Search found 20 matches

by Sippenhaft
Sun Mar 25, 2007 3:11 pm
Forum: ET Modding
Topic: RTCW conversion
Replies: 13
Views: 22618

Thanks Luke, Ill check them out and report back! :D

THATS IT, some minor changes but still same idea...THANKS LUKEIE! :D :!:
by Sippenhaft
Sat Mar 24, 2007 9:29 am
Forum: ET Modding
Topic: RTCW conversion
Replies: 13
Views: 22618

ReyalP
Thanks Ill check with them and poke around and see if someone is doing that one (Ill ask SD if they gave permission already for it...)
And also HI ReyalIP :D
"krakow"
I dont remeber if this map had a name etc...just remember the map.
by Sippenhaft
Fri Mar 23, 2007 2:13 pm
Forum: ET Modding
Topic: RTCW conversion
Replies: 13
Views: 22618

the map is mp_dam.pk3

remeber that one, big dam, need to get in to blow water controls...think it would be great for ET.
by Sippenhaft
Thu Mar 22, 2007 4:18 pm
Forum: ET Modding
Topic: RTCW conversion
Replies: 13
Views: 22618

Well I have the PK3 of the map, that has the bsp file etc in it...

I have seen a few other original RTCW maps become converted, IE Village, assault, beach, sub...

How did they do that? Did they get permission from someone?

:?:
by Sippenhaft
Wed Mar 21, 2007 3:28 pm
Forum: ET Modding
Topic: RTCW conversion
Replies: 13
Views: 22618

RTCW conversion

I see some other maps from RTCW have been converted and was wondering how is that done?

I have a map from RTCW that I think would be a great conversion to ET.

Thanks for any info or links to where I may find the answers!
:D
by Sippenhaft
Mon Feb 19, 2007 12:17 pm
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

ok, here is a question...can the destroy/rebuild of the generator just be moved to the back door?

so the generator would be nothing, but the construction and such would be at the back door? and it would have to be ONLY dynamitable.

would that be hard to do?
by Sippenhaft
Thu Feb 15, 2007 12:58 pm
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

But what about making it similar to blowing the generator...

IE can you make the generator have two areas that can be blown? one at the door and one at the generator itself? then if it is blow up, you can rebuild the generator and the door would be closed again? :?
by Sippenhaft
Thu Feb 15, 2007 11:27 am
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

so I guess it didnt work?...

What about making it (like Like said) if door blows up, so does generator, then axis can go and rebuild generator and the door will close?
by Sippenhaft
Wed Feb 14, 2007 1:36 am
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

anyone have some ideas on how we can do this.... :)

or maybe a quick script update :wink:
by Sippenhaft
Fri Feb 09, 2007 10:58 am
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

Luke nice idea...just a way to have that door rebuild or closed once it is gone.

:D
by Sippenhaft
Wed Feb 07, 2007 8:02 am
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

so it slows the allies a bit, but I think a constructable would make the game last a bit longer...
by Sippenhaft
Wed Feb 07, 2007 7:38 am
Forum: ET Server Admins
Topic: Battery script update?
Replies: 16
Views: 20982

Battery script update?

Hey all, I like the map battery, some hate it. as a compromise I put the battery script in so the allies can blow the back door... however, now the map is over real quick... Can someone guide me or add to the script a constructable door? So after the allies blow up the back door, the axis can re-bui...
by Sippenhaft
Sun Jun 12, 2005 12:28 pm
Forum: ET Modding
Topic: B I G HEADS
Replies: 9
Views: 10918

I just want the BIG HEADS...how do you scale them to other sizes??
by Sippenhaft
Fri Jun 10, 2005 4:25 pm
Forum: ET Modding
Topic: B I G HEADS
Replies: 9
Views: 10918

LOL....thanks gotenks.... :oops: :shock: :lol:
by Sippenhaft
Fri Jun 10, 2005 3:22 pm
Forum: ET Modding
Topic: B I G HEADS
Replies: 9
Views: 10918

B I G HEADS