If
pmove_fixed 1:
1) it is affecting b_antiwarp, isn't it?
2) it isn't affecting b_antilag, is it?
3) it is affecting g_antilag, isn't it?
4) it isn't affecting b_realhead 1, is it?
If
sv_fps 20:
1) changing snaps from default hasn't any point, has it?
If i tried b_antilag 9 ..it didn't showed me any hitboxes.
If i make local host it sometimes write:
..this error is generated sometimes when i change server settings (cg_thirdperson, config, map, etc.) too but if this error on runnig server it don't crush server.
If i wanted use new .script for some maps:
et_beach - map is appeared that map is loaded in console but loading screen was still there - if "loading strip" reached "full-load" it returned back for cca 2 cm and if "loading strip" reached "full-load" it returned back for cca 2 cm and again and again.
fueldump - .script where axis can sapwn near truck work only in warmup..
(i solve this switching between 2 etpro and 2 etmain folder)
If i want to make ETPro localhost (non dedicated).. while map is loading it crush and there is Windows error report. (i solve this that i'm switching between 2 etmain folders - one with custom packs and one is fully pure)
ETMain folder has 595 files and 1,37 GB.
ETPro folder has 338 files (1/3 are .cfg files
) and 393 MB.
Here is some strange bug on ET and ETPro pure instalation and with default client configuration (without any additional packs, i think). It was only once. If i pressed ESC there was "loading screen" as you can see it this video:
http://pictures.wolfenstein.cz/bug.avi 14 MB
If b_campaignfile "campaign.pk3" and if campaig.pk3 is in etmain folder it won't work, will it?
If it's wrong that i wrote everything in one topic and one post.. if it's.. i'm sorry i thought that creating another topic is needles.