Search found 106 matches

by Der Kammisar
Thu Apr 03, 2003 10:10 pm
Forum: Banimod Players
Topic: Banimod League
Replies: 83
Views: 40241

Here are the specs I promised: RTCW Server Log Specifications The RTCW server log contains lots of information that can be used to create statistics of all kinds. This information is placed in the file under what I like to call command headers. Per my current research there currently are 23 separate...
by Der Kammisar
Thu Apr 03, 2003 4:33 am
Forum: Offtopic
Topic: Serves them right!
Replies: 49
Views: 22988

God how you guys forget stuff: Iraqis linked to Oklahoma atrocity By James Langton, for the Evening Standard The FBI is under pressure from the highest political levels in Washington to investigate suspected links between Iraq and the Oklahoma bombing. Senior aides to US Attorney-General John Ashcro...
by Der Kammisar
Tue Apr 01, 2003 6:35 pm
Forum: Banimod News
Topic: 1.1.64 beta release
Replies: 53
Views: 90176

Personally, I'm not a big fan of the shrub style stats. I can live without the instant flash on the screen of who is accurate or not. Stats to me are something that you'd see on the server website. BTW thanks Weblion didn't think of that. :oops: If u look at the log it's easy to track health you've ...
by Der Kammisar
Tue Apr 01, 2003 6:51 am
Forum: Banimod News
Topic: 1.1.64 beta release
Replies: 53
Views: 90176

You mentioned accuracy. I don't see anywhere in the logs how you could measure it. So unless Bani wants to be Shrub, :shock: , you won't ever see it. BTW One of the funny things I've noticed is that slot 1022 is the world. When you die from indirect enemy actions the world takes credit for killing y...
by Der Kammisar
Mon Mar 31, 2003 6:55 pm
Forum: Banimod News
Topic: 1.1.64 beta release
Replies: 53
Views: 90176

Actually for Bani to produce the stats, and have one up on all the other mods, Bani doesn't have to show stats in game. By adding a couple of things to the server log, he could enable parsers to more accurately accumulate data and track previously untracked info. (I mentioned these in an earlier pos...
by Der Kammisar
Sat Mar 29, 2003 6:50 am
Forum: Offtopic
Topic: Swear Filters
Replies: 35
Views: 17504

It's the same with naming yourself Jesus Christ. Play perfectly--he would. Hmmm. Much fear I sense in you. Yes. http://prylott.kicks-ass.org/images/yoda1.gif On the subject, there are a lot of offensive names out there for a multitude of reasons. Automatically banning religious names can run into a...
by Der Kammisar
Fri Mar 28, 2003 2:27 pm
Forum: Banimod Feature Requests
Topic: Bani: about the "moo" sound...
Replies: 6
Views: 3297

I ain't asking them. :twisted:

I'll leave that up to you. After all I think that the cows sounds are ok. :P
by Der Kammisar
Fri Mar 28, 2003 2:12 pm
Forum: Banimod Feature Requests
Topic: Bani: about the "moo" sound...
Replies: 6
Views: 3297

Well then maybe you won't get armies of lawyers chasing you.

But the idea is still bad. You'd be stealing from the poor schmoes who made the taunts to begin with. It'd still be theft of thier intellectual property.
by Der Kammisar
Fri Mar 28, 2003 2:01 pm
Forum: Banimod Feature Requests
Topic: Bani: about the "moo" sound...
Replies: 6
Views: 3297

Two words.

Copyright Infringement.

Nuff Said.
by Der Kammisar
Fri Mar 28, 2003 1:55 pm
Forum: Banimod Players
Topic: Banimod League
Replies: 83
Views: 40241

Oh I mentioned that it's tough to track players. Here's why. Players can have multiple GUIDS which are not displayed in the log. Players can have multiple names during a game or throughout games. The fact that as long as a player is on a server he is in an assigned slot helps, but as soon as he leav...
by Der Kammisar
Fri Mar 28, 2003 1:34 pm
Forum: Banimod Players
Topic: Banimod League
Replies: 83
Views: 40241

BTW Hows this going? I don't wanna push anyone but what's the status of organizing this? I'll let you know what I've been doing in my spare time. I've been looking at stats programs and the client and server logs. I mentioned aestats earlier and I've found a another one called teamstats that is less...
by Der Kammisar
Fri Mar 28, 2003 1:03 pm
Forum: Banimod Feature Requests
Topic: Two Requests
Replies: 11
Views: 8145

Duke's right. But one of the great things that the deployable guns gives you is the ability to do other helpful things for the team other than plant. In fact, if there is a glut of engs to plant a site (ie. Axis Complex), I'll throw down dyn and split and then set up a gun. It doesn't matter point w...
by Der Kammisar
Thu Mar 27, 2003 7:29 pm
Forum: Banimod Veteran Registry
Topic: question about guid
Replies: 21
Views: 41539

I believe that you need both GUIDS to be recognized no matter how you connect. An admin would know for shure. A GUID related question and a feature guesstimate: Is the /players command a stock Wolf thing or a Bani thing? If it is a Banimod feature, how hard would it be to write to the server log the...
by Der Kammisar
Thu Mar 27, 2003 5:31 pm
Forum: Banimod Players
Topic: Banimod League
Replies: 83
Views: 40241

As I mentioned earlier, I'm looking at log files now. Specifically parsing them. I just found out how to easily make a good clientside log file courtesy of Gerbil who posted at http://theburrow.fragland.net Making RTCW create the logfile to analyze Add the following lines to your MP config: Code: se...
by Der Kammisar
Wed Mar 26, 2003 6:04 pm
Forum: Banimod Veteran Registry
Topic: question about guid
Replies: 21
Views: 41539

I get it now. :oops: At a fixed point in time, a person can have a max of 2 GUIDS. The non-PB ID one (Which will be the same from now to eternity), and the PB one which can change depending on whether your IP changes. Scenario: I have 5 server logs from 5 different servers each one running either st...