Too much to quote so I'm gonna generalize Svartberg. The fact is, vanilla ET and the standard maps where made for campaigns where the objective should take around 15-20 minutes. What we have here, and at CB is a competitive game. What good are totally biased maps, configs and classes when the object...
my two cents : * b_noskillupgrades 0 <- xp back * b_riflegrenades 1 <- so nobody takes off riflenades from their server on an official game * team_maxMines 8 <- because it encourages more engineers for defense. * b_levels_??? "20 50 -1 -1" <- levels can be limited to level 2, so it won't ...
so you're saying that, its up to whoever is getting m_pitched against has to prone? i don't understand why people are always so opposed to it. how does it hurt you, unless you use low m_pitch? As the majority on xfire said, we simply see no advantage with m_pitch 0 - even for a toggle. Not that peo...
Agree with your 3 cvars, fop myself :x But I find it laughable you think arti is skilled. Mortar, yes definatly - and as I said I agree that's an offensivly biased weapon on all but one comp map. But "predicting" 10 seconds ahead isn't a skill, heck we've even got the etpro spawntimer now ...
Seriously though McNite you’re massively over-exagerating. Played quite a few scrims now with it set to 0 on competition maps, and honestly haven’t noticed any difference bar a slight fps increase. If all you’re worried about is public play simply force it to 1…