I don't think so (or at least I don't hope so). He told me that he wanted to contact these guys.reyalP wrote:Looks date related to me
Search found 56 matches
- Sun Apr 02, 2006 11:01 am
- Forum: ET Bugs/Cheats
- Topic: Cheat enabled, lua scripting or how was this done?
- Replies: 16
- Views: 21536
- Sat Apr 01, 2006 9:37 am
- Forum: ET Bugs/Cheats
- Topic: Cheat enabled, lua scripting or how was this done?
- Replies: 16
- Views: 21536
Headshots do 50+ damage. But distance fall off can reduce this to 20% (at a distance of 2500+ units ). So one headshot does a minimum damage of 10HP per hit. You watched the demo? hmm i dunno how config file reaced to forcecvar sv_cheats 1 :roll: If you meant to say react, then I can tell you that ...
- Sat Apr 01, 2006 7:53 am
- Forum: ET Bugs/Cheats
- Topic: Cheat enabled, lua scripting or how was this done?
- Replies: 16
- Views: 21536
Cheat enabled, lua scripting or how was this done?
On xfire someone posted a journal about a weird occurrence . In the demo posted someone is emptying a whole clip on short range with several headshots and lots of body shots but beeing unable to kill the enemy. After the next spawn you see an enemy medic shooting a panzer. He said this game was play...
- Fri Jan 20, 2006 12:00 pm
- Forum: ET Pro
- Topic: b_realHead Request
- Replies: 12
- Views: 18219
- Tue Nov 01, 2005 10:54 am
- Forum: ET Pro
- Topic: Feature Request - b_removeartillery
- Replies: 49
- Views: 60653
- Tue Nov 01, 2005 4:46 am
- Forum: ET Pro
- Topic: Feature Request - b_removeartillery
- Replies: 49
- Views: 60653
What you want isn't remove the artillery but reduce it, and that s already available by the limits to classes per team. A max of 2 FieldOps would still be sufficient to spam (alot). And it wouldn't change our point that artillery is a delaying and unattractive (from a viewers point) weapon compared...
- Mon Oct 31, 2005 2:47 pm
- Forum: ET Pro
- Topic: Feature Request - b_removeartillery
- Replies: 49
- Views: 60653
3v3=aim/teamplay-based 6v6=spam with a bit of aim :lol: So you can pwn at 6v6 if you are good at spam but have bad aim and teamplay ? You can have worse aim and teamplay than your enemy and cover it all up by spam. Supply Depot: - Engineer builds CP in the beginning -> decreased chargetime - 3 Fiel...
- Sun Sep 04, 2005 3:16 am
- Forum: ET Pro
- Topic: Suggestion: Changing Colorcode Shortcut
- Replies: 5
- Views: 4665
- Sun Aug 28, 2005 2:20 am
- Forum: ET Players
- Topic: Very odd issue ...
- Replies: 3
- Views: 6315
cg_autoaction >= 8 has previously led to this behaviour, tho bani mentioned it was fixed at some point... I used 15 since 3.2.0 was released. But one time I joined a server the hitsounds were turned off. Then I set cg_autoaction to 0 and they were back on. Some days later I noticed that I needed to...
- Wed Aug 17, 2005 5:58 am
- Forum: ET Pro News
- Topic: ET Pro 3.2.1 Released!
- Replies: 19
- Views: 106115
What happened to the version numbering system?
- Tue Jul 19, 2005 6:42 am
- Forum: ET Players
- Topic: maxpackets whiners
- Replies: 27
- Views: 30701
- Mon Jul 18, 2005 1:05 pm
- Forum: ET Players
- Topic: maxpackets whiners
- Replies: 27
- Views: 30701
As I previously explained, it doesn't work that way. It uses positions calculated for each server frame and interpolates between those. So as long as there is at least one client command per server frame*, it doesn't make any difference to how other people see you, or how their hit detection is don...
- Mon Jul 18, 2005 11:55 am
- Forum: ET Players
- Topic: maxpackets whiners
- Replies: 27
- Views: 30701
- Mon Jul 18, 2005 10:24 am
- Forum: ET Players
- Topic: maxpackets whiners
- Replies: 27
- Views: 30701
imo the best thing would be to force 30 on everyone, just so it's even. It wouldn't be even. The amount of packets sent depends on your com_maxfps (assuming that you will reach your capping almost all the time). The only way to enforce this would be to only allow multiples of 30 as value for com_ma...
- Mon Jun 20, 2005 7:16 am
- Forum: ET Pro Documentation
- Topic: Easter Egg Hints
- Replies: 87
- Views: 171988