Search found 48 matches

by Noobie
Fri Jul 09, 2004 10:33 pm
Forum: ET Pro
Topic: Ask Bani :)
Replies: 47
Views: 43236

bani wrote:you people are going to drive me to :drink:
You consume alchol? What is your favorite liquor? Do you drink beer? What about the heavy stuff such as vodka and whiskey? :roll:
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Cheap Glass Pipes
by Noobie
Fri Jul 09, 2004 11:15 am
Forum: ET Pro
Topic: Ask Bani :)
Replies: 47
Views: 43236

does bani ever feel like doing another interview again :roll: For everyone wanting to know Bunny's previous interviews: Interview from sweRTCW: http://www.swertcw.com/default.php?c=site&p=interviews&a=view&id=91 I-view from ETdaily: http://www.etdaily.com/show_news.php?news_id=63 Intervi...
by Noobie
Fri Jul 09, 2004 1:19 am
Forum: ET Pro
Topic: Ask Bani :)
Replies: 47
Views: 43236

Quote from http://bani.anime.net/banimod/forums/viewtopic.php?t=3275&postdays=0&postorder=asc&start=15 post made by bani: we're working on an autoupdate system for future releases. in the meantime manual updating of etpro_cheats.dat is what we have. fwiw cheating-death uses static data a...
by Noobie
Fri Jul 09, 2004 12:52 am
Forum: ET Pro
Topic: Ask Bani :)
Replies: 47
Views: 43236

Will ETpro 3.1.0 come with an auto-updating anti-cheats.dat system?
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HEADSHOPS
by Noobie
Thu Jul 08, 2004 6:12 am
Forum: ET Pro News
Topic: ET Pro 3.0.12 testbugfix released
Replies: 24
Views: 28926

bugs: +zoom weapons (binocs/scoped weapons) are slugish. If you zoom in to the max and do no move the mouse, the auto-movement of the scope looks like it is doing 1 fps. This happened to me yesterday on a 3.0.1 server with this crappy bullshit thing of adminmod or smthing that keeps telling we that...
by Noobie
Thu Jul 08, 2004 1:12 am
Forum: ET Pro News
Topic: ET Pro 3.0.12 testbugfix released
Replies: 24
Views: 28926

The second thing seems to be related to the same bug that makes shader animations (e.g. flames) jumpy/stop after the server has been up for a while. Today on Grotto I noticed that on radar the big radar, the ones you have on battery too, moved very jerky too (so not the radars which hold the radar ...
by Noobie
Wed Jul 07, 2004 3:06 am
Forum: ET Pro News
Topic: ET Pro 3.0.12 testbugfix released
Replies: 24
Views: 28926

bugs: +after having emptied all your ammo, when in scoped mode as sniper, you can no longer press the altkey to exit scoped mode +zoom weapons (binocs/scoped weapons) are slugish. If you zoom in to the max and do no move the mouse, the auto-movement of the scope looks like it is doing 1 fps. (1) in...
by Noobie
Tue Jul 06, 2004 1:25 pm
Forum: ET Pro News
Topic: ET Pro 3.0.12 testbugfix released
Replies: 24
Views: 28926

bugs:
+after having emptied all your ammo, when in scoped mode as sniper, you can no longer press the altkey to exit scoped mode
+zoom weapons (binocs/scoped weapons) are slugish. If you zoom in to the max and do no move the mouse, the auto-movement of the scope looks like it is doing 1 fps.
by Noobie
Mon Jun 28, 2004 1:35 pm
Forum: ET Pro
Topic: question: ET pro + et sk mod ?
Replies: 9
Views: 6146

If we all start requesting Bani to build in mods there will be no end to the work bani has to do....
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Gossip girl advice
by Noobie
Sun Jun 27, 2004 11:33 pm
Forum: ET Pro News
Topic: ET Pro 3.0.11 testbugfix released
Replies: 26
Views: 30367

When cg_drawfireteamoverlay is 0, the roundtimer, fps meter, speed-O-meter, and the clock move to the upper right corner of the screen. This is conflicting with the compass when b_althud is 0. fixed in next release. Can you not fix this but leave it? I like it like that and you can use the b_firete...
by Noobie
Wed Jun 23, 2004 11:27 pm
Forum: ET Pro
Topic: Feature Request: Mass ignoring, vsay ignoring
Replies: 5
Views: 4117

There is also cg_teamChatsOnly which ignores all global messages and only displays team messages.
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Advance design
by Noobie
Tue Jun 22, 2004 1:00 pm
Forum: ET Pro News
Topic: ET Pro 3.0.10 testbugfix released
Replies: 67
Views: 59330

bani wrote:can anyone reproduce the scoreboard problems when pmove_fixed is 0? does it only happen when pmove_fixed is 1?
It happens with pmove_fixed 0 too (tested on ND80 grotto).
by Noobie
Tue Jun 22, 2004 11:55 am
Forum: ET Pro News
Topic: ET Pro 3.0.10 testbugfix released
Replies: 67
Views: 59330

Today I was playing on ND80 Grotto, with an unussually high ping of 400, I was dead and specing other players, but in the fireteam I showed up as being revivable (with the * in front of my name).
by Noobie
Tue Jun 22, 2004 4:36 am
Forum: ET Pro
Topic: [req] g_warmup < 10
Replies: 6
Views: 3936

Despite what the cvar name implies, that does not remove warmup. It only says wheter players have to press F3 to start a match.
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246 F1
by Noobie
Tue Jun 22, 2004 3:55 am
Forum: ET Pro
Topic: [req] g_warmup < 10
Replies: 6
Views: 3936

Yeah i can set it to all sorts of fun numbers, but anything below 10 it does not take (it'll still do 10 second warmup if g_warmup is 3).
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