Search found 47 matches
- Thu Aug 02, 2007 8:17 am
- Forum: ET Bugs/Cheats
- Topic: Revive bug?
- Replies: 9
- Views: 15165
- Thu Aug 02, 2007 8:15 am
- Forum: ET Pro
- Topic: 3.2.7 anyone? :D
- Replies: 27
- Views: 122664
- Tue Jul 31, 2007 6:03 pm
- Forum: ET Pro
- Topic: 3.2.7 anyone? :D
- Replies: 27
- Views: 122664
still hope it will be released before quakewars... :roll: The only thing Enemy Territory and Enemy Territory: Quake Wars have in common is that they have the same name.. The gameplay on that is more of bf2/bf2142. Its not on quake engine. So i'll still be playin et all the way up to the release of ...
- Mon Jul 30, 2007 4:59 pm
- Forum: ET Modding
- Topic: Engineer Credit - Server script.
- Replies: 12
- Views: 22965
- Sat Jul 28, 2007 8:57 am
- Forum: ET Bugs/Cheats
- Topic: Updated map scripts for fueldump, supplydepot, railgun +more
- Replies: 192
- Views: 1468466
That Fueldump Script v2 is a bullsh*t script that you see on wolfmap and splatterladder. I gave you the script that you can add into any other so the fake creator did nothing its not any updated version. :? Removed the news from splatterladder (it came with the RSS feed from Wolfmap.de). PS: Afaics...
- Fri Jul 27, 2007 3:00 am
- Forum: ET Bugs/Cheats
- Topic: Updated map scripts for fueldump, supplydepot, railgun +more
- Replies: 192
- Views: 1468466
- Sat Jul 21, 2007 12:23 am
- Forum: ET Bugs/Cheats
- Topic: ET tweak... cl_independentPhysics "1"
- Replies: 35
- Views: 147750
ReyalP:=> Im talking about something like this. http://ezquake.sourceforge.net/docs/?index writen by the ETpro team. McSteve and co. list is not full, structured and organized. http://www.koders.com/cpp/fid7DF510B09102E38DD3E45537CD7C5A8284C36D3C.aspx from line 160.. just the render r_ cvars are no...
- Fri Jul 20, 2007 5:19 pm
- Forum: ET Bugs/Cheats
- Topic: ET tweak... cl_independentPhysics "1"
- Replies: 35
- Views: 147750
- Fri Jul 20, 2007 3:37 am
- Forum: ET Bugs/Cheats
- Topic: ET tweak... cl_independentPhysics "1"
- Replies: 35
- Views: 147750
- Thu Jul 19, 2007 9:39 pm
- Forum: ET Bugs/Cheats
- Topic: ET tweak... cl_independentPhysics "1"
- Replies: 35
- Views: 147750
- Wed Jul 18, 2007 7:28 pm
- Forum: ET Bugs/Cheats
- Topic: Updated map scripts for fueldump, supplydepot, railgun +more
- Replies: 192
- Views: 1468466
He explains hes going to have a constructable version made soon in the pm he sent me. He should also made all Axis constructables (towers+CP) already built on map start - this usually helps Pub players to concentrate on the main objectives. ;) Additionally he could add some kind of Frontline mod (w...
- Wed Jul 18, 2007 2:46 pm
- Forum: ET Bugs/Cheats
- Topic: Updated map scripts for fueldump, supplydepot, railgun +more
- Replies: 192
- Views: 1468466
- Tue Jul 17, 2007 11:03 pm
- Forum: ET Modding
- Topic: Engineer Credit - Server script.
- Replies: 12
- Views: 22965
- Tue Jul 17, 2007 2:54 pm
- Forum: ET Bugs/Cheats
- Topic: Updated map scripts for fueldump, supplydepot, railgun +more
- Replies: 192
- Views: 1468466
can that be a buildable bridge for the allies? Actually its just there right now the creator stinVec says this: Here is the code to add into existing Fueldump Map Scripts...since many server admins have their mapscripts set how they want: // ---START--- StinVec Assault Bridge for Axis in Fueldump c...
- Mon Jul 16, 2007 1:03 am
- Forum: ET Pro
- Topic: 3.2.7 anyone? :D
- Replies: 27
- Views: 122664
3.2.7 anyone? :D
Well its been since Sep 18, 2006 since the last New Release for etpro and i think its time for 3.2.7 to come out
Add some of the new mapscripts as default in with it
Add some of the new mapscripts as default in with it