the only way to display a percent sign using an rcon command is :
/rcon say =25
it comes out as a dot every other way
Search found 13 matches
- Sun Nov 06, 2005 7:25 pm
- Forum: ET Server Admins
- Topic: Quick q re order of CMP maps
- Replies: 9
- Views: 6858
- Tue Nov 01, 2005 4:08 pm
- Forum: ET Bugs/Cheats
- Topic: xp lost after disconnected download
- Replies: 5
- Views: 5550
xp lost after disconnected download
it seems that "sv_wwwdldisconnected 1" breaks the stat-saver and resets your xp to 0 if you have to download a new map for example during play...
can anyone confirm?
can anyone confirm?
- Thu Oct 20, 2005 4:15 am
- Forum: ET Pro
- Topic: Mounted MG Sensativity
- Replies: 8
- Views: 8245
ah yea... well, the only way to change it just now would be to, for example - lower m_pitch / m_yaw (which do affect mg), and then increase sensitivity to compensate.. the problem with that though is that these cvars (m_pitch being the crucial one) are restricted on most servers, and in competition.
- Sat Oct 15, 2005 12:03 am
- Forum: ET Modding
- Topic: Adding some stuff to ETPro
- Replies: 9
- Views: 16319
Re: Adding some stuff to ETPro
AFAIK, this information should now be in the etpro server logs. This was added a while back. If you want to announce it to clients, then this doesn't help you. I just want it for stats,.. But I've looked through the logs and it is definatly not in there. dynamite plants are definately in the logs, ...
- Thu Oct 06, 2005 5:19 am
- Forum: ET Pro
- Topic: Low Pressure System Causing Massive FPS Drop
- Replies: 3
- Views: 4730
- Tue Oct 04, 2005 1:51 pm
- Forum: ET Pro
- Topic: Announcer causing lag?
- Replies: 6
- Views: 5322
- Tue Oct 04, 2005 6:03 am
- Forum: ET Pro
- Topic: Announcer causing lag?
- Replies: 6
- Views: 5322
- Mon Oct 03, 2005 4:30 am
- Forum: ET Pro
- Topic: xp shuffling
- Replies: 2
- Views: 6264
xp shuffling
this has been brought up before, but it's not been implemented yet (and would be very simple to do so) how often have you seen the following happen (pub play of course) : 1. 10-15 minutes of the map has been played 2. someone calls for a vote to shuffle 3. it passes 4. game goes to warmup 5. main ch...
- Mon Oct 03, 2005 4:04 am
- Forum: ET Pro News
- Topic: ET Pro 3.2.2 beta test release 1
- Replies: 17
- Views: 42296
- Mon Oct 03, 2005 4:01 am
- Forum: ET Pro
- Topic: Push dead boddies (not gibbed)
- Replies: 17
- Views: 25194
- Tue Sep 27, 2005 6:44 pm
- Forum: ET Pro
- Topic: display settings
- Replies: 6
- Views: 8836
resolution : r_customheight / r_customwidth / r_mode color depth : r_colorbits fullscreen : r_fullscreen geometric detail : r_lodbias texture detail : r_picmip texture quality : r_texturebits texture filter : r_texturemode detail textures : r_detailtextures depth buffer : r_depthbits compress textur...
- Mon Sep 26, 2005 9:11 pm
- Forum: ET Pro
- Topic: etpro scripting
- Replies: 2
- Views: 3216
etpro scripting
i know how the remapshader command works in map scripts, and how you can change shaders, but not their surfaceparams, which are compiled into the bsp ( http://bani.anime.net/banimod/forums/viewtopic.php?p=48734#48734 ) my question then is...how was the bug below fixed? http://technomeister.info/gold...