Search found 201 matches

by dA*Rogue
Thu Nov 04, 2004 11:52 am
Forum: ET Pro
Topic: Stats Removal
Replies: 59
Views: 32461

I agree with Spark.

Bl to those why have sleepless nights because someone saw their poor k/d ratio.
by dA*Rogue
Wed Nov 03, 2004 11:20 am
Forum: ET Pro
Topic: Stats Removal
Replies: 59
Views: 32461

well what ever way it goes, I mainly want stats removed as they are not inportant in competition games. Basically, at the end of the match/map, u will see the scores, thats shit... if u arnt as good as other players its pointed out with two thick underlines underit making u feel really small. I ser...
by dA*Rogue
Tue Nov 02, 2004 5:20 am
Forum: ET Pro
Topic: Stats Removal
Replies: 59
Views: 32461

Its a problem, you loose concerntration on playing your match, and are more concernd about your stats than your entire teams progress. Wouldn't that make your clan mates morons for playing with you? This is a competition mod - if you're so preoccupied with stats that you don't do what's best for th...
by dA*Rogue
Sat Oct 30, 2004 10:50 pm
Forum: ET Pro
Topic: New 3.1.6 and Trickjumping
Replies: 90
Views: 73049

No he didn't - he's just trolling.
by dA*Rogue
Sat Oct 30, 2004 10:51 am
Forum: ET Pro
Topic: New 3.1.6 and Trickjumping
Replies: 90
Views: 73049

SCDS_reyalP wrote:
AdminNOOB wrote:Sorry I didn't send the file to you last night; got caught up on the Halloween marathon; it's on it's way now.

Strangely he never did.

Are we surprised ? :roll:
I'm shocked!!!111oneoneonehundrenandeleven

:roll:
by dA*Rogue
Thu Oct 28, 2004 7:31 pm
Forum: ET Pro
Topic: B_statsall FEATURE : Pls :$
Replies: 11
Views: 8695

Making some server-side cvar to turn off statsall is pointless IMO.
by dA*Rogue
Thu Oct 28, 2004 5:10 am
Forum: ET Pro
Topic: B_statsall FEATURE : Pls :$
Replies: 11
Views: 8695

yup i fully agree, if it was a server side cvar to turn on and off that would be ok with me , but i dont want it forced on tho .
I assume that's in response to the comment about bani turning off stats, and not the actual topic (showing revives in the log).
by dA*Rogue
Thu Oct 28, 2004 1:11 am
Forum: ET Pro
Topic: B_statsall FEATURE : Pls :$
Replies: 11
Views: 8695

yeah Herf, I totally agree with what you said - revives are really important, and it's a shame they're not in the stats atm. If this is implemented, it'd be great if they could be shown in the statwhore round by round window along with kills, tks, suicides, deaths, etc...revives/revived would be goo...
by dA*Rogue
Tue Oct 26, 2004 1:31 am
Forum: ET Pro
Topic: feature request: custom menus
Replies: 9
Views: 6583

That would be pretty cool, even though I'm a scripting noob.
by dA*Rogue
Mon Oct 25, 2004 3:16 am
Forum: ET Pro
Topic: How should I relate to the new hitboxes?
Replies: 77
Views: 66910

yeah; revive someone w/ two bullets in their brain and have them run around like they're in their prime...that makes sense.
Gameplay > 'realism'

Being able to 'revive' someone with a little needle doesn't make 'sense' either, like lots of things in the game.
by dA*Rogue
Sun Oct 24, 2004 7:53 am
Forum: ET Pro
Topic: Feature request: cvar to disable alt + enter
Replies: 18
Views: 12511

Then you can still open doors silently, but not minimise ET...but I'm sure your way is better :p
by dA*Rogue
Sat Oct 23, 2004 10:35 pm
Forum: ET Pro
Topic: Feature request: cvar to disable alt + enter
Replies: 18
Views: 12511

Then try crouch to open doors Steven.
by dA*Rogue
Sat Oct 23, 2004 8:27 am
Forum: ET Pro
Topic: Feature request: cvar to disable alt + enter
Replies: 18
Views: 12511

Then try crouch Steven :)
by dA*Rogue
Wed Oct 20, 2004 8:30 pm
Forum: ET Pro
Topic: How should I relate to the new hitboxes?
Replies: 77
Views: 66910

Yeah, I'm with DRAGON on this one.
by dA*Rogue
Wed Oct 20, 2004 8:04 am
Forum: ET Pro
Topic: question: edit a demos text
Replies: 15
Views: 8033

I wonder what it is that you're so keen to get rid of deman :p