Search found 8 matches
- Tue Sep 28, 2004 10:32 am
- Forum: ET Pro
- Topic: new etpro beta discussion
- Replies: 90
- Views: 65875
- Wed Apr 21, 2004 9:56 am
- Forum: ET Pro
- Topic: b_antilag. works, or not?
- Replies: 145
- Views: 102518
I get the effects similar to what christa described. Things get warpy and I feel like I'm playing with a really low framerate, but this is when my framerates are not dropping at all. It hasn't just effected my aiming, though that is what I've noticed most. I also think my strafe-jumps aren't getting...
- Mon Apr 12, 2004 6:38 am
- Forum: ET Pro
- Topic: sv_ospstatdisplays
- Replies: 32
- Views: 18471
For one, stats are a usefull guide to your ability at the time. If I change my mouse settings to try out some new high-accel/low-sense settings 'just to see', my view of whether they help or not would be purely subjective without some set of statistics taken by the game to benchmark off. Admittedly...
- Fri Feb 20, 2004 5:43 am
- Forum: ET Pro
- Topic: Damage-based XP proposal
- Replies: 243
- Views: 159499
Why should someone get XP for damage (leaving aside the /kill arguments)? If you damage someone he can still kill your teammates, grab objectives, etc. The guy that finishes him off is the one that makes a difference, even if he only does 1 damage. I don't care how much damage my teammates do if the...
- Sun Dec 28, 2003 11:29 am
- Forum: ET Pro
- Topic: Should +dropweapon return?
- Replies: 58
- Views: 40900
eh, it works fine the way it is. another version of medic+venom? :roll: No, he's talking about the +dropweapon from vanilla or osp rtcw. You still can only pick up the weapons that your class can use, but it makes it easier to switch weapons. I say bring it back but don't let panzers drop to cancel...
- Wed Dec 10, 2003 9:07 pm
- Forum: ET Pro
- Topic: Fueldump changes for tournament stopwatch
- Replies: 54
- Views: 42629
I voted for #2, but #1 would be fine, too. Obviously they would need to be playtested. For the guys saying it would make offense able to runover the defense, that's the point. It is useless to have maps where full holds are easy when you're playing stopwatch. The whole point is to figure out which t...
- Fri Aug 01, 2003 7:54 am
- Forum: ET Pro News
- Topic: ET Pro 1.0.0 Released
- Replies: 27
- Views: 32671
Ah, ok. I just saw tourney_mod and assumed it was the same because I hadn't seen these forums yet and therefore didn't know the name of bani's mod. I didn't know people were making competing competition mods. :( I guess it makes sense as long as the one that is deemed best by players ends up getting...
- Fri Aug 01, 2003 5:39 am
- Forum: ET Pro News
- Topic: ET Pro 1.0.0 Released
- Replies: 27
- Views: 32671