Search found 126 matches

by The Necromancer
Thu Feb 10, 2005 1:44 pm
Forum: ET Bugs/Cheats
Topic: Couple bugs on Gold Rush
Replies: 21
Views: 13941

Image
the first one is stupid , i think that it is really unexpectable are , and also it is not so easy to jump there on first time if you dont knw that...
I think it should be clipped...
by The Necromancer
Wed Feb 09, 2005 6:59 am
Forum: ET Bugs/Cheats
Topic: Rifle Bug
Replies: 16
Views: 13120

Yep , sometimes when u change team ( even from "Spectators" )
You cant use altweapon , it is a bit weird , but mostly it happens only in first spawn...
I dunno what is bad , and dunno if this is fixed in ETPro , because this is original ET bug too..
by The Necromancer
Tue Feb 08, 2005 1:15 pm
Forum: ET Players
Topic: /cg_fov xxx
Replies: 7
Views: 7555

if&#40; !developer.integer &#41; &#123; if &#40; fov_x < 90 &#41; &#123; fov_x = 90; &#125; else if &#40; fov_x > 160 &#41; &#123; fov_x = 160; &#125; &#125; for those who dont know what does this mean: if you dont have developer cvar set on higher va...
by The Necromancer
Tue Feb 08, 2005 1:08 pm
Forum: ET Pro
Topic: Leaning
Replies: 44
Views: 31311

Biggest problem of ET leaning is : no animations in thirdperson.. I was researching for long time how to add animations for it .. But then i saw True Combat Elite , and saw they dont have MDX files .. Then i gave it up for some time ... But after a around month i came back to ET modding ( however , ...
by The Necromancer
Wed Oct 06, 2004 8:40 am
Forum: ET Modding
Topic: HELP please!!
Replies: 2
Views: 5103

HELP please!!

please help me!
I want to change shots origin in leaning and add leaning animations in thirdperson , please help!!
need also help with creating animations too , don´t know how edit character models ....
by The Necromancer
Sat Sep 25, 2004 7:21 am
Forum: ET Pro
Topic: what would yuo like in the next version of etpro?
Replies: 33
Views: 21279

I like true leaning in ET (only looking behind corners , without ability to shoot there and no 3rd person animation is poor) That will be very nice (i hope that there are animations for it) Next don´t use altfire for ataching/detaching (make new func for it) this will allow for exampe to use altfire...