Search found 394 matches
- Sun Mar 05, 2006 1:54 pm
- Forum: ET Bugs/Cheats
- Topic: Caen MG42 bug
- Replies: 7
- Views: 6426
- Sat Mar 04, 2006 8:30 am
- Forum: ET Bugs/Cheats
- Topic: Caen MG42 bug
- Replies: 7
- Views: 6426
Caen MG42 bug
The MG42 bug allows players to get into the building through the wall on Caen.
Demo: http://forum.c-x-r.de/viewtopic.php?t=88
Demo: http://forum.c-x-r.de/viewtopic.php?t=88
- Wed Mar 01, 2006 3:11 pm
- Forum: ET Players
- Topic: pb kick
- Replies: 12
- Views: 28688
I disabled backup since it makes me lag on some servers (e.g. pmove_fixed 1 is not allowed, but I have bound it together with my jump key. So everytime I press jump, ETPro would make a backup ...)gotenks wrote:but iirc the forcecvar should only change temporarily... unless you have the backups disabled
- Wed Mar 01, 2006 2:10 am
- Forum: ET Players
- Topic: pb kick
- Replies: 12
- Views: 28688
Re: Cvar Rate
I noticed some servers which force the rate to 40000 ...speedstar2002 wrote:I keep getting kicked for a cvar rate of 40000. Can nayone tell me where this is set?
And the result is that players get kicked for it when they connect to other servers.
- Fri Feb 24, 2006 7:58 am
- Forum: ET Pro
- Topic: Dyno Timer
- Replies: 52
- Views: 51816
Any external tools like this are prohibited in leagues.sparks wrote:Dyno Counter
- Sat Feb 18, 2006 4:55 pm
- Forum: Offtopic
- Topic: et colors as html hex
- Replies: 34
- Views: 34463
You miss some point. When you convert a float value to integer then its simply truncated (in C). But ET (and OpenGL) don't convert these values to integer at all - they handle it as float. So you should try to pick the closest possible value, when converting it to a byte value (and therefore use &qu...
- Wed Jan 04, 2006 2:18 am
- Forum: ET Pro
- Topic: Soldier Level 4
- Replies: 9
- Views: 7059
- Sun Jan 01, 2006 12:05 pm
- Forum: ET Bugs/Cheats
- Topic: railgun exploit
- Replies: 45
- Views: 66908
- Sat Dec 31, 2005 12:45 pm
- Forum: Banimod Server Admins
- Topic: custom sounds vsay strange problem
- Replies: 11
- Views: 23324
- Sat Dec 31, 2005 3:44 am
- Forum: ET Bugs/Cheats
- Topic: railgun exploit
- Replies: 45
- Views: 66908
- Tue Nov 08, 2005 12:17 pm
- Forum: ET Pro
- Topic: Percent sign
- Replies: 1
- Views: 4025
Percent sign
When i try to show the percent sign via a command (e.g. cp) its converted to a dot. Only echo works. Is there a way around this?
- Mon Nov 07, 2005 2:55 pm
- Forum: WolfWiki
- Topic: WolfWiki logo
- Replies: 87
- Views: 167938
Looks like chicago: http://www.identifont.com/show?1O4
You could use identifont, but the letter number is to low to be certain.
You could use identifont, but the letter number is to low to be certain.
- Sat Nov 05, 2005 7:41 pm
- Forum: ET Pro
- Topic: r_wolffog 0 = slap in the face for mappers
- Replies: 27
- Views: 23109
nobody cares about atmosphere for competition. ideally you'd want nothing to inhibit your view. Yeah that nasty tank should be invisible too, it always blocks my view (why do I have to run after it anyway?). Not to mention the trees and brushes. And all those hills and stairs, I always have to clim...
- Sat Nov 05, 2005 2:04 pm
- Forum: WolfWiki
- Topic: WolfWiki logo
- Replies: 87
- Views: 167938
- Fri Nov 04, 2005 4:46 am
- Forum: WolfWiki
- Topic: WolfWiki logo
- Replies: 87
- Views: 167938