Search found 22 matches

by SnowWhite
Sun Jan 02, 2005 6:08 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

Hm. I tried to compile et sdk this evening... Well, a few hours later I got this proof of concept: http://user.it.uu.se/~arvo2565/pushpop.jpg i.e. commands to say/echo client cvar values, and commands to save/restore a cvar value. I've put it all in cgame, it uses a static buffer as heap where a cha...
by SnowWhite
Sun Jan 02, 2005 11:16 am
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

Well, as you say, etpro still has problems, and many things can still be improved. People bring up what concerns them most. Scripting and cvar-handling concern me more than head hitboxes and cheat detection, so I think I'll just go ahead and keep talking about that stuff. Maybe I and others like me ...
by SnowWhite
Sat Jan 01, 2005 7:25 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

Three stacks would do, one stack is always kept original, another stack is pulled from, and the third stack is changed on. On every stack change, set the pulled from stack back to the original, change things through their and never worry about faulty code due to improper key press/removal. I don't ...
by SnowWhite
Sat Jan 01, 2005 10:19 am
Forum: ET Bugs/Cheats
Topic: Fuel Dump - hovering tank & wall jumping
Replies: 15
Views: 17046

I think that this is what makes ET different from other games. You can be killing all the allies at their spawn, calling arty, mortaring, panzering, MGing, etc, but if one of them escapes, the game is over. This is what I like about ET, it's not a frag based game, if only 1 person escapes you're do...
by SnowWhite
Thu Dec 30, 2004 11:46 pm
Forum: ET Pro
Topic: ending the autoexec_(whatever) madness
Replies: 41
Views: 28527

It seems like some of the recent topics around here are intervening with each other, so maybe the stuff I'm about to write has already been brought up elsewhere, in which case I apologize for wasting your time. :) First of all, is there any good reason to execute different script blocks depending on...
by SnowWhite
Thu Dec 30, 2004 10:27 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

Perhaps ETPro should release an API to the bind system/console and a guide to programming in C? ;) Hey, good idea! I wouldn't mind if next version of etpro could load a few user-provided libs with routines for custom hud rendering and key-event handling. =) If servers get to run mods like etpro, wh...
by SnowWhite
Thu Dec 30, 2004 5:05 pm
Forum: ET Bugs/Cheats
Topic: skript kidz
Replies: 64
Views: 64404

i don't understand the respect part...? Sarcasm.. For someone who doesn't consider himself (and apparently isn't) an advanced scripter, you seem awful quick to pass judgement on things you don't fully understand. anyway, yes, i know of those reasons you gave. i just didn't consider them sane :) i k...
by SnowWhite
Thu Dec 30, 2004 2:29 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

i just have a gut feeling that event based scripting and a stack storage doesn't work well together. any given event can't just pop from the stack, without pushing something on the stack. so you can't store anything in the stac between events, since there is no guarantee that some other event opera...
by SnowWhite
Thu Dec 30, 2004 11:29 am
Forum: ET Bugs/Cheats
Topic: skript kidz
Replies: 64
Views: 64404

i'd never even imagined that one, but i can pretty much guess what it does just by looking - sniper antirecoil, right? holy crap... why are those not limited as well then? "Respect". is there any legit reason for having your crosshair NOT where your bullets are going, aside from a very fu...
by SnowWhite
Wed Dec 29, 2004 7:36 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

I actually like the way you are going, but a pop and push would easily be substituted (with equal functionality, at least) with the "cpvar" solution. I do like the if, elseif, else idea :) The solution I described is simple... but it seems to me that some people are more concerned about t...
by SnowWhite
Wed Dec 29, 2004 7:33 am
Forum: ET Pro
Topic: team spawntime indicator
Replies: 10
Views: 6510

Would be quite useful, unless you're colorblind or have a monitor size of a pea.
A sudden change in color attracts attention, and you can see that the digits are changing color with your peripheral vision, which lets you keep the eys on the center of the screen. GUI design 1-0-1...
by SnowWhite
Wed Dec 29, 2004 7:25 am
Forum: ET Bugs/Cheats
Topic: am i cheating?
Replies: 46
Views: 38680

This does however beg the question, if PsychoManZ was cheating, why would he come here and even bother to make a post? Seems fairly silly when the ETPro team would be able to confirm if he was cheating or not. Well, it almost worked, didn't it? Apparently he had his etpro GUID faked, and if Lukey h...
by SnowWhite
Tue Dec 28, 2004 5:34 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

this is a WAAY to complex method of handling cvars, not to mention a world of fun to debug for the average scripter. if all you want to do is copy the value of one cvar into another, something like my imaginary command "cpvar source dest" would be a lot more sane. It's easier than it seem...
by SnowWhite
Tue Dec 28, 2004 1:39 pm
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

Try posting in english cvar == a variable, container for a string of text stack of cvars == a container for many values of cvars You can think of a stack as an ammo magazine; you push one or more bullets (cvar values) down, you pop them back in reverse order. Stack only allows to insert or retrieve...
by SnowWhite
Tue Dec 28, 2004 9:05 am
Forum: ET Pro
Topic: feature request: pushcvar, popcvar
Replies: 18
Views: 15431

feature request: pushcvar, popcvar

I hope this hasn't been brought up before. My sincere apologies if it has. I'd like to request two console commands the likes of which I'm unaware of. The commands could be named "pushcvar" and "popcvar", and they would manipulate a stack of cvars. The rationale for this request ...