Search found 15 matches
- Fri Jan 27, 2006 6:05 am
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
Lol! =FF=Im2good4U!!! messin with the wolf and unpure dlls!!! So the nuke didnt crash the server and the dll threw away the vsay...I can play with the dll to try to find out why there was no console message...Hopefully I can figure it out. But at least its protected now. Please stop by the server at...
- Thu Jan 26, 2006 8:43 am
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
That clarified everything! Thanks:D I followed all of your instructions and deployed the nocrash dll...It was very simple now that I understand.... Could I impose on you to crash test me? If Im not mistaken, your dll should generate a log that tells me, for example, that =ff=Im2good4U has attempted ...
- Thu Jan 26, 2006 6:22 am
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
- Wed Jan 25, 2006 2:02 pm
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
Thank you roadkillpuppy for your feedback, I appreciate your help! =FF=im2good4u Thanks as always for your truly excellent help! I read through the qmm info and its very good. I like your nocrash_rtcwmp.dll features alot but how do I deploy it? Do I rename it qagame_mp_x86.dll and use it in place of...
- Wed Jan 25, 2006 9:53 am
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
I found some information on the buffer overflow in the quake 3 engine and found this http://aluigi.altervista.org/patches.htm#bugfix It looks like a patch to simply limits the amount of data to copy from 1024 to 512 bytes. I can deploy a patched wolfmp.exe file and hopefully lockout the buffer overf...
- Wed Jan 25, 2006 8:35 am
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
I am running RTCW banimod on a windows based server... If there is an antinuke patch around, please post a link and/or instructions..Thanks! Here is more of the logfile if it helps...Thanks for any help! 3678:02ClientConnect: 0 3678:02ClientUserinfoChanged: 0 n\^4.:^9A^4W^9P:.^6Vike^3girl\t\1\model\...
- Wed Jan 25, 2006 6:43 am
- Forum: Banimod Server Admins
- Topic: Server Is Being Nuked...Help!
- Replies: 17
- Views: 41875
Server Is Being Nuked...Help!
I have had a couple of troublemakers nuking my server and crashing it. They change their cd key/guid and mask their IPs so I have had no luck in banning them. Is there an anti nuke patch/code available? Thanks for any help! Heres the script of the nuke from my log files: 3678:04voice: ^0)^3TsA^8(+ H...
- Sun Jan 01, 2006 11:12 pm
- Forum: Banimod Server Admins
- Topic: custom sounds vsay strange problem
- Replies: 11
- Views: 26226
- Sat Dec 31, 2005 1:38 pm
- Forum: Banimod Server Admins
- Topic: custom sounds vsay strange problem
- Replies: 11
- Views: 26226
Its broken for both axis and allies. I checked for typos, but I knew there were none because the /play whatthehell works. If the filename or path was wrong or the sound was corrupt it shouldnt work with /play either. Im well under 200 custom sounds. Remember all the other custom sounds in my pack wo...
- Sat Dec 31, 2005 12:18 pm
- Forum: Banimod Server Admins
- Topic: custom sounds vsay strange problem
- Replies: 11
- Views: 26226
- Sat Dec 31, 2005 11:13 am
- Forum: Banimod Server Admins
- Topic: custom sounds vsay strange problem
- Replies: 11
- Views: 26226
custom sounds vsay strange problem
I have a custom soundpack that I created and almost all the custom sounds .wav work fine. There are 2 wav files in my soundpack that dont work right. When I type /play nameofsound they play fine no problem. when I type /vsay nameofsound they will not play. No error message is given, just nothing hap...
- Wed Jul 27, 2005 5:35 pm
- Forum: Banimod Server Admins
- Topic: Voting for maps..need help..
- Replies: 4
- Views: 7054
- Tue Jul 26, 2005 4:56 pm
- Forum: Banimod Server Admins
- Topic: Voting for maps..need help..
- Replies: 4
- Views: 7054
Voting for maps..need help..
I have map voting on my server. When a vote passes for a new map I would like the server to wait for the current map to finish playing before the map change takes place. What is the gamescript for this?
I use map <mapname> but this causes immediate map change
I use map <mapname> but this causes immediate map change
- Tue Jul 19, 2005 10:13 am
- Forum: Banimod Server Admins
- Topic: vote for different configuration?
- Replies: 2
- Views: 5020
- Mon Jul 04, 2005 8:10 am
- Forum: Banimod Server Admins
- Topic: vote for different configuration?
- Replies: 2
- Views: 5020
vote for different configuration?
Hi fellow RTCW Bani die-hard fans! My "server expert" unfortunately left and Ive been trying to learn as much as I can, but I seem to be stuck. Im trying to allow voting for different configuations on RTCW banimod server, so that a vote can pass to exec a public.cfg or a twl.cfg or a scrim...