THINK OF THE LEAGUES!!
OH GOD, WON'T SOMEONE PLEASE THINK OF THE LEAGUES?!?
Search found 601 matches
- Sat Dec 18, 2004 3:17 pm
- Forum: ET Pro
- Topic: When can we expect it?
- Replies: 43
- Views: 37525
- Sat Dec 18, 2004 2:53 pm
- Forum: ET Servers
- Topic: TeamSpeak Overlay
- Replies: 30
- Views: 32686
<pre> compressed uncompressed ratio uncompressed_name<br> 97588 207512 53.0% libTSRemote.so.0.4</pre> Although 145kb isn't terribly large, it's a significant (~8%) increase in the overall pk3 size. The size concern isn't for the etpro install .zip, but rather for the pk3 being transferred from the s...
Re: o dear
I couldn't resist.AGnoobler wrote:Ive never seen that many tasks running before.
I'm a sick, sick man.
- Thu Dec 16, 2004 8:05 pm
- Forum: ET Server Admins
- Topic: Problem using certain maps in custom campaign
- Replies: 18
- Views: 14368
- Thu Dec 16, 2004 7:57 pm
- Forum: ET Servers
- Topic: TeamSpeak Overlay
- Replies: 30
- Views: 32686
The problem isn't finding it for coding purposes, the problem is finding it on client machines - the dlls aren't stored in a predictable location, at least on Linux. My impression was they expect you to ship the DLL with your ap. So perhaps it could just go in the etpro zip. Maybe... It's kind of l...
- Thu Dec 16, 2004 7:43 pm
- Forum: ET Pro
- Topic: feature idea, and question
- Replies: 7
- Views: 4583
Re: feature idea, and question
was this purposely allowed to bypass the purity test so users could create such files? Yes. There are certain (very limited) ways that mods can bypass the engine's purity check. (Alternately, the mod can open the files directly, since they're regular code; however, this is very ugly, since you need...
- Thu Dec 16, 2004 7:35 pm
- Forum: ET Pro News
- Topic: ET Pro 3.1.9 Public Beta Release
- Replies: 104
- Views: 136321
6) just noticed this.. if someone has colors in their name, the colors will change the color of the last ) and : and the location.. The yellow : is intentional (it's always been that way to distinguish vsays), although I thought I added an implicit ^7 after the name when I redid the chat code... Th...
- Sat Dec 11, 2004 9:16 pm
- Forum: ET Bugs/Cheats
- Topic: How to start ET textmode only?
- Replies: 16
- Views: 12403
ET was unable to create the virtual machine for the server gamecode. This usually means that ET couldn't load the DSO, and there's probably another (more useful) error message a bit earlier in the output.TomTom wrote:Sys_error: VM_Create on game failed
Shutdown tty console
Any idea what that means?
When you run a +command, the engine automatically appends 2 numbers to the command being run: the keycode and the current game time. The keycode is used so that multiple keys can be bound to the same action without the first -action killing it for the other keys (so, if you bind both w and e to +for...
- Sat Dec 11, 2004 9:05 pm
- Forum: ET Pro
- Topic: a simple question re. snaps
- Replies: 37
- Views: 47643
- Sat Dec 11, 2004 9:00 pm
- Forum: ET Servers
- Topic: TeamSpeak Overlay
- Replies: 30
- Views: 32686
TeamSpeak ships with an SDK (although it's in Delphi, calling it from C wouldn't be that hard) which allows a very basic interface to a running TeamSpeak client. I've been thinking about whipping up some kind of integration, a) but I've been lazy, and b) finding the location of the SDK DLL may be di...
- Wed Dec 08, 2004 4:50 am
- Forum: ET Bugs/Cheats
- Topic: BUG 3.1.9: Screenshots missing
- Replies: 5
- Views: 4130
- Wed Dec 08, 2004 4:36 am
- Forum: ET TV
- Topic: Slapstick & Matrix ETTV
- Replies: 11
- Views: 6308
- Sun Dec 05, 2004 11:02 pm
- Forum: ET TV
- Topic: How do I activate the announcer?
- Replies: 13
- Views: 13342
- Sun Dec 05, 2004 10:57 pm
- Forum: ET Bugs/Cheats
- Topic: Bug Demo
- Replies: 3
- Views: 3717