Search found 33 matches

by Clutch152
Tue Dec 09, 2014 11:01 pm
Forum: Offtopic
Topic: Anyone left around here?
Replies: 3
Views: 26635

Anyone left around here?

Got bored started to poke around the web again and found that this forum was still up and running. Not sure if anyone I know is still visiting here and I don't even know if they'd remember me :D Just wanted to extend a warm hello.
by Clutch152
Tue Dec 15, 2009 2:59 pm
Forum: ET Server Admins
Topic: KMOD+ 0.5.4 alpha release
Replies: 2
Views: 23542

hmm... thats interesting lol :)
by Clutch152
Tue Aug 07, 2007 12:42 am
Forum: ET Modding
Topic: /play command
Replies: 0
Views: 12306

/play command

does anyone know what event the /play command uses, or which channel it uses.
by Clutch152
Fri Aug 03, 2007 8:58 pm
Forum: ET Modding
Topic: Kmod for etpro
Replies: 3
Views: 8201

yea I am currently working on version 1.1 with my clan mates.

I don't really know the standard for numbering versions but...yea
by Clutch152
Mon Mar 05, 2007 11:17 pm
Forum: ET Server Admins
Topic: Bani in server name?
Replies: 6
Views: 16504

let us have the ip when you get it up and running :D
by Clutch152
Tue Feb 27, 2007 5:07 am
Forum: ET Pro
Topic: Flamer = Useless?
Replies: 29
Views: 92193

well the flamer can be used in small confined places such as small tunnels. I'd say it's best use in the game would be if there are a group of people with an objective, the flamer would be the last in the line and would face backward. At the very least it could block the enemy's vision so he could n...
by Clutch152
Sat Feb 10, 2007 10:34 am
Forum: ET Server Admins
Topic: No Objective
Replies: 9
Views: 15381

yea but there are no compatible maps for a deathmatch game type seeing as how everyone would have to be their own team and everyone currently would spawn right next to each other so it would be chaos. a team deathmatch game seems more doable though.
by Clutch152
Fri Feb 09, 2007 7:23 pm
Forum: ET Server Admins
Topic: No Objective
Replies: 9
Views: 15381

It would be great if we could set a frag/kill limit so we can have deathmatch games.
by Clutch152
Wed Jan 31, 2007 1:10 pm
Forum: ET Modding
Topic: LUA script - bringing a player back to life
Replies: 9
Views: 12563

yea i fiddled with a playdead command for KMOD. The player would fall down normally but when you stood back up and started running round you still appeared injured/limbo waiting for a revive. To see a person wanting to be revived jumping around and running and shooting was really funny. After you st...
by Clutch152
Tue Jan 23, 2007 1:11 pm
Forum: ET Modding
Topic: spawn protection (ways to prevent from spawn killing)
Replies: 13
Views: 15233

lol I found if you set the g_inactivity to high it glitches up and goes to some weird number and boots really fast.
by Clutch152
Mon Jan 22, 2007 3:39 pm
Forum: ET Modding
Topic: spawn protection (ways to prevent from spawn killing)
Replies: 13
Views: 15233

yea mine uses the clients inactivity. So if a player shoots or moves they become active thereby enabling the 3 second countdown. Otherwise they can stand there and look around and retain their spawn shield. The one drawback is if the player doesnt move they will get kicked for inactivity because the...
by Clutch152
Tue Jan 09, 2007 2:31 pm
Forum: ET Modding
Topic: KMOD testers required!!!
Replies: 12
Views: 38490

Many people add their lua mods to their user page on the wiki. You can see them here http://wolfwiki.anime.net/index.php/Category:ETPro:Mods Feel free to do the same on your own user page. You still have to host the actual download somewhere else of course. Thx thats a good idea I did just that htt...
by Clutch152
Tue Jan 09, 2007 2:17 pm
Forum: ET Modding
Topic: KMOD testers required!!!
Replies: 12
Views: 38490

lol everything in the mod is disableable so you can turn em off if you want.
by Clutch152
Mon Jan 08, 2007 7:27 pm
Forum: ET Modding
Topic: KMOD testers required!!!
Replies: 12
Views: 38490

I can host you in my webspace, and set up a messageboard and subdomain...something like kmod.quakewarsterritory.com . Let me know if you're interested. That is mighty thoughtful of you. I shall take you up on your offer so long as you are willing. If you need to contact me my AIM and XFIRE are clut...
by Clutch152
Mon Jan 08, 2007 6:50 pm
Forum: ET Modding
Topic: KMOD testers required!!!
Replies: 12
Views: 38490

Oh sorry if i didn't mention but It's a Lua like ETPower mod. As for bugs, It plays multiple sounds at the same time which I am currently working on a way to fix that It does not currently have an automute feature. Thats alot of programming I just dont have the time to do right now. I actually start...