6
Views: 7112

Oops, this isn't the same bug. The bug we're getting is every now and then someone will get level 4 light weapons and on their next spawn *poof* they're a soldier instead of whatever class they used to be.

Know anything about this bug?

Rain, you said you had a client-side fix. What was it?
by Zaedyn
Wed Mar 16, 2005 2:21 pm
Forum: ET Modding
Topic: Fixing Spawn As Soldier (weaponlimit bug)
Replies: 6
Views: 7112

Fixing Spawn As Soldier (weaponlimit bug)

It says etpro fixed this in:

http://bani.anime.net/banimod/forums/vi ... php?t=2048

Is this a client-side only fix? How do you fix this?
by Zaedyn
Tue Mar 15, 2005 12:11 pm
Forum: ET Modding
Topic: Easy fix for etmain's antilag? From Haste and I.
Replies: 7
Views: 7913

In the splashdamage forums you mention you fixed a problem you were having giving you 50 ms lag all the time.

What was it?
by Zaedyn
Tue Mar 15, 2005 10:49 am
Forum: ET Modding
Topic: Easy fix for etmain's antilag? From Haste and I.
Replies: 7
Views: 7913

OK, if we just plug unlagged into the mod, are there any major ET-specific issues I should look out for on the way? Just for backwards reconciliation for now.
by Zaedyn
Tue Mar 15, 2005 7:23 am
Forum: ET Modding
Topic: Easy fix for etmain's antilag? From Haste and I.
Replies: 7
Views: 7913

OK, so you moved Store to ClientEndFrame then. That's probably more accurate than RunFrame, but RunFrame is better than ClientThink.
by Zaedyn
Mon Mar 14, 2005 5:56 pm
Forum: ET Modding
Topic: Easy fix for etmain's antilag? From Haste and I.
Replies: 7
Views: 7913

If it's based on Neil's unlagged, did they move StorePosition to RunFrame then? Because the fix bani mentions in these forums says he changes the # of frames to 100, which isn't necessary if you move it to RunFrame. At least, according to Neil. EDIT: Note I'm talking mostly about the backward reconc...
by Zaedyn
Mon Mar 14, 2005 4:29 pm
Forum: ET Modding
Topic: Easy fix for etmain's antilag? From Haste and I.
Replies: 7
Views: 7913

Easy fix for etmain's antilag? From Haste and I.

All that really needs to be done to fix etmain's antilag is to move G_StoreClientPosition from ClientThink? to G_RunFrame. This is based on Neil Toronto (orginal author of unlagged code in general) and I going through etmain's antilag code. If you guys know otherwise let me know. There are two reaso...
by Zaedyn
Sun Nov 28, 2004 6:07 am
Forum: ET Bugs/Cheats
Topic: 3.1.9 beta: BUG: Config files breaking on comments
Replies: 3
Views: 3802

Ah, that could explain it because I am indeed using ettv.x86 instead of etded.x86. Sorry, shouldn't have blamed it on etpro.
by Zaedyn
Fri Nov 26, 2004 8:58 am
Forum: ET Bugs/Cheats
Topic: 3.1.9 beta: BUG: Config files breaking on comments
Replies: 3
Views: 3802

3.1.9 beta: BUG: Config files breaking on comments

I get: unknown cmd in line '# my config file' and unknown cmd in line '// my config file' whenver I try and use // or # for comments when exec'ing a cfg file. What are comments now? Sometimes, when it gives a lot of these comment error messages, it just stops parsing the cfg file, so I don't get hal...
by Zaedyn
Wed Nov 24, 2004 10:19 am
Forum: ET Bugs/Cheats
Topic: 3.1.8 beta bug: 1 of around 10 can't play
Replies: 3
Views: 3854

Wonderful! Because we really like the changes in 3.1.8. I'm guessing we can't get a hold of the development version (cvs anywhere?).

So will there be a public 3.1.9 release?