Yes, everything is fine if it's set to 0
It was happening only on my localhost which is not protected for any cheats
Thanks a lot!
Greetings,
Igloo
Search found 81 matches
- Sat Jan 06, 2007 2:40 pm
- Forum: ET Bugs/Cheats
- Topic: Sky comes into map
- Replies: 4
- Views: 8617
- Sat Jan 06, 2007 1:34 pm
- Forum: ET Bugs/Cheats
- Topic: Sky comes into map
- Replies: 4
- Views: 8617
Sky comes into map
Hello there, I have a little, but stupid problem with my game. I don't know why I can see the sky in the center of view :o Screen: click! You can say that's because of config... no, I don't think so. I used my friend's config, standard, and many others and I had always the same effect :roll: Any ide...
- Sat Jan 06, 2007 1:30 pm
- Forum: ET Bugs/Cheats
- Topic: Fusen pwned the cheaters
- Replies: 21
- Views: 117369
- Mon Jan 01, 2007 6:58 am
- Forum: ET Bugs/Cheats
- Topic: [etpromapscript] Spawnprotection Fueldump - V2 available
- Replies: 18
- Views: 59841
nUllSkillZ, question to the CP photo: HQ spawnprotection is active if command post is build and passable by axis engineer and axis covert ops. But if axis built it, then it is passable by allies engineer and covert ops ? :wink: Btw I think that in compost is a logical problem. A sniper lieing there ...
- Sun Dec 31, 2006 1:03 am
- Forum: Offtopic
- Topic: www.splashdamage.com/forum
- Replies: 5
- Views: 10484
- Sun Dec 31, 2006 12:59 am
- Forum: ET Pro
- Topic: omaha.shader
- Replies: 1
- Views: 3976
- Wed Dec 27, 2006 3:00 am
- Forum: ET Pro
- Topic: To finish ETPro? v2
- Replies: 48
- Views: 84273
12.) Lithium Asking for this one is a long shot, but it'd certainly make ET a very special game. More info on Lithium Imo it's a worth adding idea. Look at photos and read some just how useful it is. Depens on whether etpro team wants to add it (I'm confused it is an abstract idea or active system ...
- Tue Dec 26, 2006 2:19 am
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487
- Mon Dec 25, 2006 2:21 am
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487
I think pretty much everyone would prefer to download a small suplimentry pk3, as with McSteve's solution, rather than redownload a new version of the map. Oh, no. I talk to them and they only want a map modified. Size is not matter, but is normall that won't be much bigger than orginal map :P Ever...
- Sun Dec 24, 2006 1:25 pm
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487
- Sun Dec 24, 2006 3:31 am
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487
Yeah, I know what you mean. But if the texture has more centimeters width and in map the texture is optimized by Surface Inspector ... effect is not as good as I want 8) Look at the map Valhalla (ESWC) [I was one of the authors, 2 friends of mine added some too :)] Map is small = decompiling was eas...
- Sat Dec 23, 2006 2:55 pm
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487
- Sat Dec 23, 2006 12:19 pm
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487
nUllSkillZ first of all the map must contain the graphics of sponsors and it may be (dunno yet) a indoor competition. Not especially for public use, it's not a new map release :wink: But generally you are right... Btw mortis: I saw that arni made a Supply Depot Final called supply, sorry if I'm wro...
- Sat Dec 23, 2006 8:40 am
- Forum: ET Pro
- Topic: etpromapscripts and images
- Replies: 24
- Views: 27487