Search found 15 matches

by Mr. Litz =SS=
Wed Mar 26, 2003 8:16 am
Forum: Banimod News
Topic: 1.1.64 beta release
Replies: 53
Views: 76815

Re: BUG

With weapons limited, if someone chooses a weapon that is already being used and gets the message "weapon already in use, choose another", they dont respawn... They just miss respawn after respawn... When they try to go spec, nothing happens for a long time, yet eventually they go spec an...
by Mr. Litz =SS=
Tue Mar 25, 2003 11:19 pm
Forum: Banimod News
Topic: 1.1.64 beta release
Replies: 53
Views: 76815

BUG

With weapons limited, if someone chooses a weapon that is already being used and gets the message "weapon already in use, choose another", they dont respawn... They just miss respawn after respawn... When they try to go spec, nothing happens for a long time, yet eventually they go spec and...
by Mr. Litz =SS=
Wed Feb 12, 2003 9:16 am
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

From what I can tell this feature isnt working in the latest build... When we lock a team using /semiadmin lockaxis/allies it doesnt follow during stopwatch. The players switch sides yet the original locked side stays locked... Is there a new command I am missing?

Thanks.
by Mr. Litz =SS=
Mon Feb 03, 2003 3:34 pm
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

thank you for adding the lock teams follows swap_teams feature in the latest release - I cant wait to test it when I get home :P
by Mr. Litz =SS=
Mon Jan 20, 2003 1:56 pm
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

bani wrote:i should have a complete fix for this in the next version, it should coirrectly follow swap_teams as well as SW modes (including altstopwatch mode, eg ABAB instead of ABBA)
as always, thank you, bani
by Mr. Litz =SS=
Mon Jan 20, 2003 1:28 pm
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

bani: have you given any consideration to adding something that makes it easier for us to lock teams on a SW server? I like the fact that the lock stays active for swap teams, yet it would be better if we could just keep the server on SW and have the lock follow a player GUID or something- maybe the...
by Mr. Litz =SS=
Fri Jan 03, 2003 3:27 pm
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

the way i suggested has a difficulty of 5. your suggestion would make it a 2. much better. how often would u use it tho? another side note is what if there are 10 =ss= and 5 normal peeps it would then ceick the /bani/guids/ folder and would move all the =ss= members to the one side leaving a huge t...
by Mr. Litz =SS=
Fri Jan 03, 2003 2:30 pm
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

if team locking followed stopwatch team swaps, would that solve your problem? Yes that would be great. Everyone in =SS= knows the semiadmin commands for putting themselves on teams so that would work great. If there was a semiadmin command that would add all clan members to one side (doesnt matter ...
by Mr. Litz =SS=
Fri Jan 03, 2003 2:26 pm
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

bani has putallies <slot#> and putaxis <slot#> then u can do a set g_allowLateJoins 1 which will make everyone that joins after u setup teams dead. or u can use these cvars: g_teamjoinwait 30 //Time (in seconds) players are restricted from changing teams g_noteamswitching //1=on 0=off if set to 1 c...
by Mr. Litz =SS=
Fri Jan 03, 2003 2:09 am
Forum: Banimod Feature Requests
Topic: Clan sides
Replies: 16
Views: 18529

Clan sides

What I am looking for is an easy way to put our clan on one team, lock the team, and then keep the team locked as it switches sides in SW. First off is the "put all clan on one team" do-able somehow - maybe using GUIDs or clan tags? Second is the "autolock clan" feature possible,...
by Mr. Litz =SS=
Wed Dec 18, 2002 2:59 pm
Forum: Banimod Server Admins
Topic: share your server punkbuster guid bans
Replies: 59
Views: 41622

Plays under the name Fistagon also. More info here about why he was banned...

[12.16.2002 23:24:51] a59c88c56c98de2cb3159771b34662e3 "^5:^8Amplify" "66.61.48.214:27960" Removed by Web Admin
by Mr. Litz =SS=
Thu Nov 21, 2002 11:42 am
Forum: Banimod Server Admins
Topic: Warmup Kill
Replies: 15
Views: 11808

Thanks.
by Mr. Litz =SS=
Thu Nov 21, 2002 10:54 am
Forum: Banimod Server Admins
Topic: Warmup Kill
Replies: 15
Views: 11808

So warmup killing is available in the current banimod betas?
by Mr. Litz =SS=
Thu Nov 07, 2002 10:50 am
Forum: Banimod Players
Topic: Ok folks listen up
Replies: 38
Views: 66783

I tried to do the callvotes on our server and it didnt work. I have the extended votes enabled and I added all the extended votes to semiadmin, so that semiadmins dont have to use callvotes to muzzle ppl. Are there more cvars I need to add to get these muting callvotes seen? Below is my banimod conf...
by Mr. Litz =SS=
Fri Aug 02, 2002 7:20 am
Forum: Banimod Feature Requests
Topic: More Realism?
Replies: 72
Views: 103680

I really think the bleeding idea is a good one.