Search found 10 matches
- Thu Aug 09, 2007 2:06 pm
- Forum: ET Pro Documentation
- Topic: Scripting in ET Pro 3
- Replies: 75
- Views: 212035
- Tue Aug 07, 2007 8:03 pm
- Forum: ET Pro Documentation
- Topic: Scripting in ET Pro 3
- Replies: 75
- Views: 212035
- Tue Aug 07, 2007 3:07 am
- Forum: ET Pro Documentation
- Topic: Scripting in ET Pro 3
- Replies: 75
- Views: 212035
- Mon Aug 06, 2007 3:32 pm
- Forum: ET Pro Documentation
- Topic: Scripting in ET Pro 3
- Replies: 75
- Views: 212035
- Tue Mar 13, 2007 7:59 pm
- Forum: ET Modding
- Topic: HURT
- Replies: 4
- Views: 7677
- Sun Mar 11, 2007 10:48 am
- Forum: ET Modding
- Topic: HURT
- Replies: 4
- Views: 7677
- Sat Mar 10, 2007 11:24 am
- Forum: ET Modding
- Topic: Bunker_SG1945 mapscript
- Replies: 20
- Views: 21009
My Stargate script has a number of different changes and was built on mortis's changes... Mine has incremental time stages. Allies has 15 minutes to capture the tank and are then awarded 10 additional minutes. 5 more are added for getting the obj's onto the truck. Repairing the tank gives 'Double XP...
- Sat Mar 10, 2007 11:01 am
- Forum: ET Modding
- Topic: HURT
- Replies: 4
- Views: 7677
HURT
Is it possible to script a hurt zone? And is it also possible to script it so that it only affects one team?
On some maps, I want to protect spawn areas by 'hurting' the opposing team should they enter...
Is this possible?
On some maps, I want to protect spawn areas by 'hurting' the opposing team should they enter...
Is this possible?
- Thu Mar 08, 2007 5:39 am
- Forum: ET Pro Documentation
- Topic: Scripting in ET Pro 3
- Replies: 75
- Views: 212035
Bummer dude. We used to do that in MOHAA... We could spawn platforms with mounted MG's that circled the map and all kinds of other crazy stuff... On one map, when there was 3 minutes left, we turned everyone into Tanks and forced everyone to have bazookas. From a spectator perspective that looked qu...
- Wed Mar 07, 2007 3:21 pm
- Forum: ET Pro Documentation
- Topic: Scripting in ET Pro 3
- Replies: 75
- Views: 212035
If I spawn a Dinghy on the shore where the ground is not flat, how do I get the clip to be at the same angles as the Dinghy? I understand how to rotate and angle the dinghy and resize the clip (I think that's what you call the solid portion) does the clip does not angle with the dinghy. Can this be ...