Search found 14 matches
- Thu Nov 17, 2005 10:40 pm
- Forum: ET Pro News
- Topic: ET Pro 3.2.2 beta test release 3 + serverside-mod support
- Replies: 70
- Views: 127942
Dues and Rookie One are right, the engine handles private slots, so you aren't going likely to be able to put people in them from gamecode. By the time you get the connect callback, they already have their slot. You could implement your own reserved slot system, which reserved a certain number of n...
- Thu Nov 17, 2005 7:34 am
- Forum: ET Pro News
- Topic: ET Pro 3.2.2 beta test release 3 + serverside-mod support
- Replies: 70
- Views: 127942
Hi, this all sounds great. But as I'm a noob with these kind of thing, I would like to know if this could be used for granting private slot automaticly based on players GUID? And could someone give me an advice how to do it?
- Wed Oct 26, 2005 10:57 am
- Forum: ET TV
- Topic: client communication failure
- Replies: 4
- Views: 6246
- Wed Oct 26, 2005 4:50 am
- Forum: ET TV
- Topic: client communication failure
- Replies: 4
- Views: 6246
- Wed Oct 26, 2005 2:00 am
- Forum: ET TV
- Topic: client communication failure
- Replies: 4
- Views: 6246
client communication failure
I tried to seach the forum, but could not find any solution for my problem. So I have a master serve running (Fedora Core 4 with ETPro 3.2.0). When I try to connect the slave to the master server, I can just see that it will connect and slave is spectator for few seconds. After that the slave discon...
- Wed Apr 20, 2005 8:47 am
- Forum: ET Server Admins
- Topic: Certifying your etpro .config
- Replies: 30
- Views: 180475
- Fri Dec 17, 2004 3:16 am
- Forum: ET Pro News
- Topic: ET Pro 3.1.9 Public Beta Release
- Replies: 104
- Views: 125696
Re: ET Pro 3.1.9 Public Beta Release
A public beta test of ET Pro 3.1.9 is now released. 8) Download and full information available here Bug / cheat fixes: lag on connect / map_restart fixed linux prelinking crashes fixed callvote surrender hud menus fixed say: was missing from console logs I still have that lag on connect / map_resta...
- Fri Dec 03, 2004 4:17 am
- Forum: ET Servers
- Topic: Auto shuffle
- Replies: 16
- Views: 22194
- Tue Nov 23, 2004 2:36 am
- Forum: ET Pro News
- Topic: ET Pro 3.1.8 Public Beta Release
- Replies: 48
- Views: 54501
- Thu Nov 18, 2004 11:38 pm
- Forum: ET Servers
- Topic: Auto shuffle
- Replies: 16
- Views: 22194
Re: AutoShuffle for campaign
Hi. Im use autoshuffle with map default { command "shuffle_teams" } But its shuffle teams after warmup!!! Why. I want to shuffle teams BEFORE warmup! Can you help me? Thx alot! Easy Red Team Hungary Could you give me instructions how have you done this? Btw. what if you use command "...
- Wed Nov 17, 2004 12:26 am
- Forum: ET Server Admins
- Topic: Problems to install ET
- Replies: 3
- Views: 4060
It's a trustix... something... :( I solved the problem by using Quake3 setup (linuxq3apoint-1.32b-3.x86.run). I found it from some webpage (I'll tell you later, link is in my home PC). So what I did...first executed quake install with --keep option (leaves setup files to server), then I executed et ...
- Tue Nov 16, 2004 1:15 am
- Forum: ET Server Admins
- Topic: Problems to install ET
- Replies: 3
- Views: 4060
Problems to install ET
Does someone have any idea how can I get a round of this error /tmp/et/setup.1947# ./setup.sh ./setup.sh: line 278: 1645 Segmentation fault "$setup" "$@" 2>>$NULL The setup program seems to have failed on x86/glibc-2.1 See http://zerowing.idsoftware.com/li...
- Wed Nov 03, 2004 7:40 am
- Forum: ET Servers
- Topic: New ETPro Server
- Replies: 6
- Views: 8577
- Wed Nov 03, 2004 4:12 am
- Forum: ET Servers
- Topic: New ETPro Server
- Replies: 6
- Views: 8577
Re: New ETPro Server
How did you do this auto shuffle??Strid3r wrote:Just wanted to mention our new ETPro server we put up yesterday
Running ETPro 3.0.10 Stopwatch, auto shuffle after each round