Search found 11 matches
- Mon Mar 29, 2004 5:40 am
- Forum: BayonET
- Topic: Landmine spotting
- Replies: 31
- Views: 28083
i totaly agree.. dont eliminate the covert from the game.... my ideas on how to make him more usefull.. Weapons 1. (which should be pretty easy i think :) ) Let him use SMG we can all see how this would help him right... ..... TeT//IVAN! Personaly i think a covert should pick up the weapon of the g...
- Sun Mar 21, 2004 11:46 am
- Forum: ET Pro
- Topic: battery rear doors
- Replies: 1
- Views: 2572
battery rear doors
HI, Just got etpro v3 loaded up and have blown the back doors on battery.
I have noticed 2 things.
1) There doesnt seem to be a dyno symbol appear at the doors when the allied eng approaches.
2) Is there no way for axis to rebuild the doors?
Cheers,
Hazzie
I have noticed 2 things.
1) There doesnt seem to be a dyno symbol appear at the doors when the allied eng approaches.
2) Is there no way for axis to rebuild the doors?
Cheers,
Hazzie
- Thu Jan 01, 2004 1:48 pm
- Forum: ET Pro
- Topic: Idea for evening up the balance on maps
- Replies: 8
- Views: 5886
- Wed Dec 31, 2003 11:09 am
- Forum: ET Pro
- Topic: Idea for evening up the balance on maps
- Replies: 8
- Views: 5886
- Wed Dec 31, 2003 11:08 am
- Forum: ET Pro
- Topic: Idea for evening up the balance on maps
- Replies: 8
- Views: 5886
maybe its jsut me but i think that would totaly our balance it Not too sure about that. At the start, the difference would be very slight leading to a more gradual difference over time. The key bit being 'over time' as time would decrease in Stopwatch. Since most maps are defensivly biased as well,...
- Wed Dec 31, 2003 7:13 am
- Forum: ET Pro
- Topic: Idea for evening up the balance on maps
- Replies: 8
- Views: 5886
Idea for evening up the balance on maps
Maybe this has been talked about before but not sure, i am not sure if this is even a good idea for comp play but it seems to me axis has a hell of an advantage on most maps, so how about this. Have a adjustment factor on XP for axis and allied. So an allied player earns xp faster (or an axis player...
- Sun Dec 28, 2003 11:54 am
- Forum: ET Pro
- Topic: help. new to etpro
- Replies: 1
- Views: 3227
come on, please do a little of your own reasearch.
All the help you need is on the main pages, http://bani.anime.net/etpro/ theres an Admin Guide and a Player Guide.
Any further questions then come back here.
All the help you need is on the main pages, http://bani.anime.net/etpro/ theres an Admin Guide and a Player Guide.
Any further questions then come back here.
- Sun Dec 28, 2003 11:41 am
- Forum: ET Pro
- Topic: Known bugs in etpro 2.0.5
- Replies: 17
- Views: 16982
- Mon Dec 22, 2003 3:52 am
- Forum: ET Pro
- Topic: Known bugs in etpro 2.0.5
- Replies: 17
- Views: 16982
- Wed Nov 19, 2003 7:53 am
- Forum: ET Bugs/Cheats
- Topic: Oasis bug
- Replies: 8
- Views: 7746
Oasis bug
I have posted this on splash damage http://www.splashdamage.com/forums/viewtopic.php?t=5362&highlight= but thought i might as well put it here as well. I have noticed in a few games that when 2 people plant dyno approx at the same time on the south gun it causes the game to be finished when it b...
- Tue Aug 12, 2003 3:23 am
- Forum: ET Pro
- Topic: Any chance of...
- Replies: 7
- Views: 7698
Any chance of...
Using the nade launching rifle (both sides) is fun but is a real pain when you put a nade on the rifle but cannot fire the damn thing. Is there any chance of being able to prevent the nade being placed on the rifle if it cannot be fired, or have some visible indicator around the recharge bar that is...