Search found 236 matches

by Luk4ward
Wed Nov 23, 2011 11:02 pm
Forum: ET Server Admins
Topic: Increased bandwitch traffic (about 15 mb/s)
Replies: 2
Views: 23310

Increased bandwitch traffic (about 15 mb/s)

Hello,
our server has been blocked because of somehow abusing bandwitch. Provider says that server is sending about 15mb/s traffic even if the server is empty...Whats going on?

Thanks in advance!
Regards
by Luk4ward
Sat Jan 09, 2010 3:51 pm
Forum: ET Pro
Topic: Request for special licensing terms
Replies: 43
Views: 512715

http://www.crossfire.nu/?x=journal&mode ... ent1898857
foxdie wrote: Maybe. But I postponed its release too many times and I feel this is the best thing to do.
ET ACE died (continued chaplja's project)
by Luk4ward
Sat Jan 09, 2010 3:34 pm
Forum: ET Server Admins
Topic: KMOD+ 0.5.4 alpha release
Replies: 2
Views: 23442

You are alive :shock: :D
by Luk4ward
Fri Aug 07, 2009 4:46 pm
Forum: ET Modding
Topic: spawning players
Replies: 10
Views: 92820

You have to know some mapscripting in order to get targetnames of spawns. Did You debug this function for example: if et.gentity_get(entnum, "targetname") == name then print("found entnum ["..entnum.."]" for targetname) smth like this? Try setspwn (0, tname), 1.2.3.4.5....
by Luk4ward
Wed Jul 29, 2009 10:09 am
Forum: ET Modding
Topic: spawning players
Replies: 10
Views: 92820

try this: tname = "set1_allies_8" -- targetname of spawn et_respawn() -- pseudo code { setspwn (3, tname) } function setspwn (point, name) for entnum = 64, 1021 do if et.gentity_get(entnum, "targetname"&...
by Luk4ward
Wed Jul 29, 2009 10:00 am
Forum: ET Modding
Topic: Mapping: g_gametype error
Replies: 3
Views: 27824

only custom maps can be played in lms mode
by Luk4ward
Mon Jul 13, 2009 2:59 pm
Forum: ET Modding
Topic: spawning players
Replies: 10
Views: 92820

You can spawn at default spawns and move a player after respawn to whatver u want location. This is tricky but works.
by Luk4ward
Mon Jul 13, 2009 2:55 pm
Forum: ET Pro
Topic: Request for special licensing terms
Replies: 43
Views: 512715

What happend to Anti3 aka Antipro? Do someone work on it? It seems it's lost :D 'Not working on antipro anymore' I hate to disappoint you but I took over antipro. :twisted: WOW, u have contacted witch chaplja - cheater. One little step, big for humanity. By words: i took over antipro u meant you ta...
by Luk4ward
Fri May 01, 2009 5:34 am
Forum: ET Modding
Topic: [LUA] Printing at the top of screen
Replies: 2
Views: 23914

forcecvar b_logbanners 0

;)

OR

sendservercommand("forcecvar b_logbanners 0")
sendservercommand("\b 128 banner")

Hope u can translate pseudo lua :p
by Luk4ward
Fri Mar 20, 2009 5:22 pm
Forum: Offtopic
Topic: Hiring programmers for Wolfenstein's multiplayer
Replies: 0
Views: 110345

Hiring programmers for Wolfenstein's multiplayer

go, go etpro team :) Endrant Studios is excited to announce that our first project is a co-development partnership with Raven Software and Activision Blizzard on id Software’s Wolfenstein™. We’re currently hiring for this project and our future titles. We are looking for passionate, motivated ...
by Luk4ward
Fri Mar 06, 2009 12:33 pm
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 791453

Ok, thanks for the help m8s. Now i fully understand all. Next time i will contact with Reyalp immediately and w8 for the response. @ bennz I have nothing to You really. If You had answered me like in last posts i would have a more respect for You. What about a fresh start? ;) p.s ACpro updated with ...
by Luk4ward
Wed Mar 04, 2009 3:12 am
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 791453

I heard that some ET server got hacked because of the vote exploit. So its working, but with hacked client. Btw i think i found a little typo in your code Reyalp :): Semicolon is optional in lua. Yes it's a mistake on my part, but it's not incorrect according the The Fine Manual The unit of executi...
by Luk4ward
Tue Mar 03, 2009 10:45 am
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 791453

Anyway, here is a sample code to demonstrate the two patterns '^^' and '%^%^'. I hope the link works: http://www.file-upload.net/download-1495268/luke.lua.html The output is> ---------------------------------------- badname '^1Luke' matching pattern '^^' badname '^^Luke' matching pattern '^^' badna...
by Luk4ward
Mon Mar 02, 2009 1:37 am
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 791453

I don't think we need a Who-rulez-teh-str33t-contest, as well as, you I'm here to help. I can't help you if you do not listen to me. Please tell me, why did you remove the only line of code, that saved you from being exploited? if string.find(args,"%\") or string.find&...
by Luk4ward
Sat Feb 28, 2009 4:20 am
Forum: ET Modding
Topic: anti prone :-)
Replies: 40
Views: 113085

flags are bitflags it has to be 16900 i think... active 4 console /talking 512 (limbo etc.) voted 16384 _______________________________ = 16900 but if i think about it then i think u have a mistake in ur script. just 4 example if u do notihng and vote ur bitflag is 16900 but if u si...