Search found 17 matches

by sgone:red.
Wed May 25, 2005 11:20 pm
Forum: ET Pro News
Topic: ET Pro 3.2.0 Released!
Replies: 95
Views: 150850

Nice one Bani and crew

Hopefully now, I won't swear so much while browsing the servers. :)
by sgone:red.
Mon May 23, 2005 12:55 pm
Forum: ET Pro News
Topic: ET Pro 3.1.15 Public Beta Release
Replies: 69
Views: 122857

Don't throw yer teddies out yer pram ouroboro :shock: The point i'm trying to illustrate to you is that there may be a glitch in proning but I, like many other people havn't noticed noticed it to the extent you're raging on about. Yeah, I'm all for you proving there's a glitch and fixing it, I've go...
by sgone:red.
Mon May 23, 2005 10:17 am
Forum: ET Pro News
Topic: ET Pro 3.1.15 Public Beta Release
Replies: 69
Views: 122857

And when BiO*SoL and BiO*Tron (both ex-UK's No.1 ET Clan with vast EuroCup experience) have an issue with proning doesn't that suggest there's "a problem" to be dealt with here? Not really no. Must disagree there. Sorry Kendle, 99% of the time I agree with you, but what makes them any dif...
by sgone:red.
Fri May 20, 2005 4:09 am
Forum: ET Pro News
Topic: ET Pro 3.1.15 Public Beta Release
Replies: 69
Views: 122857

90% of people who prone when in a firefight with myself, or the people I know, end up dead anyway, so I can't see it as an "exploit". Make's life easier.

Keep proning is what i say. 8)
by sgone:red.
Sat May 14, 2005 3:35 am
Forum: ET Pro News
Topic: ET Pro 3.1.14 Public Beta Release
Replies: 172
Views: 288072

Aye, defintely agree with gotenks, would be a nice option idd.
by sgone:red.
Fri May 06, 2005 4:24 pm
Forum: ET Pro News
Topic: ET Pro 3.1.14 Public Beta Release
Replies: 172
Views: 288072

yes it could lead to a division... BUT many of the other changes that had the same arguments against them DIDN'T... Many of the other changes wern't options that could impact the game so much. I fully appreciate that my voice, or the majority's voice for that matter won't change your minds. I know ...
by sgone:red.
Fri May 06, 2005 2:57 pm
Forum: ET Pro News
Topic: ET Pro 3.1.14 Public Beta Release
Replies: 172
Views: 288072

right, a majority didn't want it, but not 1 valid argument was made about not having it as an option... so again you're part of a majority... elll oh elll, and which majority was this? Surf the web chap, the ET community is much larger than you think. why are you so terrified of it being a cvar? It...
by sgone:red.
Fri May 06, 2005 11:44 am
Forum: ET Pro News
Topic: ET Pro 3.1.14 Public Beta Release
Replies: 172
Views: 288072

BTW Wolfrof 1 is soooooooooooooooooo fast. OMG. And sooooooooo not ET. Don't get me wrong, I fully appreciate all the hard work the ETPro team have put into developing this, but imo, all that will come of this is a divide in the ET community, or possibly the end of ET as a competitive game. I hope ...
by sgone:red.
Wed Apr 27, 2005 11:49 pm
Forum: ET Pro News
Topic: ET Pro 3.1.13 Public Beta Release
Replies: 114
Views: 173193

Mistake

Excellent work Bani, bar two of the worst mistakes the ETPro team have ever made:

Damage falloff and ROF.

I'd like to hear your argument for implementing them. I think the whole ET community have the right to know why you've introduced these.
by sgone:red.
Mon Apr 25, 2005 6:32 am
Forum: ET Pro News
Topic: ET Pro 3.1.12 Public Beta Release
Replies: 94
Views: 140564

Good point, not sure though. Best bet (unless you get an answer) is to go on your server and enable the setting that allows you to see the bullet paths and hitboxes etc (buggered if i can remember the setting though). Fire off some rounds and take screenshots and compare the two versions of ETPro i ...
by sgone:red.
Mon Apr 25, 2005 4:25 am
Forum: ET Pro News
Topic: ET Pro 3.1.12 Public Beta Release
Replies: 94
Views: 140564

Ragnar_40k wrote:

Code: Select all

b_wolfrof 1
Does this affect spread?
b_wolfrof = Rate Of Fire.

One small step to RTCW, one giant leap for ET kind ......
by sgone:red.
Mon Apr 25, 2005 2:39 am
Forum: ET Pro News
Topic: ET Pro 3.1.12 Public Beta Release
Replies: 94
Views: 140564

Thanks

Many thanks ETPro team. :D
by sgone:red.
Mon Apr 18, 2005 3:59 am
Forum: ET Pro
Topic: New idea - XP vs Snowballing
Replies: 27
Views: 24379

Not really a yes or no answer but: For instance, what if assigned to guard the North gun on Oasis and 90% of a game you see little action in terms of enemy kills, thus making you very vulnerable in comparison to the peeps in the action. But on the flipside, I suppose this would certainly increase ta...
by sgone:red.
Sun Apr 17, 2005 11:55 pm
Forum: ET Pro
Topic: Sprinting in mid-air and other questions
Replies: 9
Views: 7696

Rail Gun If you try to simply jump down either of the staircases that lead from the Track Switch or the Depot Yard, you'll find you hit the doorway at the base of the staircase, but if you crouch, again you pass safely underneath and can move on without losing any momentum or becoming a static targ...
by sgone:red.
Sat Apr 16, 2005 12:23 am
Forum: ET Pro News
Topic: ET 2.60 Patch with etpro status
Replies: 262
Views: 298961

I work on macs every day. I can't see ET running at a decent speed unless you own a top spec mac tbh. We recently installed OS 10 on our mac's and because it's such a resource hungry beast, the mac runs like pants tbh, even after we upped the RAM to a gig on each machine. In my opinion, OS 10 should...