Why is that? Will it be updated in next etpro or smth?ReyalP wrote: @Meez:
You can't affect buttons via lua.
Search found 236 matches
- Mon Aug 18, 2008 2:37 am
- Forum: ET Bugs/Cheats
- Topic: +Button4
- Replies: 12
- Views: 140490
- Wed Aug 06, 2008 10:53 am
- Forum: ET Modding
- Topic: [lua] is modulo exist?
- Replies: 0
- Views: 16318
[lua] is modulo exist?
hi, i tried: a & b, but got: unexpected symbol near `%' (script is not working) also i tried this: math.fmod(a,b) and im getting this now: attempt to call field `fmod' (a nil value) (but the script is loading). Am im doing smth wrong or modulo doesnt exist in this lua version?
- Thu Jul 31, 2008 4:55 am
- Forum: Offtopic
- Topic: RTCW2 or whatever they will name it!
- Replies: 3
- Views: 27606
- Thu Jul 03, 2008 11:24 pm
- Forum: ET Pro
- Topic: Request for special licensing terms
- Replies: 43
- Views: 600976
- Thu Jul 03, 2008 11:23 pm
- Forum: ET Modding
- Topic: et_Print can't get punkbuster entries from etconsole.log?
- Replies: 23
- Views: 33394
And question for you guys who are dealing with guidage with evebalance... Have you receive some clarify information about guidage returned by PB ? I read your entries that evebalance are no longer workign on guidage, but maybe they will do something about it shortly? regards, Mazak G4/G5@UPC.PL adm...
- Thu Jul 03, 2008 11:21 pm
- Forum: ET Modding
- Topic: lua load/unload
- Replies: 15
- Views: 83573
sure! but u can create an ugly vote with vote map with luger and the lua checkes 4 the cmd XD or u create a vote callvote config lugerwar -> voted passes , but gets aborted and the cvar changes but i dont know how to code such thing so i question here ! i posted the code here: http://bani.anime.net...
- Sun Jun 29, 2008 3:23 pm
- Forum: ET Modding
- Topic: lua load/unload
- Replies: 15
- Views: 83573
- Sun May 25, 2008 11:41 am
- Forum: ET Modding
- Topic: et.FS_ constants
- Replies: 7
- Views: 41203
- Sun May 25, 2008 11:38 am
- Forum: ET Modding
- Topic: etpro data [filter,log&show] lua mod
- Replies: 5
- Views: 14310
is this like the thing i posted here? http://bani.anime.net/banimod/forums/viewtopic.php?t=6904 may u send me the way just want to know how this works dunno what r u trying to say, but all info u can find on wiki @ my profile, especially read parts there about: *) fixes by reyalp *) checking cl_gui...
- Wed May 14, 2008 11:38 am
- Forum: ET Modding
- Topic: executing punkbuster rcon commands via lua
- Replies: 2
- Views: 9563
- Wed May 14, 2008 9:59 am
- Forum: ET Modding
- Topic: executing punkbuster rcon commands via lua
- Replies: 2
- Views: 9563
executing punkbuster rcon commands via lua
As u may notice or not, it is impossible to use et_Console function to call pb_ rcon commands. Until now it was possible only in etadmin mod, but what i spot the only way to do that is executing a file via function. So i made smth like this: function rconexecute (by,cmd,arg1,arg2) lo...
- Wed May 14, 2008 8:48 am
- Forum: ET Modding
- Topic: et.FS_ constants
- Replies: 7
- Views: 41203
- Thu May 08, 2008 3:17 pm
- Forum: ET Modding
- Topic: etpro data [filter,log&show] lua mod
- Replies: 5
- Views: 14310
Updated to ver 2.1 http://luk4ward.boo.pl/images/acpro2.1.png I have been informed that on servers with etadmin mod there is an exploit which allow attacker with prepared nick get the level of victim. Credits go to Goomis and Smileman. Because i posted already this mod here im forced to inform u al...
- Wed May 07, 2008 9:02 pm
- Forum: ET Pro
- Topic: Is this mod really dead?
- Replies: 21
- Views: 268736
We can't use etpro because it's source code is not available. Etpro team wrote the mod with various licensing terms, contracts and non-disclosure agreements in effect, so it would be against the law to release the code without written permission from every coder that ever wrote anything for etpro, ...