Search found 201 matches

by dA*Rogue
Mon Dec 29, 2003 8:34 pm
Forum: ET Pro
Topic: Fueldump changes for tournament stopwatch
Replies: 54
Views: 44319

That's how it would be _JR_...
by dA*Rogue
Fri Dec 26, 2003 7:16 pm
Forum: ET Pro
Topic: Remove skill levels for tournament stopwatch
Replies: 94
Views: 72908

Competitions can tweak XP levels as they see fit. the prob = one comp wont tweak it unless the rest does it too, .. so if banni would force it everybody would be happy ^^ Surely a competition will lock or tweak XP as they see fit. Server admins already tweak XP needed to get to x level for differen...
by dA*Rogue
Fri Dec 26, 2003 7:33 am
Forum: ET Pro
Topic: Remove skill levels for tournament stopwatch
Replies: 94
Views: 72908

Keep XP.

Competitions can tweak XP levels as they see fit.
by dA*Rogue
Fri Dec 26, 2003 4:51 am
Forum: ET Pro
Topic: Fueldump changes for tournament stopwatch
Replies: 54
Views: 44319

My vote was for 'spawn at garage command post, increase tank speed'. This would certainly change the face of fuel dump in competitive play, and could make it an alternative to the same maps I seem to be playing all the time. Off topic:Goldrush rebuildable tank barriers are good, and it would certain...
by dA*Rogue
Fri Dec 26, 2003 4:47 am
Forum: ET Pro
Topic: Battery changes for tournament stopwatch
Replies: 68
Views: 46983

Certainly the above changes would totally change battery, but I don't think that's necessarily a bad thing. I think that with well timed pushes times can be set on battery as it is. I voted for a dyanmite-able back door, no spawn at the CP. This would probably force teams to defend closer in to the ...
by dA*Rogue
Fri Dec 26, 2003 4:42 am
Forum: ET Pro
Topic: Can you put a prone delay or something in etpro?
Replies: 15
Views: 10356

One of the top clans in the AU scene atm are dirty proners :)