Search found 233 matches

by hiro
Sat Nov 01, 2003 8:39 pm
Forum: ET Bugs/Cheats
Topic: Oasis
Replies: 4
Views: 6717

Do you remember if the axis captured the flag just as the wall blew? I once heard of a similar thing happening when the wall blew and the axis flag was half way up the flagpole. The axis were then able to spawn after the wall blew, but I don't know if the flag was still there for the rest of the rou...
by hiro
Fri Oct 31, 2003 5:12 pm
Forum: BayonET
Topic: /kill delay
Replies: 21
Views: 18049

why? all it's going to do is get players frustrated and pissed off because they can't peform an action of the game when they want to. I can see where you are coming from for wanting to restrict /kill in public servers, but there are better ways of dealing with it than an arbitrary time limit that mo...
by hiro
Tue Oct 28, 2003 5:31 am
Forum: BayonET
Topic: Will BayonET have a bayonet?!
Replies: 6
Views: 6186

That might work if the eng can plant and arm a dynamite on a covert op, then he has 30 seconds to get in the right place to do the damage. could lead to some devestating spawn camping. Probably more trouble that it's worth, a grenade is good enough to take out a couple anyway. In any case the game a...
by hiro
Mon Oct 27, 2003 11:58 pm
Forum: ET Pro
Topic: transparency for command map etc.
Replies: 1
Views: 2118

transparency for command map etc.

Hi, I love the alpha transparency options for the fireteam, lagometer and chat, would it be possible to do the same thing for the command map? It would be nice to be able to drop it down to around 33%, the default setting is a bit too strong to do anythig other than simple things, certainly nothing ...
by hiro
Wed Oct 15, 2003 2:25 am
Forum: BayonET
Topic: sniper rifle
Replies: 9
Views: 9695

flare don't make me knife you. You know I will if I put my mind to it =D

maybe a mauser mode that takes the silencer off, which increases bullet velocity and gives an extra 10hp damage, the penalty being the enemy can hear you. Might be more of a bayonET thing.
by hiro
Fri Oct 10, 2003 8:47 pm
Forum: ET Pro
Topic: Seeing mines as spectator
Replies: 4
Views: 3488

slightly ot but when I'm skulled and speccing another players, if they have bs 4 I can see all the mines they can :o
by hiro
Wed Oct 01, 2003 10:25 pm
Forum: ET Pro
Topic: spinning compass map
Replies: 10
Views: 5642

spinning compass map

I had a quick search for compass threads but couldn't find anything relevant. Would it be in any way possible to make an option to have the compass-map spin with the compass bearing? As in relation to the player's rotation, so that the player icon in the centre of the compass is always facing north....
by hiro
Wed Sep 24, 2003 5:23 pm
Forum: ET Players
Topic: gibs in ettest?
Replies: 31
Views: 24581

hmm they are nice gibs but might be a bit out of place in et, they look more doom-ish I think a pair of boots with leg stumps poking out the top of them would be good for gibs, maybe also a set of false teeth and eyeballs arranged like a grinning face but without any of the actual face, just the eye...