Search found 31 matches
- Wed Jun 16, 2004 6:07 pm
- Forum: Banimod Bugs/Cheats
- Topic: Too many bugs
- Replies: 6
- Views: 8803
Haha. CoD person. hehe. Actually I am a Wolf person first and foremost; having Adminned quite a few RTCW servers (and still do). The 7 life Marketgarden (TSG or MOD's Marketgarden) may come to mind. Thats why the RSD mod seemed so alluring to me. CoD needs limited lives instead of TDM (unlimited) o...
- Sun Jun 13, 2004 4:54 pm
- Forum: Banimod Bugs/Cheats
- Topic: pd: no packet flow
- Replies: 4
- Views: 12650
- Sun Jun 13, 2004 4:51 pm
- Forum: Banimod Bugs/Cheats
- Topic: Too many bugs
- Replies: 6
- Views: 8803
- Sat Jun 12, 2004 5:41 am
- Forum: Banimod Server Admins
- Topic: Modifying Taunts
- Replies: 16
- Views: 14636
Example File
Here is a complete Soundpack I did last year to add a whole bunch-o-new VSAYS into RTCW. Also added to many of the internal sounds. Check the format of the wm_voice.axis and wm_voice.allies file inside the .pk3. It should serve as a good Reference for you to create a new soundpack. http://66.38.229....
- Fri Jun 04, 2004 4:01 am
- Forum: Banimod Server Admins
- Topic: Banimod
- Replies: 5
- Views: 4410
http://bani.anime.net/banimod/forums/vi ... php?t=1598[BiA] Skywalker wrote:Seems we have a older version running on our server?
How do i upgrade it!?
Banimod 1.1.99
- R208.
- Tue Jun 01, 2004 5:09 am
- Forum: Banimod Server Admins
- Topic: pending server commands
- Replies: 2
- Views: 2855
- Thu May 27, 2004 10:50 am
- Forum: Banimod Servers
- Topic: Banimod Marketgarden
- Replies: 4
- Views: 6862
- Thu Oct 02, 2003 4:16 am
- Forum: Banimod Server Admins
- Topic: disable the restricted mines areas?
- Replies: 3
- Views: 2655
- Wed Oct 01, 2003 4:25 am
- Forum: Banimod Feature Requests
- Topic: Deploy mines on any texture
- Replies: 12
- Views: 7461
- Tue Sep 30, 2003 3:47 pm
- Forum: Banimod Feature Requests
- Topic: Deploy mines on any texture
- Replies: 12
- Views: 7461
- Tue Sep 30, 2003 4:30 am
- Forum: Banimod Feature Requests
- Topic: Selectable persistence of Ammo/Health packs
- Replies: 6
- Views: 4833
- Mon Sep 29, 2003 6:43 pm
- Forum: Banimod Feature Requests
- Topic: Selectable persistence of Ammo/Health packs
- Replies: 6
- Views: 4833
Selectable persistence of Ammo/Health packs
Greets, I don't think this was requested before (other than a variant including ammo stations or ammo barrels) so here goes: I propose: g_healthpacktime 60 g_ammopacktime 60 Selectable time which ammo and health packs "sink" into the ground. I believe the current defaults are 45 seconds. I...
- Mon Sep 29, 2003 4:35 am
- Forum: Banimod Feature Requests
- Topic: Deploy mines on any texture
- Replies: 12
- Views: 7461
like i sad use a shader file im not usre but i think mines are placeable on surfaceparm snowstap Agreed. I suppose what I am asking for is a list of textures and/or shaders which are allowed to have mines placed on them. For one of the maps, I could have the author modify the map to support it. - R...
- Mon Sep 29, 2003 4:21 am
- Forum: Banimod Feature Requests
- Topic: LTs to drop airstrikes if holding when killed/gibbed
- Replies: 9
- Views: 6428
- Mon Sep 29, 2003 4:19 am
- Forum: Banimod Feature Requests
- Topic: Ability for /CO classes to drop smoke
- Replies: 4
- Views: 3590