Search found 8 matches

by bluejacket
Tue Sep 28, 2004 10:32 am
Forum: ET Pro
Topic: new etpro beta discussion
Replies: 90
Views: 65787

what about mass invites to fireteam? Please tell me that is one of the "and more" new features! Invite multiple players via tag pattern.... How about making it even simpler? When you load any league config, it should automatically invite everyone on your team to the fireteam or just put e...
by bluejacket
Wed Apr 21, 2004 9:56 am
Forum: ET Pro
Topic: b_antilag. works, or not?
Replies: 145
Views: 102430

I get the effects similar to what christa described. Things get warpy and I feel like I'm playing with a really low framerate, but this is when my framerates are not dropping at all. It hasn't just effected my aiming, though that is what I've noticed most. I also think my strafe-jumps aren't getting...
by bluejacket
Mon Apr 12, 2004 6:38 am
Forum: ET Pro
Topic: sv_ospstatdisplays
Replies: 32
Views: 18461

For one, stats are a usefull guide to your ability at the time. If I change my mouse settings to try out some new high-accel/low-sense settings 'just to see', my view of whether they help or not would be purely subjective without some set of statistics taken by the game to benchmark off. Admittedly...
by bluejacket
Fri Feb 20, 2004 5:43 am
Forum: ET Pro
Topic: Damage-based XP proposal
Replies: 243
Views: 159229

Why should someone get XP for damage (leaving aside the /kill arguments)? If you damage someone he can still kill your teammates, grab objectives, etc. The guy that finishes him off is the one that makes a difference, even if he only does 1 damage. I don't care how much damage my teammates do if the...
by bluejacket
Sun Dec 28, 2003 11:29 am
Forum: ET Pro
Topic: Should +dropweapon return?
Replies: 58
Views: 40820

eh, it works fine the way it is. another version of medic+venom? :roll: No, he's talking about the +dropweapon from vanilla or osp rtcw. You still can only pick up the weapons that your class can use, but it makes it easier to switch weapons. I say bring it back but don't let panzers drop to cancel...
by bluejacket
Wed Dec 10, 2003 9:07 pm
Forum: ET Pro
Topic: Fueldump changes for tournament stopwatch
Replies: 54
Views: 42581

I voted for #2, but #1 would be fine, too. Obviously they would need to be playtested. For the guys saying it would make offense able to runover the defense, that's the point. It is useless to have maps where full holds are easy when you're playing stopwatch. The whole point is to figure out which t...
by bluejacket
Fri Aug 01, 2003 7:54 am
Forum: ET Pro News
Topic: ET Pro 1.0.0 Released
Replies: 27
Views: 32553

Ah, ok. I just saw tourney_mod and assumed it was the same because I hadn't seen these forums yet and therefore didn't know the name of bani's mod. I didn't know people were making competing competition mods. :( I guess it makes sense as long as the one that is deemed best by players ends up getting...
by bluejacket
Fri Aug 01, 2003 5:39 am
Forum: ET Pro News
Topic: ET Pro 1.0.0 Released
Replies: 27
Views: 32553

Nice. I actually played the test (test 3 or something?) on Locked Box. I liked it, especially the increased damage for gibs though I think some people will complain that "you're trying to turn this into rtcw" with that. Also, I don't see mention of the /class command which was available wh...