Search found 3749 matches

by =FF=im2good4u
Sat Dec 01, 2007 1:13 am
Forum: ET Modding
Topic: Announce Killer HP Bug?
Replies: 6
Views: 9769

hmm maybe if u shoot from a smg your health is set to the health of the smg :roll:
by =FF=im2good4u
Fri Nov 30, 2007 10:30 am
Forum: ET Modding
Topic: Announce Killer HP Bug?
Replies: 6
Views: 9769

well if the script would do it the normal way i dont see how it can ever return the wrong value unless its some hard difficult complex function that arent needed
by =FF=im2good4u
Fri Nov 30, 2007 4:14 am
Forum: ET Modding
Topic: for line in string.gfind [lua]
Replies: 2
Views: 4765

probely becase the comment match not only the command but also the \n and the hex at the next line until it finds a new #

try

Code: Select all

for hex, comment in string.gfind(filestr, "([^\r\n#=]%x+)=([^\r\n#=]+)") do
by =FF=im2good4u
Wed Nov 28, 2007 12:02 pm
Forum: ET Modding
Topic: lua selfkill question
Replies: 4
Views: 6640

function et_ClientCommand(clientNum, command) what u are doing is overwriting the client command functionb now this function get called for every player on the server only clientnum is different so what u realy want todo is now only check in command is "kill" but also chec...
by =FF=im2good4u
Sat Nov 24, 2007 8:17 am
Forum: ET TV
Topic: ETTV with etpub
Replies: 4
Views: 17165

well i got no idea :wink:
by =FF=im2good4u
Sat Nov 24, 2007 3:48 am
Forum: ET TV
Topic: ETTV with etpub
Replies: 4
Views: 17165

i don t know exactly how decode those message but as far as i know:
any client game command sdtarting whit a * is base64 encoded. so maybe u can simpely decode it :roll:
by =FF=im2good4u
Sat Nov 03, 2007 11:19 am
Forum: ET Server Admins
Topic: ETPro log question
Replies: 8
Views: 32058

That said, I have serious doubts you'll be able to do it effectively, as you can't currently set lua callbacks on the various entity functions. Verry tru iv tryed it and i didnt get any far. i do have a more complicated idea that might work but that would invovle code in RunFrame and that might scr...
by =FF=im2good4u
Fri Nov 02, 2007 6:57 am
Forum: ET Server Admins
Topic: ETPro log question
Replies: 8
Views: 32058

ReyalP wrote:
maybe u can get the difference when u use etpro lua scripting
It would be tricky if possible.
Heh im bored anyway ill try what i cna do today :P
by =FF=im2good4u
Thu Nov 01, 2007 12:57 pm
Forum: ET Server Admins
Topic: ETPro log question
Replies: 8
Views: 32058

i think u cant find the dirrence especaly since they can also be put on the grond and thne u can walk over it but once its on the ground it an entity that doesnt refernce to who originaly made it i think :roll:

maybe u can get the difference when u use etpro lua scripting
by =FF=im2good4u
Fri Oct 19, 2007 3:02 am
Forum: ET Modding
Topic: [lua] how set xp
Replies: 2
Views: 5986

i tryed itaswle and its not posable indeed i dont realy know wut what wrong whit it but its all i remeber is that it wa imposable
by =FF=im2good4u
Fri Oct 19, 2007 2:57 am
Forum: ET Modding
Topic: LUA - what's possible?
Replies: 6
Views: 11433

yes the lua scripting is server side and u cant do much to client apart from altering the client sess or pers variables u can make a slight altered gametype or other funny things , u might even beable to spawn a rader in from of the client so popups on his screen but it will look stoopid in 3rd pers...
by =FF=im2good4u
Tue Nov 28, 2006 2:11 am
Forum: Banimod Players
Topic: How the hell do I deploy an MG42 in banimod?
Replies: 2
Views: 11551

yeh banimod is jsut a mod whit no client addons by default so there is no options menu or anything in it. well there is a limbo menu but thats optional :P
by =FF=im2good4u
Thu Nov 09, 2006 1:05 am
Forum: ET Pro
Topic: Notification Icons
Replies: 1
Views: 3986

hmm not a bad idea :p its probely still a lot of work
by =FF=im2good4u
Wed Nov 01, 2006 3:27 am
Forum: ET Modding
Topic: multikills
Replies: 12
Views: 9782

one way would be function et_Obituary( victim, killer, meansOfDeath ) lastkilltime[killer] = 300 --set the time im milisecs until its kills will nolonger count as multykill end function et_RunFrame(leveltime) for client=0,64,1 do if lastkilltime&#9...
by =FF=im2good4u
Mon Oct 30, 2006 12:48 am
Forum: ET Pro
Topic: LUA threading
Replies: 6
Views: 9795

or lust let the client connect and do the checks afterwards then u can still disconnect him if needed

this should only take a few secs sohe wont even beable todo anythnig becase hes still loading the map