Search found 378 matches

by squadjot
Wed Dec 06, 2006 9:14 am
Forum: ET Pro
Topic: No Hitsounds in old 2.60 demos? *SOLVED*
Replies: 7
Views: 9863

I still got the problem, but I noticed that it only occurs when I use Seismovision -- the latest version. Strange. I suppose this is the wrong board for this then. UPDATE: I just installed a AVA update ( s3_rtcwet_260b_ava.exe ) from the Seismovision website, and the problem is now fixed. huh? ..ho...
by squadjot
Wed Nov 22, 2006 9:58 am
Forum: ET Pro
Topic: To finish ETPro? v2
Replies: 48
Views: 84892

4) after respawn u r going out from the spawn, after 3/4 secs your protection is gone and u didnt find any spawn killer, but then u see them, kill them and after all happy u r going to do obj, with low hp u r easily killed by your teammate... shall i continue? no thanks! Deus, why is b_fixedphysics...
by squadjot
Sun Nov 19, 2006 5:13 am
Forum: ET Pro
Topic: To finish ETPro? v2
Replies: 48
Views: 84892

I'm surprised no one has commented on the b_hudfiles idea. I like the idea, but its too late IMO for such a huge project, since ET is not that popular anymore I like the idea very much too, maybe someone else could do it? i like this idea too http://bani.anime.net/banimod/forums/viewtopic.php?t=664...
by squadjot
Fri Nov 10, 2006 7:09 pm
Forum: ET Pro
Topic: Concerning graphics translucence in ET
Replies: 25
Views: 32127

i dont get the whining about fps _at_all_ i had stable 76 FPS on an athlonXP 1700+ powering a Geforce2TI and 512Mb DDR memory. That was my configuration when i first played et and it always allowed stable 76 fps. oke..we agree upon that almost everyone can get high FPS if youre inside and just star...
by squadjot
Thu Nov 09, 2006 4:17 am
Forum: ET Pro
Topic: Player names
Replies: 2
Views: 5525

not that i'm aware of.

If youre teammates are in a fireteam.. u can selectbuddy and get a fireteamicon over their heads.
by squadjot
Wed Nov 08, 2006 12:38 pm
Forum: ET Pro
Topic: Notification Icons
Replies: 1
Views: 3986

Notification Icons

Hey.. would it be possible to mod the notification icons from other players to swerve around at your screen border..size and alpha dependandt on distance from the notfier. Icons on compass are near useless..but if they were at the screen border it would be much more intuitive and giving you a much b...
by squadjot
Tue Nov 07, 2006 7:48 am
Forum: ET Pro
Topic: Concerning graphics translucence in ET
Replies: 25
Views: 32127

You guys are right about that CPU sets the limit in most cases with ET. But still .. if u just for fun test your FPS with cg_draw2d 1/0 you will see a noticeable* difference (*all relative depending on your hardware). I once suggested that all hud icons and hud stuff could be placed in a black area ...
by squadjot
Sat Oct 14, 2006 6:12 am
Forum: ET Pro
Topic: Can't load/start etpro 3.2.6
Replies: 6
Views: 6854

in ET folder he means the game folder containing the ET.exe.

you sure you made the shortcut right? ..try place this bat file in the same folder as ET.exe adn run it.

http://www.jotbot.dk/wolf/Start-ETPro.bat
by squadjot
Thu Oct 12, 2006 10:10 am
Forum: ET Pro
Topic: downloading stuff from server
Replies: 25
Views: 42250

Mods don't really have any control of the download stuff. downloading is engine, outside of mod control. Keep those suggestions coming. :bunnyd: I thought that this way was close to the way the engine currently handles the downloads. I guessed/hoped that this was merely a question about redesigning...
by squadjot
Wed Oct 11, 2006 10:16 am
Forum: ET Pro
Topic: downloading stuff from server
Replies: 25
Views: 42250

hey, maybe this could work?: Instead of the usual window you get after getting disconnected from the server because u dont have necesary files.. maybe we could have a window somewhat like this: http://jotbot.dk/wolf/down.jpg Isnt it possible?..as you have the filenames and the server adress..? this ...
by squadjot
Fri Oct 06, 2006 1:01 am
Forum: ET Pro
Topic: new hitboxes with 3.2.6? wtf?
Replies: 10
Views: 13028

RotzKotz_ere wrote:I never noticed it this far away from the player when he's not moving...
Well, thx
especially the angle taken in concideration.. the box doesent rotate afaik.. so..the box seems "larger" if you attack your enemy from diagonal direction
by squadjot
Mon Oct 02, 2006 7:34 am
Forum: ET Pro
Topic: downloading stuff from server
Replies: 25
Views: 42250

It would be great.. i just HATE all those lame paks.. suddently your loading screen is all different. sounds fucked up..flagas differetn.. and i havent seen a single one of those paks that i actually want to use. dunno how it would be done.. but it could be sweet if you could avoid gettting all that...
by squadjot
Wed Sep 06, 2006 5:35 am
Forum: ET Pro
Topic: Fathers feature requests
Replies: 35
Views: 37270

the script-per-weapon would solve the problems you will have, if youre using weapon scripts, and gets killed.. then u maunally have to press <weaponbank3> sometime before u spawn again. or else your handling will still act as you were using your mortar/panz/pistol-script.
by squadjot
Tue Sep 05, 2006 4:02 pm
Forum: ET Pro
Topic: Discussion: Audio warning for approaching spawn time
Replies: 15
Views: 25809

First of all , spawntimers (like herons) was never allowed. That may be true in Euroland, but not everywhere. ok.. i just know that clanbase doesent allow 3rd part programs interacting with the game, so infact ..with current circumstances, the etpro spawntimer are allowed..but external spawntimers ...
by squadjot
Tue Sep 05, 2006 11:21 am
Forum: ET Pro
Topic: Discussion: Audio warning for approaching spawn time
Replies: 15
Views: 25809

watching these reply's makes me wonder why i actaully bother.. maybe its because RTCW and ET is very special and unique to me...and i will not find any other games giving me the same. "The etpro enemy spawntimer was a response to an already existing and accepted practice, and is therefore irrel...