Search found 47 matches

by vendetta50
Thu Aug 02, 2007 8:17 am
Forum: ET Bugs/Cheats
Topic: Revive bug?
Replies: 9
Views: 15165

Did you have the scope on whenever you died?
by vendetta50
Thu Aug 02, 2007 8:15 am
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 122664

Dersaidin wrote:It is on a quake engine, and I'm guessing you haven't played it much...

IT is? How so? :shock:

I've got about 40 hours worth of the beta in.


Its more like bf2142 then enemy territory. Because i've played that too.
by vendetta50
Tue Jul 31, 2007 6:03 pm
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 122664

still hope it will be released before quakewars... :roll: The only thing Enemy Territory and Enemy Territory: Quake Wars have in common is that they have the same name.. The gameplay on that is more of bf2/bf2142. Its not on quake engine. So i'll still be playin et all the way up to the release of ...
by vendetta50
Mon Jul 30, 2007 4:59 pm
Forum: ET Modding
Topic: Engineer Credit - Server script.
Replies: 12
Views: 22965

McSteve wrote:Just thought I'd do an update. The script is written, but needs a bit of a test before I post it up. Its major destructible objectives only atm. If there is interest I might develop it further.

Awesome i know a good amount of people who are interested 8)
by vendetta50
Sat Jul 28, 2007 8:57 am
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1468466

That Fueldump Script v2 is a bullsh*t script that you see on wolfmap and splatterladder. I gave you the script that you can add into any other so the fake creator did nothing its not any updated version. :? Removed the news from splatterladder (it came with the RSS feed from Wolfmap.de). PS: Afaics...
by vendetta50
Fri Jul 27, 2007 3:00 am
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1468466

That Fueldump Script v2 is a bullsh*t script that you see on wolfmap and splatterladder.


I gave you the script that you can add into any other so the fake creator did nothing its not any updated version. :?
by vendetta50
Sat Jul 21, 2007 12:23 am
Forum: ET Bugs/Cheats
Topic: ET tweak... cl_independentPhysics "1"
Replies: 35
Views: 147750

ReyalP:=> Im talking about something like this. http://ezquake.sourceforge.net/docs/?index writen by the ETpro team. McSteve and co. list is not full, structured and organized. http://www.koders.com/cpp/fid7DF510B09102E38DD3E45537CD7C5A8284C36D3C.aspx from line 160.. just the render r_ cvars are no...
by vendetta50
Fri Jul 20, 2007 5:19 pm
Forum: ET Bugs/Cheats
Topic: ET tweak... cl_independentPhysics "1"
Replies: 35
Views: 147750

gotenks wrote:
LilleBror wrote:gotenks:=> ..wow.. bind mouse1 "unbindall" is what you need...
nah 1 shot 1 kill exploit is the way to go... oh howabout i use the /bind mouse1 makeupcvarsandwatchpeoplereact

Thats a good one too :wink:
by vendetta50
Fri Jul 20, 2007 3:37 am
Forum: ET Bugs/Cheats
Topic: ET tweak... cl_independentPhysics "1"
Replies: 35
Views: 147750

gotenks wrote:
LilleBror wrote: gotenks:=> go cry did i find your favorite expliot?
far from it... my favorite exploit is /bind mouse1 kill
amazing what it does ;)
Agreed its so amazing wat that does :P
by vendetta50
Thu Jul 19, 2007 9:39 pm
Forum: ET Bugs/Cheats
Topic: ET tweak... cl_independentPhysics "1"
Replies: 35
Views: 147750

ReyalP wrote:
LilleBror wrote:lol-....
b_lillebrorsmokescrask "1"
do not work...
That's because you mis-spelled crack.

Also, looks like your magic cvars didn't help Poland much. They lost to Germany, despite being the favorite.

:lol: :lol: :lol: :lol:
by vendetta50
Wed Jul 18, 2007 7:28 pm
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1468466

He explains hes going to have a constructable version made soon in the pm he sent me. He should also made all Axis constructables (towers+CP) already built on map start - this usually helps Pub players to concentrate on the main objectives. ;) Additionally he could add some kind of Frontline mod (w...
by vendetta50
Wed Jul 18, 2007 2:46 pm
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1468466

Added a "front line mod" to the battery script: the more objectives Allies accomplish at the back the closer they push the front line to the Backdoor. Axis can push Allies back by denying Allies an objective. For a complete description see http://forum.splatterladder.com/index.php?s=&...
by vendetta50
Tue Jul 17, 2007 11:03 pm
Forum: ET Modding
Topic: Engineer Credit - Server script.
Replies: 12
Views: 22965

Well hopefully you can do It there are many people viewing this thread hoping so 8)
by vendetta50
Tue Jul 17, 2007 2:54 pm
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 1468466

can that be a buildable bridge for the allies? Actually its just there right now the creator stinVec says this: Here is the code to add into existing Fueldump Map Scripts...since many server admins have their mapscripts set how they want: // ---START--- StinVec Assault Bridge for Axis in Fueldump c...
by vendetta50
Mon Jul 16, 2007 1:03 am
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 122664

3.2.7 anyone? :D

Well its been since Sep 18, 2006 since the last New Release for etpro and i think its time for 3.2.7 to come out :D


Add some of the new mapscripts as default in with it :D