Search found 19 matches
- Sat Dec 25, 2010 5:41 pm
- Forum: ET Modding
- Topic: Module improving security
- Replies: 3
- Views: 18122
Thanks for the reply. Let's use a following example: Alice has a server. She signed some players' certificates. Players use them to prove their identities to the Alice's server with my module. Bob has it's own server too. He want to posses some valid certificates. When players are connecting to his ...
- Mon May 31, 2010 3:42 am
- Forum: ET Modding
- Topic: Module improving security
- Replies: 3
- Views: 18122
Module improving security
Hi, I'm developing at the University a module to improve security in online games (the implementation is based on W:ET). The server-side is partly done - it's working as a proxy between ET engine and ET mod (like ETPro). Currently it supports clients groups (levels of privileges), assigning to them ...
- Sat Jul 25, 2009 12:15 am
- Forum: ET Modding
- Topic: Mapping: g_gametype error
- Replies: 3
- Views: 34148
- Sat Jun 06, 2009 10:45 am
- Forum: ET Server Admins
- Topic: high ping kicker
- Replies: 8
- Views: 83940
- Sat Jun 06, 2009 2:02 am
- Forum: ET Server Admins
- Topic: high ping kicker
- Replies: 8
- Views: 83940
- Mon May 11, 2009 9:46 am
- Forum: ET Modding
- Topic: !NGadmin - an administrative module
- Replies: 10
- Views: 70491
New libraries: - database_guids - stores information about player - language - detects language/country of player (I'm going to support something like 'gettext') - subnets - provides support for CIDR subnets How exactly the database of guids works? It's a hierarchy of directories and files storing i...
- Wed Apr 29, 2009 1:36 pm
- Forum: ET Modding
- Topic: et_print problem
- Replies: 6
- Views: 18661
- Mon Apr 27, 2009 2:30 am
- Forum: ET Modding
- Topic: et_print problem
- Replies: 6
- Views: 18661
- Fri Mar 20, 2009 5:40 am
- Forum: ET Modding
- Topic: weapon stats
- Replies: 1
- Views: 6002
This is probably what are you looking for:
http://nopaste.org/p/akGOIVFQnb
char *G_createStats(gentity_t *refEnt) from /src/game/g_match.c
http://nopaste.org/p/akGOIVFQnb
char *G_createStats(gentity_t *refEnt) from /src/game/g_match.c
- Wed Mar 18, 2009 11:05 am
- Forum: ET Modding
- Topic: Nextmap announce lua
- Replies: 2
- Views: 8318
- Wed Mar 18, 2009 7:04 am
- Forum: ET Modding
- Topic: anti prone :-)
- Replies: 40
- Views: 135497
- Sat Mar 07, 2009 8:13 am
- Forum: ET Modding
- Topic: anti prone :-)
- Replies: 40
- Views: 135497
- Tue Mar 03, 2009 6:10 am
- Forum: ET Modding
- Topic: !NGadmin - an administrative module
- Replies: 10
- Views: 70491
new libraries: - etpro - now !NGadmin has ETPro GUID support (even after map restart) ... and some new modules: - ban etpro - bans ETPro GUIDs since etpro guids are broken and people can have the same etpro guid, and bani and crew have said not to use them... good job... I heard that it's broken on...
- Tue Mar 03, 2009 1:55 am
- Forum: ET Modding
- Topic: !NGadmin - an administrative module
- Replies: 10
- Views: 70491
new libraries: - etpro - now !NGadmin has ETPro GUID support (even after map restart) - version - checks for new version and gives some informations about !NGadmin and some new modules: - ban etpro - bans ETPro GUIDs - ban mask - bans subnets (Thanks for Luk4ward's ACpro ) - logs - logs client conne...
- Sat Feb 28, 2009 4:56 am
- Forum: ET Modding
- Topic: anti prone :-)
- Replies: 40
- Views: 135497