Search found 236 matches

by Luk4ward
Wed May 07, 2008 9:00 pm
Forum: ET Pro
Topic: Please unlock r_ambientscale
Replies: 8
Views: 47880

its locked or cheat protected? IF cheat protected then u can do smth with that ;)
by Luk4ward
Wed May 07, 2008 8:59 pm
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 994820

etpro is not only for leagues servers, tbh there are more pub on which even more players are playing, so dnt say its useless. CB as an organization can be so called ;)
by Luk4ward
Mon Apr 14, 2008 11:28 am
Forum: ET Modding
Topic: etpro data [filter,log&show] lua mod
Replies: 5
Views: 14577

Updated to ver 2.0

changelog: http://www.crossfire.nu/?x=news&mode=item&id=2832
more info @ wiki
by Luk4ward
Tue Apr 08, 2008 5:21 am
Forum: ET Server Admins
Topic: Map.cfg
Replies: 6
Views: 18414

i gave a link in your prev thread :roll:
by Luk4ward
Sun Apr 06, 2008 6:06 am
Forum: ET Server Admins
Topic: ETPromapscripts for Warbell
Replies: 3
Views: 8208

Players noticed recently a bug which made both sides respawned at the same place (first allies spawn), heres a log but there is no info which told me how it was possible: 651:08 etpro popup: axis planted "the Guard House Gate" 651:08 Dynamite_Plant: 7 651&am...
by Luk4ward
Fri Apr 04, 2008 2:20 pm
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 994820

heh, while i was posting about the code for catching IP You have already updated the code, many thanks ! :D edit: one more code should be changed imo: if not string.match(ip,"^%d+%.%d+%.%d+%.%d+:%d+$") then return "malformed ip" end to smth like this if &a...
by Luk4ward
Wed Apr 02, 2008 2:44 am
Forum: ET Server Admins
Topic: Problem with server.
Replies: 16
Views: 58199

Well, they should change their panel for ET game, coz the start map yes it is but its included in the WATCHDOG, example: // WATCHDOG set com_watchdog_cmd "map goldrush;exec rotation.cfg" The watchdog is running when your server crashed or cant find the campaign, so tell your provider to fi...
by Luk4ward
Mon Mar 31, 2008 12:39 pm
Forum: ET Modding
Topic: lua end map
Replies: 18
Views: 61622

U meant to be fair with English, coz the code is not complicated. He didnt just read it as my prev posts about the logical problem, but well spotted, i just copied the code from my other mod and merged into current problem.

/pedant mode is good ;p
by Luk4ward
Mon Mar 31, 2008 9:57 am
Forum: ET Modding
Topic: lua end map
Replies: 18
Views: 61622

but why do you have an if at all? it'd work the same if you removed the if statement all together, and just let the code execute, just my stance against dirty programming Because it will disable the callvote timelimit command for other than x values where x is below 0 or eq 0 or greater than 1, so ...
by Luk4ward
Sun Mar 30, 2008 3:28 pm
Forum: ET Modding
Topic: lua end map
Replies: 18
Views: 61622

if &#40;timel <= 0&#41; and &#40;timel > 1&#41; then <with "and" between... lua doesn't work properly if &#40;timel <= 0&#41; or &#40;timel > 1&#41; then < must be "or" actually if you use and... it will never execute... you can't be less then or ...
by Luk4ward
Sun Mar 30, 2008 2:46 am
Forum: ET Modding
Topic: lua end map
Replies: 18
Views: 61622

yep, forgot to say u that xD
by Luk4ward
Thu Mar 27, 2008 3:31 pm
Forum: ET Bugs/Cheats
Topic: tank @ et_mor2
Replies: 0
Views: 24797

tank @ et_mor2

Have u seen smth like this ever? xD

demo#1
demo#2

It was funny and weird, we noticed this only for ID: 1
by Luk4ward
Sun Mar 23, 2008 9:55 pm
Forum: ET Server Admins
Topic: UPDATE Jan 15 09 - exploits actively abused
Replies: 62
Views: 994820

Thanks for another fixes and nice support. Btw can u explain maybe by example what is all about those exploits with log parsers ? Its smth like this: 1) mod is looking for 'shutdown' line 2) players is connecting with the nick 'shutdown' 3) mod thinks its an end of the map or maybe its smth worst? I...
by Luk4ward
Sat Mar 22, 2008 5:25 am
Forum: ET Modding
Topic: cancel vote at the end of rounds!
Replies: 14
Views: 22179

That function is in et_initgame so that the level start time is captured. Put it in runframe and cancel_time will be continuously changed (and the script wont work). I used the gamestate check to capture the level start time when the round starts, rather than when warmup begins. Ah i see, sorry the...
by Luk4ward
Sat Mar 22, 2008 5:07 am
Forum: ET Modding
Topic: GameMonkey ScriptMod 1.1 Release
Replies: 2
Views: 19975

nice to see new functions, keep up good work, btw i didnt notice file operations' functions?