Search found 201 matches

by dA*Rogue
Tue Dec 21, 2004 10:16 am
Forum: ET Pro
Topic: request autoexec_class_weapon.cfg
Replies: 19
Views: 12367

I support the proposal of the thread creator.
by dA*Rogue
Tue Dec 21, 2004 10:14 am
Forum: ET Pro
Topic: Feature request: Revive side effect
Replies: 28
Views: 19528

What about offensive med-trains - commonly seen on maps like radar and frostbite?

This is a horrible proposal.
by dA*Rogue
Thu Dec 09, 2004 5:38 am
Forum: ET Pro
Topic: Changes to gameplay
Replies: 16
Views: 24630

Taking away the distance fall-off would make it easier for Axis to gun down advancing Allies. Axis can generally sit and wait, while Allies have to be pushing forward as well. I think this would help the defence more than offence, and it's okay as is. Rate of fire would be cool if it was a little fa...
by dA*Rogue
Mon Dec 06, 2004 1:09 am
Forum: ET Pro
Topic: Fireteam Options?
Replies: 13
Views: 10043

I agree with the sentiments of the thread creator.
by dA*Rogue
Sun Dec 05, 2004 6:51 am
Forum: ET Pro
Topic: New feature that should be added in next mod!!!
Replies: 41
Views: 41092

Bad idea.
by dA*Rogue
Fri Nov 26, 2004 11:39 pm
Forum: ET Pro
Topic: Exploit Fix
Replies: 41
Views: 28953

Yeah, this is more about toggling than limiting...it'd be nice if the ET Pro team could do something about this.
by dA*Rogue
Fri Nov 26, 2004 12:26 am
Forum: ET Pro
Topic: Exploit Fix
Replies: 41
Views: 28953

I support emcee's proposal, and concur with his reasoning.
by dA*Rogue
Fri Nov 26, 2004 12:23 am
Forum: ET Pro
Topic: request
Replies: 9
Views: 5119

Admins should be able to police servers anonymously. People tend to stop screwing around when admins are on.
by dA*Rogue
Mon Nov 22, 2004 7:36 pm
Forum: ET Pro
Topic: Possible new cvar for league play
Replies: 22
Views: 15536

Yes, that would be good on 'our' servers wouldn't it? :D
by dA*Rogue
Sun Nov 21, 2004 3:29 am
Forum: ET Pro
Topic: TY Rain for Map Locations
Replies: 15
Views: 15802

I like Spark's comments.
by dA*Rogue
Fri Nov 19, 2004 4:38 am
Forum: ET Pro
Topic: Possible new cvar for league play
Replies: 22
Views: 15536

He's asking about a limit for say 1 of EITHER...so it's not done.

PS. I don't think it's a good idea.
by dA*Rogue
Fri Nov 12, 2004 6:46 am
Forum: ET Pro
Topic: When can we expect it?
Replies: 43
Views: 37646

30-35 is probably average for decent clanners in the games I see, anything over is generally the better players. Over 40 are they very good SMG'ers. Under 25 and something's wrong.
by dA*Rogue
Thu Nov 11, 2004 11:51 pm
Forum: ET Pro
Topic: screenshake
Replies: 10
Views: 8358

=FF=im2weak4u wrote:yes but they do effect your client :D
This is yet another indication of the spam that someone was complaining about in another thread...gg.

From what i remember, the 'shaking' is actually much more prominent in RTCW.
by dA*Rogue
Thu Nov 11, 2004 11:44 pm
Forum: ET Pro
Topic: About multiview demos
Replies: 21
Views: 11089

I haven't actually watched MVD's yet, but I don't see how hitsounds and drawgun are that HUGE a deal...I guess it would be annoying, but not unwatchable. I am surprised you can't see the gun, but I wouldn't be surprised if you couldn't hear hitosunds using them. He spams every thread with meaningles...
by dA*Rogue
Thu Nov 11, 2004 11:38 pm
Forum: ET Pro
Topic: Stats Removal
Replies: 59
Views: 32661

k/d ratios are a personal stat. ET is a team game. there's no "I" in "Team". stats are fine, there's just no legitimate, competitive match related reason for me to see yours or you to see mine That's like there's no need to have individual stats shown in most sports because it's...