Search found 5 matches

by whoosaaa
Wed Jul 23, 2008 9:36 am
Forum: ET Pro Documentation
Topic: Scripting in ET Pro 3
Replies: 75
Views: 210421

Hi

Just wanna mension a fix in health ammo cabs script from seany.
got it working and showing up on command map.
Probably he forgot to set spawnflag in TOI.

Added my info on wolfwiki.

Greets WhooSaaa
by whoosaaa
Wed Jul 02, 2008 12:28 am
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1182279

did some playing on server of friends and found out that roof of adlernest isnt clipped..Server is running jay with FF off so it was possible to acces roof with nade jump and steel documents. This kind of ruining the gameplay i desided to clipp the hole roof. for those who want it here it is. create...
by whoosaaa
Wed Jan 02, 2008 8:25 am
Forum: ET Bugs/Cheats
Topic: [etpromapscript] Spawnprotection Fueldump - V2 available
Replies: 18
Views: 56242

Well no problem... In script the spawnflags are: AXIS Soldier 17 FDops 33 Medic 65 These are for Allied cp Spawn barriers. I made some at Axis Spawn in garage, so roof is only accesible with allied engi and cvops. So added 2 barriers and part off script. In this case spawnflags are: ALLIED Soldier 1...
by whoosaaa
Mon Dec 31, 2007 1:57 pm
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1182279

Hi Due some spawnkilling we added this spawnprotection script on our server. But made some minor changes. :D Added Health Ammo Hut spawn and barriers to it. So as soon the tank passes mg the barriers go up. And when main gate is blwn they will disapear again. :D 1 more thing... Sorry but i didnt ask...
by whoosaaa
Mon Nov 19, 2007 12:54 am
Forum: ET Bugs/Cheats
Topic: [etpromapscript] misc_gamemodel question
Replies: 9
Views: 22622

hi
tryed that with the dinghy model..worked.
but now my question is can i add weapontexture clips to a existing map.
and if so what is the code..or just give me a hint.

greets WhooSaaa